kilroy
Smash Journeyman
but isn't this only an issue if the lag remains the same for landing aerials? other reports suggest that lag has been reduced across the board, sorta negating the need for L-canceling, right?For me, the removal of L-cancelling is more worrying because characters may lose their potential to string together great combos and to pressure shields. The Aerial Game and Ground Game seem to be taking heavy hits from the changes.
unless i'm misunderstanding something.
*edit* infil beat me to it.