Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
yes, if you have 3.5.1, you don't need 2.1So if you have the 3.5.1 you don't need the 2.1?
And also, I've seen some people actually add songs to the list in My Music, such as for Final Destination. There are two songs for me, but some people have 6+
How do you do that?
Sorry for question spam.
don't think anyone has ported it yet to pal and have it be successful. PaprikaKiller is the main PAL porter and i think he is still busy with PSA.Anyone know where I can find a working PAL code for unrestricted camera? I've seen a couple here and there, but they don't work properly. When you zoom out, then start playing again, the camera stays zoomed out.
use an item swap code to get the CD's that fall out of the sky randomly. as for challenges, i think you'll just have to do them to get the songIs there a code to unlock every music CDs? Also, to anyone's knowledge, is there a total way to prevent crashing when using File Replacement 3.5.1? I'm using very few textures but quite a lot of custom songs.
yes, but u need several programs. ask in the texture threads for more detailsThought I'd ask again =P
Anyway to change battle portraits?
I didn't think it was a code, I thought that it was a .PAC file with Project SA. And I don't think so.Is the Fox JC shine code public yet?
not sure about the 3.5.1 code and why it's freezing, but try using this oneAll right thanks for answering my previous questions. But the second wasn't answered unfortunately.
Is there a way to completely stop File Manager 3.5.1 from freezing my Wii? It freezes after every 3-4 matches, it's annoying... also, replays are messed up as hell.
File replacement v3.2
[phantom wings]
E0000000 80008000
225664EC 00000000
0401BFE0 4858BE20
065A7E00 00000070
38A00067 38810020
3CE0805A 60E37C18
4BE52531 38A0007F
3883FFE8 38610020
4BE52521 38A00068
60E47C18 38610020
9421FF80 BC410008
38610088 4BA74DB9
7C7C1B78 2C030000
4082000C 38210080
4800001C B8410008
38210080 4BE524E5
38610008 4BA742E1
7C7C1B78 4BA741E8
0401CD0C 4858B1F4
065A7F00 00000078
2C030000 4182000C
4BA7DD51 48000068
60000000 80780014
2C03FFFF 4082000C
8078000C 48000050
9421FF88 BC810008
38F80030 80B8000C
38A5FFFF 38C7FFFF
8C650001 8C860001
2C040000 41820010
7C032000 4182FFEC
4BFFFFE4 7C673050
7C632850 3863FFB8
7C7E1850 B8810008
38210078 4BA74D9C
043EE9D8 48000014
043EEBD4 48000014
043D8B9C 48000018
043E9B4C 38600000
043E9D38 38600000
043D8C80 60000000
80000000 80406920
80000001 805A7C00
8A001001 00000000
045A7C10 2F525342
045A7C14 452F7066
80000001 805A7B00
8A001001 00000000
065A7B10 0000000F
2F525342 452F7066
2F736F75 6E642F00
041C6CE0 483E0D20
065A7A00 00000028
9421FF80 BC410008
3C60805A 60637B1F
4BE52931 B8410008
38210080 4BE52995
4BC1F2C4 00000000
065A7900 00000098
9421FF80 7C0802A6
9001000C BC810010
9421FF00 90610014
7C872378 3C80805A
608479A0 54A5BA7E
60000000 90A40000
90C40004 38800000
9081000C 90810010
90810018 3880FFFF
9081001C 38610020
90610008 7CE43B78
38A00080 4BE529E5
38610008 4BA75291
3C80805A 608479A0
38A00000 90A40000
90A40004 80210000
B8810010 8001000C
7C0803A6 80210000
4E800020 00000000
043E399C 481C3F04
065A78A0 00000018
80BC0020 3C60805A
606379A0 80030000
7CA50214 4BE3C0EC
043DBAEC 481CBDE4
065A78D0 00000020
800302A4 3E60805A
627379A0 82530004
2C120000 41820008
7E409378 4BE34204
041CDF7C 483D9884
065A7800 00000098
818C0014 9421FF80
BC410008 3D009034
61089D94 7C034000
4082003C 7C882378
3C60804D 60630000
3C80805A 60847B00
7CC53378 38C04200
80E40080 2C070000
40820014 60000000
480000B9 2C030000
41820010 B8410008
80210000 4BC26724
70A501FF 3868FFFF
3C80804C 6084FFFF
7C842A14 38A04001
38A5FFFF 8C040001
9C030001 2C050000
4082FFF0 B8410008
80210000 4BC2670C
141CCF90 483DA770
065A7700 00000048
9421FF80 BC410008
7FE3FB78 3C80805A
60847B00 38A00000
38C04000 480001E5
90640080 807F0008
907A0014 907A005C
907A0074 B8410008
80210000 807F0000
4BC25854 00000000
E0000000 80008000
your file patch code must be organized in a way the manager doesn't like. make sure the way "file patch" and the rest of the codes are exactly the same. also try re-saving the .txt with ANSI encoding. the manager won't read them if they aren't picture perfect and will say it is empty.okay so I have a .txt file that I want to convert to a .gct with the code manager, but it says the file is empty.
It's the EX brawl codeset btw I just replaced the old texture codes with the new file patch code
![]()
kthnx Imma try that nowyour file patch code must be organized in a way the manager doesn't like. make sure the way "file patch" and the rest of the codes are exactly the same. also try re-saving the .txt with ANSI encoding. the manager won't read them if they aren't picture perfect and will say it is empty.
have you tried it with a wiimote and nunchuk? There probably mapped to certain commands that aren't controller dependent. example, (up and R) may actually be Up and Shield(default control), so it won't depend on the controller. more of just what each button does not the exact button.Well, I know that this has likely been brought up many times in past posts, but the search feature here is not particularly useful for finding them all, so...
