Claire Diviner
President
Easy with those comments there. You're getting a little inappropriate.That is why there are stripper poles.
*nods at this*
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Easy with those comments there. You're getting a little inappropriate.That is why there are stripper poles.
*nods at this*
I was implying using the pole as a weapon.Easy with those comments there. You're getting a little inappropriate.
Oh, well that would still contradict my pacifism.I was implying using the pole as a weapon.
Where is YOUR mind going lady?
Soon.It's weird to see that PT's only even matchup is against Sonic--Not because it's Sonic, but because it's just one character.
Kind of miffed about Ike and Lucario being -2. I wonder when this thing will be updated again.
Both fox and wolf could realistically reflect on reaction and be realtively safe to do so since u can cancel the reflect with a roll, spotdodge, or jump. Moreso towards fox since wolfs doesn't reflect on the first few frames.Yes it does.
Falco's reflector is easily punishable with sideBs (sideB outranges his reflector).
Fox and Wolf suffer from the same problem and all 3 (moreso the latter two) can get ****ed over cause ZSS can dsmash right through their reflector, and they all get dsmash locked at lower percents.
Pit's reflectors are both huge commitments to make, and with Mario's cape, ROB's sideB and the PKkids' fsmashes (lol) you have to make a hard read considering how slow it comes out.
Zelda sucks anyway.
As for catching, you have to keep in mind that generally you don't throw your suitpieces sideways, it's too easy for her to lose them that way. You keep multiple pieces bouncing close to each other and throw out attacks to defend them (and they defend you in return) and you can shield pressure with them against quite a few characters (eg sh above them, throw suitpiece down onto opponent's shield --> bair their shield and catch suitpiece at same time)
I can't imagine it's viable at all. Item "life" only decreases when they're just laying on the ground. Since the benefit of the armor pieces is in their ability to bounce to protect ZSS as a shield with hurtboxes, the ZSS will just keep them bouncing (as they want to do regardless) and then the "life" never lessens.Soon.
Or rather, we'll get started on the project soon. Maybe a month or so.
EDIT: @ ZSS and her suit pieces: how viable is it for the opponent to time out your suitpieces?
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I don't agree with your definition of realistic. Yes, theoretically it's possible, but it's not realistic to think that people are just going to reflect such a fast projectile (coupled with the option of fast glidetosses) on reaction.Both fox and wolf could realistically reflect on reaction and be realtively safe to do so since u can cancel the reflect with a roll, spotdodge, or jump. Moreso towards fox since wolfs doesn't reflect on the first few frames.
Both fox and wolf could realistically reflect on reaction and be realtively safe to do so since u can cancel the reflect with a roll, spotdodge, or jump. Moreso towards fox since wolfs doesn't reflect on the first few frames.
You're wrong, about Fox at least. Not 100% sure on Wolf though. After reflecting a projectile, Fox (and I think Wolf) are able to jump and roll out of their reflector.No, no they can't cancel the reflector with a Jump, Roll, Spot dodge. That may have been in Melee, but it changed since then. It's no longer like that.
Fox's reflector does hit on frame 3 and ends on frame 15, which makes it appear to have a "Cancel".
Wolf's Reflector is.. I have no idea about the cool down, but you can't cancel it either.
You are able to changed directions you're facing, however.
So that means Fox can JC usmash from a reflector, on shield or near a wall or something?
I dont know if ive ever done a JC up smash. I might have.But think if like Falco tries so laser you on landing, you could probably JC usmash after reflecting to laser usmash him instead if he doesn't react. Or something, probably doesn't work at all.
Squirtle and ZSS would like to have a word with you.
ZSS probably still wouldn't be the best. Suit pieces are a fragile resource as you can't get them back if you miss with a horizontal toss (these are the ones that really do work after all). Also stuff like nado still just beats suit pieces anyway.How often does ZSS get the first stock in matches?
Even if we are talking about smashville, you are still talking about taking 20+ damage plus a juggle with IVYSAUR or CHARIZARD. By the you get to Squirtle all Sonic has to do is land one more hit and you are done. When dealing with ASC, I don't think any amount of humanly possible SDI will get you out of the 2nd hit and even if it did, nothing will stop you from going up.Squirtle beats Sonic fairly cleanly, IMO. As far as the other two go, what's stopping PT from getting on a platform, switching twice, and SDI'ing the inevitable attempts to deal 30% with some B move?
I don't know, horizontal tosses are the more straightforward approach, plus, I doubt a good ZSS player would just chuck pieces like that willy nilly. Mixing them up (vertical tosses, dropping, etc.) is key, but that goes without saying. Sure, you have MK's 'Nado, but Zamus can just block that and punish severely when the Tornado ends.ZSS probably still wouldn't be the best. Suit pieces are a fragile resource as you can't get them back if you miss with a horizontal toss (these are the ones that really do work after all). Also stuff like nado still just beats suit pieces anyway.
No they aren't.Suit pieces are a fragile resource as you can't get them back if you miss with a horizontal toss (these are the ones that really do work after all).
its pretty fast but last i checked (its been a while) my f tilt out ranges your everything and can even be angled up to stuff your aerials.F-Tilt stuffs Sonic's everything. It's pretty hard for him even with fatigue.
I disagree :/. A lot of projectiles are worth reflecting. Simply power shielding projectiles can protect you, but if you can reflect their own projectile back at them, they have to mentally remind them-self to either use projectiles in a different fashion, use them far less, or not use them at all. Saying that reflectors are useless because the original shooter can shield them is like saying Falco's laser are useless because the person being outcamped can just shield them.Reflectors are near useless because almost every projectile in the game is :
A- so slow that the original shooter can shield it after you reflect it back
B- so fast you probably won't have time to reflect instead of just shield
C- not worth reflecting (most items are in this category imo)
Hard to say. Ivysaur, most likely, but, Charizard has reasonable speed to threaten Sonic, nice range, and many of Sonic's attacks outright lose to Rock Smash, so he must be careful.Can we at least agree that he runs train on the other 2?
http://www.youtube.com/watch?v=m9vzwNWUZWAWhat is shellstalling?
And I hate to inject Puff into every conversation (nah, I love it) but I think she is pretty similar to Squirtle in that regard.
Safe if played properly (which is something you can't say about Bowser, for example), but requires so much precision and gets punished so hard off mistakes...