Pokemon Name:
Sneasler
Pokedex Number:
#903
Generation:
VIII
Pokemon Typing:
Fighting/Poison
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Sneasler is the Legends: Arceus-exclusive evolution of the Hisuean Sneasel form - being notable for prefering to be alone, refusing to work in packs unlike its pre-evolution Weavile. Being one of the 10 ancient Pokemon that recieved a blessing from Arceus, Sneasler is worshipped in Hisui alongside the 9 others. Interestingly, Sneasler's pre-evolution Weavile did in fact feature in the previous Pokken Tournament, so I'll be taking a couple of hints from his design in that game. However, Sneasler's a very different beast in a few ways.
I'd like to imagine that unlike the other Fighting-type Pokemon here, Sneasler would rely more on his secondary typing, Poison, in order to prevail. He'd notably have a much more evasive-rushdown playstyle than some of the others, being a bit of a glass cannon but being able to get in and out quite quickly, similar to Weavile. Unlike Weavile, however, Sneasler relies on hitting hard - meaning he's in some ways a lot like Captain Falcon from the Smash series, being a fast-moving, heavy-hitting character though essentially becoming combo food if he slips up at all.
Sneasler's Ultimate Attack is a form of his signiature move, Dire Claw. This essentially wraps his claws in poison, before unleashing a rapid flurry of slashes with his claws and talon-like feet, and ending off by splashing the opponent with the poison from his claws (which acts a little like acid.) The attack leaves the opponent with a heavy poison effect afterward, which may be what you need to finish them off if the attack didn't do it! Aside from that, however, he also has access to moves such as Rock Smash (a very powerful, dual-clawed slash in a forward-down direction that spikes opponents,) Poison Jab (a 5 hit flurry attack with the claws), Cross Poison (an attack that has Sneasler slash his claws in the air, with the excess poison becoming a projectile in the form of an acid-like liquid that moves forward) and Gunk Shot (another projectile that leaves a "puddle" of acid-like poison on the ground.)
Also, I should elaborate on the "poison" mechanic. Sneasler has a mechanic where certain particularly powerful moves of his (that use his claws) will inflict the poison effect on an opponent. This effect deals consecutive "hits" of non-flinching damage to opponents for a set amount of time. However, not every attack of Sneasler's will inflict this. Furthermore, it's not possible to stack the effects, but it's possible to extend the length even if the opponent is still under the poison effect. Notably, said effect doesn't slow down or debuff the opponent in any way, it purely damages them.
Anyways, hope this is somewhat good! I'll admit I'm not really an expert in this format, but I thought I may as well give it a shot and see how it goes. Feel free to tell me if I've made any errors or anything of the like!