PKBeam
Smash Lord
- Joined
- Jul 2, 2013
- Messages
- 1,819
- Location
- Wyong, NSW, Australia
- NNID
- PKBeam64
- Switch FC
- SW 0386 4264 7224
1v1 me ill 99-stock you with wolfI hope you're kidding ; ;
Wolf is so bad
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1v1 me ill 99-stock you with wolfI hope you're kidding ; ;
Wolf is so bad
Stupid Fsmash.Wolf is pretty broken >_>
I can make one for you guiseReally guys, if we want to have an extraordinary match-up chart next time, we should definitively get people like him to analyse everything there is about the game.
If the MU ratios didn't change we wouldn't need to release a new version now would we?What's up with the MU ratios changing before new versions are released?
Bowser is -2 with Peach and so is Falco is -2 with ICs, when they were both -1 when this new version came out. Just to point out an example.If the MU ratios didn't change we wouldn't need to release a new version now would we?
You have no idea what you're talking about.People need to get better at timings.
Phantasm is ridiculously easy to anticipate and punish.
even though he can mix-up between different heights, mix up if he's going for the ledge or not, mix-up the length of the phantasmWhile I agree onstage phantasm is a very viable tool (when not predictable), I was mostly talking about the offstage Phantasm used for recovery. Seriously, Falco runs out of options when recoverying.
A Falco forced to be offstage should not be coming back, at least without some damage.
we do not see that level of punishment at top level play? how strangeA Falco forced to be offstage should not be coming back, at least without some damage.