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I think they're a strong mix-up and add a lot to a narrow range dashdance, which can be incredibly useful for falco's spacing game to overcome his low ground speed. I don't think they do much for you offensively, but it's also difficult to take advantage of them and it still serves their best purpose of control.Do you have any input on usage of small, reverse SHLs? They've become somewhat of a staple of my game play, but I'm not really sure what role they play, if any. Is using them to reset spacing a legit strategy, or is this me using it as a crutch for getting out-spaced?
I think the best use for them is to catch OOS abusers, since the stun + fall time to the ground + landing lag is actually a lot more than it looks like. So long as the opponent stays grounded, they can still do the crutch of taking the lasers and attacking anyway. Probably less on a read than on reflex/luck/disrespect, but it's still dangerous to you regardless of WHY they hit you. For this reason I'd be hesitant to use it on say sheik or fox but i think it's really good against marth and peach.
If a strategy is money for you consistently vs a large range of players, it's not really a crutch anymore, is it? Again, all IMO.