First of all, I am a die-hard Ridley supporter. I also do NOT support the following:
ANY Kingdom Hearts character
ANY FF7-13 character (FF1-6 characters are understandable)
Chuck Norris
Crash Bandicoot
Spyro
Jak and/or Daxter
Master Chief
And so on. So no one bash me for leaving any of those out of my roster.
I have made a COMPLETE moveset for both Ridley and the character I support even more: Omega Metroid.
Now, that does sound a tad farfetch'd, but only at first glance. Let's ask these questions:
Did Omega Metroid appear in two games and/or appear in a recent game for its series?
Yes. Many have only seen it as the final boss in Fusion, but you also have to kill three or four of them in Metroid II: Return of Samus. So it has appeared in two games.
Is Omega Metroid relevant to the Metroid series?
While most definitely not as relevant as Samus or Ridley, it is a Metroid.
Is it relevant to Nintendo's history?
It is relevant to the Metroid series, and therefore it is relevant to Nintendo's history. Metroid is a big first-party hit series, while not as large as Mario or Zelda, it is still very huge.
There. Here's a tip for you Sora and Cloud supporters: ask yourselves those questions and put Sora/Cloud/Spyro/Chuck Norris/Crash Bandicoot in the hot seat rather than Omega Metroid, and you have your answer on whether or not they even have a single chance of being playable.
Now, for my SR388 stage idea:
Stage: SR388
Unlocking Requirements (only one needs to be accomplished to unlock this stage):
- Unlock Omega Metroid
- Brawl as Samus 100 times
Description: Basically a cavern stage. You start at the top of the main tunnel, which has platforms and what not. Beneath you is lava. The lava doesn't raise, however; it only lowers. In the back, you may see Metroids floating about. You can also see other enemies like Hornoads and other species native to the planet. After about sixty seconds, the lava level lowers, and the screen scrolls downward until you reach the next pit of lava. (this is what happens in Metroid II when Samus kills a certain number of Metroids, allowing her to move on) The fight continues here, and the fight will get more hostile. You now fight next to the entrance of the water treatment plant, with the tunnel leading into it and the Metroid shell under it. Before the lava level lowers again, Arachnus rolls through the tunnel in ball form, then jumps onto the stage, attacking players. Players can beat Arachnus up, but only two things will kill it: knocking it into the lava, or bomb-based attacks. (Samus's Morph Ball Bombs, Link's Bombs, Bob-Ombs, etc.) The only way you could kill Arachnus in Metroid II was with Morph Ball Bombs, so yeah. The lava level lowers even further, causing a deeper stroll downward. At the end of this one, there is a large pillar that leads into the sewers area. On the other side is more lava. This phase offers a larger standing platform, and no gimmicks besides the lava. When the lava lowers again, you take an even deeper stroll, thus introducing more hostile creatures. At the end of this scroll, you will see a large black hole in the background, that which soon the Metroid Queen pops her head out of. The Queen submerges and emerges from the hole periodically, snapping at players on-screen and spitting acid. The snapping is about equivalent to Ultimate Chimera's damage, causing the same result; however, it is not very precise.
*Throughout the SR388 stage, you will endure the creatures inside the main tunnel. These creatures will deal damage to you, but you can also kill them.
EDIT: Apparently we aren't allowed to post movesets here...
Ultimate Ridley out.