Max?
Smash Champion
Luigi's Fair/Dair and Nair all beat Yoshi's DJ
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I think you might have slightly misinterpreted the sentence after, where I stated that it's in Yoshi's favor to be trading a lot with Jigglypuff as opposed to some other matchups.The superarmor actually gives Yoshi an advantage over other characters in aerial-heavy combat, like when fighting Jigglypuff.
The reason Yoshi can afford to trade with Puff and not other characters is because other characters hit him out of his DJ.Yoshi can actually afford to trade compared to other matchups because Jigglypuff is much lighter than him and will die at a lower percent
At any percent?Luigi's Fair/Dair and Nair all beat Yoshi's DJ
that's exactly the point, you dudes can't tell the difference between player skill and character ability. mango did work, not mario. mario's terrible. melee has not, and never will have the sample size necessary to take a look at tournament results alone to determine character ability. you have to actually THINK, sorry.The last good DK we saw was in the MLG era. The only vids I've seen of you are against m2k, so that's not really an accurate assessment of how good dk is (since he's way better than you). On the other hand, Mango is (or was) doing work with Mario. Everyone (other than the people who play as him or against him frequently) who is putting Yoshi in mid tier is just theory crafting, which is fine.
Are those people in the 2nd group just people that post in the yoshi forums? If so I demand my name be added for accuracyYoshi players I know are good:Leffen, Angel, V3ctorman, Mind Trick, Yoshido
Yoshi players I've heard of/barely seen/don't know if they still play: Hai I'm Fearless, Blistering Speed, Kimimaru, Chival Ruse, Twitch
Old: Fumi, BringerOfDeath, rmusgrave
There are 13. I exluded myself.
I disagree completely. You can't do better than the limitations of the character. A player doing well at a national with a character either means he had a [edit: really!!!] lucky series of pools/brackets or his character is at least "semi viable".that's exactly the point, you dudes can't tell the difference between player skill and character ability. mango did work, not mario. mario's terrible. melee has not, and never will have the sample size necessary to take a look at tournament results alone to determine character ability. you have to actually THINK, sorry.
DK is really depressing indeed, Yoshi however isn't as much depressing....mario is a good bit worse than doc. doc has a potential throw > kill combo, and aerial kill move, an edge guard that hits below the edge, a noticeably better projectile.
that said, i think both are better than DK. DK is just depressing.
not as depressing as yoshi though.
/pissed off at least 20 people with this post.
yeah you're probably right. you have to go pretty deep down the rabbit hole to be happy to play DK.DK is really depressing indeed, Yoshi however isn't as much depressing.
is PAL Yoshi better? I don't know **** about PAL or Yoshi.Play NTSC Yoshi. GG.. he is!
All his smashes are a lot stronger in PAL, and his dair is weaker but that's apparently better because you can gimp easier with it (leffens words not mine).is PAL Yoshi better? I don't know **** about PAL or Yoshi.
I agree. If mario had doc's dthrow->fair he would be much better. As is, though, he does have dthrow->nair which can setup an edgeguard, not to mention better combos at the comboing percents. Also, the additional range mario has on doc seems small at first, but i think it makes a big deal if its abused as Tom does. Heres his set with darkrain from a few months ago for reference http://www.youtube.com/watch?v=069_L0TKfqs...mario is a good bit worse than doc. doc has a potential throw > kill combo, and aerial kill move, an edge guard that hits below the edge, a noticeably better projectile.
that said, i think both are better than DK. DK is just depressing.
not as depressing as yoshi though.
/pissed off at least 20 people with this post.
Yoshi in my opinion needs as much consistency as Fox to do well. You have to be on point for everything, and one mistake can get you punished really hard. It's a matter of getting used to the character you want to play and practicing tech skill. If you want to switch mains, regardless of character, it'll take a while before you can adjust to that character's playstyle. Personally I play Yoshi because he feels natural to me. It's hard to explain, but I'm sure most players know what I mean.Although, maybe I just want a cause to fight for, and don't have the tech skill to play Fox, who knows.
While Yoshi is considered a terrible character, that doesn't mean he's not technical. He's probably one of the most technical characters in the game. Either way, you're right about a player being skill capped when he/she plays only one character.Also playing only one character especially a crappy one will very likely make you skill capped as well as you will not be able to see certain things as to why things work the way they work.
As far as I know, his D-tilt has never been changed. I play against a Marth main who absolutely despises that attack, lol.Isn't his d-tilt like **** in NTSC as well?
he's heavier in PAL too. Also u-throw -> u-air combos in NTSC. I'm gonna assume it doesn't in PAL.I mean DK is large, has a horrible shield that you can just spam stuff against or grab, gets comboed really really easily, and his recovery sucks balls. He has some nifty combos but so does yoshi.
Yoshi do get comboed but not as bad, and cannot be uthrow uaired. He can be edgeguarded but not even close to DK. His shield is pretty good.
Yoshi also has more mobility if you're on point with the wavelands and stuff.
This comes from a fox mains point of view btw.
All his smashes are a lot stronger in PAL, and his dair is weaker but that's apparently better because you can gimp easier with it (leffens words not mine).
Not sure if there's anymore, but the stronger smashes really makes a huge difference indeed. I think he's still better than DK even in NTSC though.
I thought Samus could dthrow fsmash spacies. lol I agree with you though. People act like Mario is incapable of ending stocks and never talk about the rest of his game.Mario has lots of ways to kill people. Thats like saying samus can't kill people because she can't dthrow->fsmash to kill.
Of the midtiers, Luigi and Mario have the most potential for improvement, i think both of them have "potentials" around doc's level but aren't as explored/exploited.
And don't take yoshi facts to say more than they are. The theory crafting comes in when you go beyond looking at the facts and begin speculating how well they would work in a match. Personally, I have 0 match-up experience against yoshi so I try to be as factual as I can be while I evaluate him.
Mario has fsmash kills that Doc could never get. When Mango played Shroomed recently in Mario dittos, apparently (I think Lovage or one of the other commentators mentioned this) Shroomed went Mario instead of Doc because in that matchup he gets outranged pretty hard by Mario's fsmash. I also think there are times when Mario's nair is good for knocking people off stage or killing where Doc would have to go for a fair or something else because the beginning of his nair is weak. Mario also has a good dsmash just like Doc.I just don't see it. If we're comparing Doc to Mario, at least, Doc has reliable kill setups that Mario doesn't seem to have (at the very least, he doesn't have the killing power).