crazycrackers
Smash Journeyman
Mabey its just my luck but they seem to be better for me. I've been getting a lot of item pulls lately but I can't be sure.
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Oh my god LOL I love those. I've worked on these (I could also pilar in melee) a lot and sometimes my friend blinks and hes like, "what happened?" LOL. Also, you can chain three of these together at 0 on a bunch of people. Also combos into dash attack/grab depending on DI...or glide toss.I know we aren't supposed to really discuss buffs and stuff here, but an auto-canceled parasol like the one in Melee would hopefully give Peach a fun tool to work with. :]
Also, for relevance sake, I love ground-canceled, low-float nairs. They pop out so fast you're like 'woah'.
Sounds awesome!Peach is getting a little love in the next nightly.
Expect a little more potency on fair, the first hit of downsmash is a little stronger so that people can't immediately SDI out (can edgeguard okay too), and her dair (last two hitboxes) have less KBG to allow it to string into combos better.
Hope you enjoy![]()
It'll be in the changelist when we release it. It was just a preview.Sounds awesome!
Is there a thread where I can see what buffs/nerfs each character got?
Tell us plz. Or even better... SHOW IT ;D Vids? (a)
We cant change throws right now anyways. We dont have a code for it.Can you guys please please buff her Fthrow? That's the only thing she's missing
You guys would make me a very happy guy![]()
is It Me Or Does Peach Seem To Travel Faster When You Do Nair Pillars Rather Than Dashing?
I wouldn't go that far XDThe dsmash buff is annoyingly ******** on the recieving end. It rivals it's melee counter part,
Melee dsmash still is much betterIt rivals it's melee counter part,
What makes the reverse direction so much better when you can reverse grab? This was the biggest problem I faced in melee.and considering the fact, it sends in the opposite direction peach is facing and it has a low angle, it semi spikes so well at the edge its annoying as hell
We have shield stun meaning she has more frame advantageDoes Peach's 2 frame advantage on sheilds with Fair still apply in Brawl+?
Not quite true. Apparently, by making a throw have the hit ID 07 causes it to be editable. But, when you edit the throw, it causes the grab release animation to activate, instead of the throw animation looking very awkward for some throws. There's also the problem that some throws are "locked in" with each other and if you edit one they will both act identically.We cant change throws right now anyways. We dont have a code for it.
For instance?There's also the problem that some throws are "locked in" with each other and if you edit one they will both act identically.
Peach's frame advantage is logically considerably better than it used to be. In addition, fair got a buff (i'm not sure why?) but her fair is better than regular Brawl fair even without the buff since there are no stale moves and it has no lag now....at all....Does Peach's 2 frame advantage on sheilds with Fair still apply in Brawl+?
Her Fair feels not as powerful to me as it did in regular Brawl, probably because I always had to save it. My main kill move is Fsmash now, the no decay really helped this move a lot.