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Legend of Zelda Origin of Bongo Bongo

Phantom7

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You're right, I don't recall the temple having Bubbles. Those skulls frighten me.
Don't forget the Red Bubble that jumps from the bottomless pit and flies over your head before you fight the Stalfos in the room with the guillotines.

And I'm almost certain there are Blue and/or Green Bubbles in the room near the boss chamber (where all of the Floor Masters are).
 

Falcon88

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Hm, I always interpreted that quote differently. I never thought it referred to the people there as the evil ones. I just thought of them as the casualties of this "bloody history". People who were killed in war, or betrayed, or somehow landed on the receiving end of an evil act. It, and the whole temple, seem to be a warning to Hyrule. This is the result of your fighting, mass casualties. This is what happens when you're greedy, people die. It points out the dark side, or shadow :), of these actions. Never really thought it through that much, but the Shadow Temple just feels less evil than the well to me. The temple, while creepy, seems to honor the dead, to me. But the well is just terrifying, and I always avoid most of it except for perfect runs.
Yeah, I like this. It seems likely that they were in fact honoring the dead. And yes, this place is a little creppy at times, (well, actually, all the time,) so I never thought of it that way. But I guess if you're going to honor the dead, building a temple wouldn't be a bad way to do it.


I don't remember any Bubbles, sorry.
Well, I don't know if there are any Bubbles in the Floor Master room, but it seems like there would be. Maybe I'm getting confused with Master Quest. :dizzy:

But I am sure there is a Red Bubble that leaps out of the void right before the Stalfos in that big room with the guillotines. It scared me pretty bad the first time it popped out, and I pretty much fell out of my chair.

By the way, why are we talking about Bubbles?
 

Tacel

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When you're in the Well as Younger Link, listen to the background music and you can hear bongos.
Coincidence? Me thinks not.
 

Falcon88

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I love that music. It is creepy, but in a good way.

So, any thoughts on the Dead Hands? Are they just random monsters created by Ganon, or do they have some deeper significance?
 

Rapax

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But didn't we forget about Shikashi?

Read:

"A long time ago... There was a man in this very village who had an eye they said could see the truth! Now usually, you have to train your mind's eye most strenuously to actually see the truth... But this fella, no, they say he had a different way of doing things... His house stood where the well is now..."

And Bongo Bongo is named "Phantom Shadow Beast". Couldn't this be leant to the Sheikah? Because the Sheikah are a shadow folk...

And then he did something wrong and get executed...

Or maybe he was from the war and has been sent to the bottom of the well, where he get tortured...

I just wanted this to be mentioned...
 

SinkingHigher

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I suppose we never really learned how the Sheikah got wiped out.

Perhaps Bongo Bongo killed most of them.

Again a big jump, and it's realllyyyy early in the morning, but it makes sense to me atm.
 

Volkner582

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In response to the post 3 posts above mine:
Keep going, I like what I'm hearing.
 

Phantom7

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I love that music. It is creepy, but in a good way.

So, any thoughts on the Dead Hands? Are they just random monsters created by Ganon, or do they have some deeper significance?
They might actually. Notice how Bongo Bongo's hands are cut off. Maybe slicing hands was a form of Sheikah punishment...

Rapax, you may want to read some posts written a couple of pages back. We've already covered Bongo Bongo's execution. Good point about the "Phantom Shadow Beast" title, though. :)

Now about the Sheikahs' extinction, I believe they were wiped out during the Hylian War. "Here is gathered Hyrule's bloody history of greed and hatred" may have been written because Hyrule's races exterminated the Sheikah.
 

Tacel

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This is something that confuses me:
In the cut scene when Bong Bong escapes the Well, Sheik get whipped around in Bongo Bongo's hand, and it's invisible. But when you battle him, the hands are the only things you can see without the Lens of Truth.

Can he control what parts of him are invisible, because he does show his full self when it says "Bongo Bongo: Phantom Shadow Beast".
Any thoughts?
 

SmashBrosForce

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Nice Thread !

Everything makes sense towards Bongo Bongo.

