and ganons the king of evil,lol Palutena's a goddess tho![]()
samus is a intergalactic bounty hunter,
olimar is a alien.

Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
and ganons the king of evil,lol Palutena's a goddess tho![]()
Yeah, but mythological gods are killed all the time so who's to say Palutena would be unbeatable?Yes, but neither Ganon nor Samus nor Olimar nor any other character in the game is a GOD.
Source plz.seeing japan hates metroid![]()
ZSS is semi-naked now?The Metroid-Prime games aren't doing that well in Japan but they are fine if they get a semi-naked girl instead of a dragon-thing as a newcomer of a series they dislike.
Do they really * out the word horny on Smashboards??Zero Suit Samus annoys me enormously, and I think she was one of the worst additions to Brawl. She only really got in for the h***y male fanbase.
♫ And Sonic and Snake isn't the worst additions.Zero Suit Samus annoys me enormously, and I think she was one of the worst additions to Brawl. She only really got in for the h***y male fanbase.
Maybe he wanted the Hero - Sidekick - Villain pattern. That's my only suggestion. Or maybe he thought Ridley was too big, and/or knew he wasn't too big but pulled the excuse that he's too slow out of his @$$ to try and cover it up unsuccessfully.No, they don't * out "horny." I just worry about mods a lot since I spend so much time on GameFAQs. And I still don't like ZSS(who is said is ONE OF the worst additions) since she is such a worse option than Ridley. What was Sakurai smoking to put in Ridley and not ZSS?
He certainly hasn't neglected Ridley from Smash, but he'll see how much people want him. I wouldn't be surprised if Ridley became the most wanted character for SSB4, seeing as how Krystal may fade, and K.Rool will rise, but maybe not as high as Ridley (although hopefully so). The top most wanted characters for Melee and Brawl (Bowser and Dedede respectively) made it in, so let's hope Ridley scores high.I think it's more likely that Sakurai just plain doesn't think Ridley fits/works as a playable character. He's certainly been given attention, considering that the SSE has not one, but two fights against him. Who knows, though. Maybe with enough fan support, his mind would change.
At a NintendoPower interview, Sakurai was asked why he didn't put in Ridley as playable character.I think it's more likely that Sakurai just plain doesn't think Ridley fits/works as a playable character.
I would doubt it's the later. So far, he's only said Sakupon is impossible. He probably either wanted him as a boss, or decided not to go with him for this roster.At a NintendoPower interview, Sakurai was asked why he didn't put in Ridley as playable character.
He said "That would've been pretty much impossible. I think if we work hard enough, we could put him in. But he would be a little slow, is that okay?".
I assume that "pretty much impossible" implies that Sakurai either wanted to have him as a boss - thus making it impossible without ruining his SSE story - or that he has trouble thinking how to implement Ridley properly due to the dragon's properties - that can include sizing him down reasonably, but also other things.
You mean that blog post where he says he also thinks Smash Bros. wouldn't make it overseas?So far, he's only said Sakupon is impossible.
Dr. Mario's return
Filter character?Very unlikely, unless Dr. Mario is wanted by more people. He was great in Smash DX, it was ashamed that he was taken out because he was a filter character sort of speak.
![]()
Aerial Smash Attacks or Smash Aerials
Melee improved on the Super Smash Bros. namesake by improving smashes; in that, now they can be charged. But Brawl brought about no significant changes to the smash mechanic. And so I propose this:
Wouldn't it be nice if one or two Aerials per character were Chargable/Smashable? For example, Mario's forwarid air could be charged like a smash attack to behave like in Brawl, or be used unsmashed/uncharged to come out much quicker for a more of a combo-ish effect. Everyone would have one or two chargable/smashable aerials that can only be charged with the A button, while C-sticking would treat all aerials like normal. Other great examples include Samus' down air, the IC's up air, and almost everone's back air.
Some nice effects can be added to such aerial smashes too. For example, Pikachu's uncharged down air might behave like a quicker version of itself, but if you charge it he spikes downward much faster like a heavy sack of potatoes. In fact, most spiked aerials like ZSS or Sonics could benefit from this; the startup lag for their down airs would instead be replaced by the charge time of their spike. They'll all then have a choice of a quick non-spiked down air, or a fast charged spike to the ground like normal.
Extended hiboxes, changed hitbox positions, meteor smash properties, changes to momentum/speed, and other effects can be added to charged attacks. Moreover, powerfull laggy attacks like DK's forward air will also have a quicker uncharged counterpart, while weak but quick combo-friendly aerials like Luigi's up air can be given a chargable counterpart as a viable KO move. Mindgames will be borne out of people delaying the release of their smashes making it harder to simply airdodge all attacks.
Since we don't get as much time in the air to charge attacks as we do on the ground, max charge times for the aerials would be significantly shorter or players could simply release early before they land. Landing while charging could cancel the aerial or turn it into a grounded smash; I don't know which I'd prefer. Or perhaps that can be character-specific. Fast fallers like Fox might benefit from being able to continue the smash on the ground. The same with charge times... perhaps some aerials for some characters can charge longer while others reach max quicker.
But, yeah... SSB4 should have an improvement in Smash mechanics. I believe this is one likely route.
U-tripping?This was suggested a while back too, and I still agree it would be a great idea. I think each new game should add something new to the game mechanics (melee added side specials and chargable smash attacks, brawl added final smashes footstool jumps and that other thing starting with a "u" that i cant even begin to think of how to spell). But yeah i think this would be a great idea and is very possible too.
No. There is a link that mentioned this earlier. It's at Starmen.net.You mean that blog post where he says he also thinks Smash Bros. wouldn't make it overseas?