KayLo!
Smarter than your average wabbit.
Yeah, I'm pretty sure I've had it happen to me when I wasn't even that close to the edge/lip/whatever.
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10 frames, I believe.how long is it
1. No, not anything that's been discovered so far.Um... i know it's somewhere posted already but I never saw it in the same form that clarified things for me.
About the lag from landing with QaC/Qa....
1) Is there a way to "prevent lag?"
2) If there isn't a way to prevent lag, I heard things about air-dodging or t-jolting to cover for the lag.
3) I heard airdodging doesn't help... or does it help with the lag?
4) I heard t-jolt lags on second attempt after t-jolting from a jumped QaC the first time..... does doing any other aerial cancel that lag on the second full hop?
5) If you airdodge to reduce lag, is it near the end of the airdodge or at the beginning?
6) Is it faster to just QaC into ground without jumping? What about doing this with a t-jolt.
Thanks... i hope this thread is the correct one to post this... thanks!
Sincerely
Legendary Pikachu, LDPK, now not a fledgeling smashboards'er
Grabbing the ledge won't erase it. In fact, if you ledge hop, you'll still land with QAC's 15-frame lag.hey about the fact that you're saying there is no way of getting around the 15 landing lag frames at some point, what if you land on a ledge, would that count as landing w/o jumping? or would it carry over so that when you QAC w/o jump after you get off the ledge, then the lag gets applied?
I'm a little confused about what you were saying anyway, so I'm not sure.i could be wrong. you were still getting lag? perhaps the tjolt lag was longer then 15 frames or whatever and i was mistaken.