He's kinda different and He's is my Favorite Boss in LoZ: OoT.
 

SmashBrosForce

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He's one of my favorite, but Ganon is actually my favorite overall. That battle is just epic.

I also like the Phantom Ganon and Volvagia battles.
Everything of Ganondorf is EPIC and no need to be mentioned;).

I mentioned Bongo Bongo, cause he's my Favorite Boss of "Normal" Bosses.

Phantom Ganon battle was pretty cool. Volvagia was pretty easy to beat... That's too bad for me, cause I like a lot "Fire Temples" (Fire Temple and Goron Mines) and I think these fire temples deserves a Strong Boss.
 

Phantom7

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Everything of Ganondorf is EPIC and no need to be mentioned;).

I mentioned Bongo Bongo, cause he's my Favorite Boss of "Normal" Bosses.

Phantom Ganon battle was pretty cool. Volvagia was pretty easy to beat... That's too bad for me, cause I like a lot "Fire Temples" (Fire Temple and Goron Mines) and I think these fire temples deserves a Strong Boss.
That is true; the fire bosses have always been much too easy. We need a challenging fire boss!

Goron Mines was awesome, but being so ridiculously easy it seemed a bit dragged out if you know what I mean.

The only thing I don't like about Phantom Ganon is guessing which painting is correct before he runs out, though. But Phantom Ganon is awesome anyway.
 

SmashBrosForce

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Goron Mines was awesome, but being so ridiculously easy it seemed a bit dragged out if you know what I mean.

The only thing I don't like about Phantom Ganon is guessing which painting is correct before he runs out, though. But Phantom Ganon is awesome anyway.
Goron Mines was awesome for me too. Honestly, I'm thinking to make a new profile to clear the Goron Mines again. lol

Phantom Ganon's paints are his Mindgame attack. I agree with you, guessing which painting is correct is annoying.
 

SmashBrosForce

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Arbiter's Grounds and Snowpeak Ruins were better in my opinion :).
WHOA !!!!!!!!!

I forgot the Arbiter's Ground.. Oh man... LMAO !

The Egyptian Temple was EPIC ! Everything was Epic: The textures, funny Poes, egyptian monsters, puzzles and speacially the Ancient Item: Spinner and the Twilight Fossil: Stallord.
 

Falcon88

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I agree with you both - I think Arbiter's Grounds was awesome. City in the Sky and Snowpeak Ruins were my favorites, though.

So, to make this somewhat more related to OoT like it should be, what is the significance of all the similarities shared by the Forest Temple of OoT and the Arbiter's Grounds? In both, you have to defeat four Poes to continue, and they are both the fourth dungeons in their respective games.
 

Scott!

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I kind of think that it's mostly coincidence. The four poes was just them reusing a useful dungeon mechanism to make it less completely linear, and the 4th dungeon thing is just how it works out. It's mroe significant that both are the first dingeons to come after major plot twists. In OoT, it was 7 years, and in in TP, it was getting all of the Fused Shadow and all that stuff that led to going to get the Mirror of Twilight. But even in that regard, they have little else in common.
 

Phantom7

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Who knows? The four poes that lit torches in the center room doesn't seem very coincidental in my opinion. That's really all the dungeons have in common, though, other than the fact that they are the fourth dungeon in their games.
 

Falcade

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When you talk to the guy near the House of Skulltulla as Adult Link, he says:

"A long time ago... There was a man in this very village who had an eye they said could see the truth! Now usually, you have to train your mind's eye most strenuously to actually see the truth... But this fella, no, they say he had a different way of doing things... His house stood where the well is now..."

That man could very well be Bongo Bongo. But I also read somewhere that in the pre Bongo Bongo days Bongo Bongo was a theif or something.
 

Jonas

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Donkey Kong turned into Bongo Bongo because of the inner suffering he endures because he only stars in shallow, albeit slighty fun, rythm games these days instead of the epic platforming games of yore.
 

DUB

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I played on the Spinner when I first got it for like 30 minutes.

As for the origin, the DK reasoning is extremely legit.
 

