fixedJigglypuff floats around and dominates heavy characters with her fluffy pink darkness and aerials. She needs to be SSSSSSSSSSSSSSSSSSSSS rank
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
fixedJigglypuff floats around and dominates heavy characters with her fluffy pink darkness and aerials. She needs to be SSSSSSSSSSSSSSSSSSSSS rank
Sorry, that was a bad typo on my part.fixed
I was onlyOk, Jigglypuff is NOT getting to the top of MY tier list.
I mean, come on. Her weight is to laugh at, her strength his terrible, she has terrible dash speed, and is downright dumb.
You want Jigglypuff to be good? Play Melee, but don't get her in my S tier.
You don't know how things work around these parts, do you?Ok, Jigglypuff is NOT getting to the top of MY tier list.
I mean, come on. Her weight is to laugh at, her strength his terrible, she has terrible dash speed, and is downright dumb.
You want Jigglypuff to be good? Play Melee, but don't get her in my S tier.
Probably +2I didn't practice at all before playing friendlies with a local Jiggz player, lol.
Jigglypuff is hard to space even without trying to grab as Bowser. The GR does give him an extra edge but would you say Bowser goes even or +1 vs Jiggz without it?
I'm not "discounting bair." Praxis' YouTube video has a really aggressive name, but what he's showing isn't useless just because the bairs in the video were poorly spaced; GaW's bair is not in any way improved by the ability to hit him out of it between hitboxes either. So what if the bairs shown were poorly spaced? Poor spacing happens all the time and at all levels of play because:All moves can be punished when they are mis-spaced, that's not a special thing you can use to discount bair.
Not if the bair is used correctly, which means using it while descending, because that will trigger the landing-hitbox, removing the long timegap between hitboxes.In addition, spacing affects only range. Range is important, but what about speed? Armor? There are many moves that can hit GaW between the hitboxes of a well-spaced bair.
Or we could talk about an actual relevant character.Let's talk about Yoshi.
I know where you're going with this and it actually wasn't bad at all. Game 3 last stock and then the most recent time I got 2-0'd but not badly at all. I don't know why every time I play you JUST ****ING BODY THE LIVING **** OUT OF ME.Raptor have you ever played Salem in bracket?
If so how did that go XD
That Blacktwins ExperienceI know where you're going with this and it actually wasn't bad at all. Game 3 last stock and then the most recent time I got 2-0'd but not badly at all. I don't know why every time I play you JUST ****ING BODY THE LIVING **** OUT OF ME.
Every character with a low CD move (dash attacks, up tilts, down tilts) and/or uses aerials at all has this problem.(shaya marth sucks d00d)
Yoshi is worse though
Olimar Ditto.
I dunno I'd say -1. I still wanna play you thoughBlacktwins' Yoshi does better against me...though it still doesn't do well at all. Maybe I'm just really good at the MU or something.
I swear that **** is at least +2 for ZSS though, it's fun fighting a character where jab is safe on shield. In most MUs jab isn't even safe on hit XD