Is there a way to play as the bosses without the need for a Gamecube controller? I went to Master Hand's Smash Wiki page to see his moveset (as it's the only one listed besides Crazy) and I counted four different buttons used, perhaps one or two more if you add his combination attacks with his counterpart. The other bosses have pretty much the same numbers of moves.
The Wiimote and Nunchuk have seven buttons together, not counting (+), so isn't it just the simple matter of assigning different attacks to their commands? I'm not familiar with the technical stuff of making codes, mind you, so if someone could tell me, that'd be great. I wouldn't have to sit and mull over it all day, at least.
I read what you wrote, then reloaded the codes for controlling the bosses and tried again. Both times, the Wii froze after about five bosses, though that could have been because I had three other codes on at the time. But I could not control them. And yes, I was using the third player socket with a Nunchuk.have you tried it with a wiimote and nunchuk? There probably mapped to certain commands that aren't controller dependent. example, (up and R) may actually be Up and Shield(default control), so it won't depend on the controller. more of just what each button does not the exact button.
I read what you wrote, then reloaded the codes for controlling the bosses and tried again. Both times, the Wii froze after about five bosses, though that could have been because I had three other codes on at the time. But I could not control them. And yes, I was using the third player socket with a Nunchuk.
find the .txt file of brawl+, and delete the stage freezer and new pork city waiting room code from the txt, then export to .gct. brawl+.net will have a .txt fileHow do I disable codes like stage freezing and New Pork City being replaced by wifi waiting room in Brawl+?
r you using a hitbox or frame rate mod?Ok, so I have got a couple of problems.
1. My wii keeps freezing when i use codes with brawl. I use an 2GB SD card, and I have no textures or anything else. Does anyone know why it always freezes?
2. It seems like Jigglypuff lost its aerial attacks. Everytime I try to attack in the air with the A button or the C-Stick, it does nothing. Anyone know why?
Thanks
Control bosses?!then it's only for the GCN. but there are very few coders out there and i know nothing about porting or else i would have done it. i use a wiimote+chuck combo, and half the codes are for GCN only. there most likely will never be a control boss code for wiimote+chuck.
There is, for the PAL version at least -Is there a code there a code that allows more than one assist trophy to be used?
Here's the Master Code - you'll need this on for every boss:Control bosses?!
Wouldit be too much to ask you to post them and tell me how to use them?
Yeah, but I figured out my problem. I removed a recent code and Jiggs works fine.r you using a hitbox or frame rate mod?
infinte pokeballsIs there a code that increases the amount of pokeballs that can be used?
3 is way to little. in melee you can use 8 I think and ssb64 you can use 4.
Is there a code there a code that allows more than one assist trophy to be used?
edit: thank you for telling me how to edit codes
the gameconfig.txt is not neccesary for texture hacks. the gameconfig simply allows you to use more than 256 lines of code. if the screen is going black, you probably have a non pal version code for texture hacks.Ok, here i go:
When i load the SSBB+ easy installer, gecko starts the game. It changes absolutely nothing (it's still vBrawl, just can't use the start-button anymore), but it starts.
When i just load gecko and hbc and some textures, my screen went black and freezes...
The only difference i found is: In the easy installer is a gameconfig.txt and otherwise not. So my question: Is a gameconfig.txt necessary for texture hacking? If so, how has it to look like? Is there anywhere a pattern? (Please note: I use PAL)
Because as long as no one can/want help me out to get SSBB+ working (i don't know why it doesn't, i did everything how i had to) i want at least get the textures working >_>
I would be glad if someone could help me at least in this point =(
(Still i want get SSBB+ working, but it seems like no one want/can help me, that makes me very sad...)
well, there are multiple ways you can have smash attacks to a buttonYeah, but I figured out my problem. I removed a recent code and Jiggs works fine.
But now, I have other questions.
1.Is there a code to activate a final smash with a button? I found the one using the taunts, but i wanted to know if there was another alternative, like a button combinations. (I like using taunts)
2. Is it possible to change the costume for one character only? Specifically, I want to use original Sheik with blonde Zelda. Is it possible?
Thanks
well, there are multiple ways you can have smash attacks to a button
A. use the taunt to get smash, u can still taunt, and it results in you getting a fs
B. use a player action modifier and change one action with 116(which is FS for all characters, but may not work with some)
C. make a PSA file for the character and replace an animation with your FS.
D. use the taunt to get FS code, but put a button activator in it so you have to hold z and taunt to get it to work.
those are the only ways i know to make a final smash be related to a button
if you have the texture file for blonde zelda, just use a texture hack assigning it to FitZelda00.pcs and .pac, and you will have a blonde zelda with original shiek. there was a thread round here that had the original pacs for all the characters
find the button activator code(it's in the code thread. first page has one and i posted one with more controller values on page 15) and put it in front of the press taunt to activate smash. you'll have to make it whatever button you want held down plus a taunt(doesn't matter which one). if that doesn't work, try removing the d-pad button, or just assigning it to a left or right taunt, that way you'll have every taunt plus the one that activates the final smash. don't hold any other buttons when using it, it won't work if you do. you just put it in the first line of any other code.Thanks, but how do I put a button activator? And PSA doesn't open for me, it says I need another framework.
I found the .pac files for Zelda, but how do I use these to make textures? Don't I need the .pcs files?
Thanks
short answer: noIs there a hack so Pokemon Trainer can use any character? Meaning, Down+B can change you to Mario, King Dedede, Sonic, etc.?