C~Dog

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What do people think of the relationship between Bongo Bongo and Stallord? Both are massive and only have their upper bodies present, both are located in places of death/undead, both are the final guardians/intruders, and were (presumably in the case of Stallord) executed. Just throwing it out there.
 

Phantom7

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What do people think of the relationship between Bongo Bongo and Stallord? Both are massive and only have their upper bodies present, both are located in places of death/undead, both are the final guardians/intruders, and were (presumably in the case of Stallord) executed. Just throwing it out there.
I really don't think they're related. This is probably all coincidence that could be true about any boss.
 

SmashBrosForce

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What do people think of the relationship between Bongo Bongo and Stallord? Both are massive and only have their upper bodies present, both are located in places of death/undead, both are the final guardians/intruders, and were (presumably in the case of Stallord) executed. Just throwing it out there.
I personally don't think that Bongo Bongo and Stallord have something in common.

Although they have basically the same shape, Bongo Bongo belongs to the "World" of Shadows and Darkness and Stallord belongs to the "World" of Desert.

Another thing, Stallord is some kind of King of the Stalfos and the evil creatures who lives in the Arbiter's Grounds.



@Spire / @Phatom7:
About the Stalfos... Why they got very "Nerfed" in the Wind Waker and Twilight Princess ?
Man, I'm a fan of the Stalfos because they were strong and respectable enemies in Ocarina of Time and I had many troubles with them. I'm asking this just for curiosity.

WW's and TP's Stalfos sucks... One bomb and you kill them. >_>
 

Spire

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WW's Stalfos were strange enough as it is. They looked like the skeletons of Lizalfos or Dynalfos and armed with giant clubs? It was interesting, but odd. At least their size made them intimidating. The TP Stalfos were absolutely worthless. They were shorter than Link and relatively bare, armored only with pauldrons and a shield. On top of that, they were annoyingly easy to defeat, and for enemies introduced midway through the game, you'd think that they - such a classic foe - would put up some sort of challenge in comparison to the enemies encountered prior, but no. TP really refined Link's playstyle, and it was great, but the developers seemed to forget about the creatures. They all felt so static.
 

Phantom7

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WW's Stalfos were strange enough as it is. They looked like the skeletons of Lizalfos or Dynalfos and armed with giant clubs? It was interesting, but odd. At least their size made them intimidating. The TP Stalfos were absolutely worthless. They were shorter than Link and relatively bare, armored only with pauldrons and a shield. On top of that, they were annoyingly easy to defeat, and for enemies introduced midway through the game, you'd think that they - such a classic foe - would put up some sort of challenge in comparison to the enemies encountered prior, but no. TP really refined Link's playstyle, and it was great, but the developers seemed to forget about the creatures. They all felt so static.
WW's Stalfos shouldn't even be called Stalfos in my opinion. They're strange-looking skeleton things that grow out of the ground and swing spiked clubs at you, not Stalfos. The TP Stalfos were waaay too easy (just like practically everything in TP), not only because they barely put up a fight at all, but also because they could be destroyed so quickly, and then blown up with a bomb. In OoT, they were actually a challenge. I must admit, the ReDeads in TP were pretty cool, but not as creative as they were in OoT.
 

SmashBrosForce

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WW's Stalfos were strange enough as it is. They looked like the skeletons of Lizalfos or Dynalfos and armed with giant clubs? It was interesting, but odd. At least their size made them intimidating. The TP Stalfos were absolutely worthless. They were shorter than Link and relatively bare, armored only with pauldrons and a shield. On top of that, they were annoyingly easy to defeat, and for enemies introduced midway through the game, you'd think that they - such a classic foe - would put up some sort of challenge in comparison to the enemies encountered prior, but no. TP really refined Link's playstyle, and it was great, but the developers seemed to forget about the creatures. They all felt so static.
As Phantom7 said, "WW's Stalfos shouldn't even be called Stalfos" and I have to agree with him. The WW's Stalfos were good enemies (Although you could cause immense troubles for them with a bomb) with a relatively strong health, but they are relatively easy to beat too.

Yeah Spire... TP's Stalfos are absolutely WORTHLESS and they are a completely shame. Honestly, the fact that you can kill them with a UNIQUE Bomb/Bomb Arrow made me very sad. TP refined the shape of the Stalfos, but the developers really NERFED them, IMO.

In OoT, they were actually a challenge. I must admit, the ReDeads in TP were pretty cool, but not as creative as they were in OoT.
Man, when I saw the OoT's Stalfos for the first time in the Forest Temple, I had a huge trouble to defeat them and I felt a kind of Fear like Spire felt those fear when he saw the ReDeads for the first time and I completely loved it.

Spire and Phantom7,
Thanks for the answers. I'm a HUGE Fan of the Stalfos and everything that happened to them in WW and TP made me VERY, VERY sad.

I must admit, the ReDeads in TP were pretty cool, but not as creative as they were in OoT.
Did you mean just ReDeads or Stalfos ?
 

zaneebaslave

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TP took out all the creepiness from the Zelda franchise. I will call it the "Square Enix-ing" of everything that I once thought was delightfully creepy about the games. It seems that TP caught a bug... the "Square Enix" bug. Was it only me who thought that some of Link's special "abilities" were mildly superhuman? His super flying stabs and his role-slashes handed his enemies a heaping helping of whoop-***, and took away any hopes of having a challenging Zelda game.

But the things that were worst infected by the "Square Enix-ing" have been our creepy little friends. We all love and cherish our creepy little friends: The stalfos, the redeads, and our beloved Poes. We've all had nightmares at one point after encountering these foes in OoT and MM. But look at them now! Look at our Redead (aka- Redead Knight) and his abomination of a sword:

A giant bandaged sword? Well, does that beat all you've ever saw? Not really!

As you can see, Our dear friend Cloud has a giant bandaged sword as well!

The poe has forever been my favorite enemy in Zelda. His tattered clothes and it's shadow face... Now a ****** sock-puppet with an oversized scythe? I think I saw something exactly like that in Kingdom Hearts.
 

Scott!

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I don't think bandaged swords are a Square-Enix exclusive. I didn't have a problem with the poes either. TP has its flaws, but I don't think a lack of creepiness is one of them. There isn't anything as creepy as the well in OoT, but there is the bizarre cut-scene (you know the one). Parts of the Arbiter's Grounds are somewhat creepy. And there's plenty of what I wouldn't call creepy, but I would call eerie. The grounds, the yeti's mansion, etc. I really think you're exaggerating this a bit.
 

zaneebaslave

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I dont think I'm exaggerating at all. I was merely pointing out that, though they were trying to revert back to OoT gameplay, they fell short on many key points. And I was only noticing and pointing out the Kingdom Hearts look of the undead enemies in TP.

Besides, dont take me too seriously, because most of what I say bad about Zelda is a joke. A Redead Knight and Cloud from FFVII dont look similar at all, though they have the same taste in scarves and bandaged swords. :)
 

SmashBrosForce

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ReDeads. The sword was a cool addition, but I like the old blood-sucking ReDeads better.
Well, I liked a lot the ReDeads Nights due to the power and range (Godly Range, IMO) of their sword.

I have to say that I liked a lot the WW's ReDeads due to their shape and style (ReDeads with ear rings and red eyes are stylish, IMO).

I have to agree with you Phantom7. The ReDead's Blood-Sucking performance is still the best attack of them because Blood-Sucking provides some bad things like: Nervousness, Despair, Stress and Fear, IMO.
 

Phantom7

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Well, I liked a lot the ReDeads Nights due to the power and range (Godly Range, IMO) of their sword.

I have to say that I liked a lot the WW's ReDeads due to their shape and style (ReDeads with ear rings and red eyes are stylish, IMO).

I have to agree with you Phantom7. The ReDead's Blood-Sucking performance is still the best attack of them because Blood-Sucking provides some bad things like: Nervousness, Despair, Stress and Fear, IMO.
The blood-sucking ReDeads are simply more creative. Zelda doesn't need too many sword enemies, and I like the addition of zombie-like creatures to the series.
 
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