codfish92
Smash Ace
no there isn't one like thatis there a code that lets you see what characters other players are selecting on the CSS on wifi matches with friends?
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no there isn't one like thatis there a code that lets you see what characters other players are selecting on the CSS on wifi matches with friends?
is the character transforming, and r u using them on a custom stage?My wii freezes sometimes when i use colors of characters with the texture hack. I know i placed them into correct folders because the work sometimes, but other times they make my wii freeze
the wii can handle it so long as no more than 7 movesets/graphics are being used within one battle. since the movesets are only loaded at the battle, the wii isn't loading every single characters moveset at the beginning.Will changing movesets, graphics, etc. affect the memory in any way? Will the extra memory needed be supplied by the SD card? Can the wii handle it?
Also, does the homebrew channel affect the brawl disk directly at all?
thats weird that would happen, so long as the PAL textures are .pcs and .pac, you would think they would work.Not sure if I should ask this here, but how do I convert PAL texture effects to NTSC effects? So that they don't make my chars mute upon using them?
well there is a have every sticker code which gives you 99 of every single one.Is there a code to make every sticker the same? If so, does anyone have a toggle for both Bulborb and Dr. Shrunk?
well for 1, i happens in brawl cuz your not invincible while using actions off the ledge(except for z). this means that you can intrupet peoples attacks off ledges with ur own. melee you were invincible till off the edge(except for attacks haven't tested that). and them spiking of the ledge could just be the computer DIing that way and it sends them off the edge.Two things I've noticed recently. I've only played against CPU right now.
1) I'm able to spike the computer while they're recovering from the ledge. I don't know if it's because they're jumping every time, or if this is something that needs to be looked into. I know that never happened in Melee.
2) In Melee, you could side+B twice with a short hop with Zelda, but not in Brawl+. I think one of my friends had one of the top Zeldas in the country in Melee, and that was a technique he used a lot. I would say either make the recovery from the side+B a little quicker, or make Zelda float a little more so she could side+B twice with one short hop.
That's it so far. This project is looking amazing.
if you can find a texture of the menu with just a black background you could use the file patch code to make it blackIs there any way a code can change the main menu's (like the mode/css) background to black?
no. brawl is a dual layered disk. one side single player, another side everything else. those stages are only found on the single player layer and no code has been found that can tell the game to load something from the single player layer.(that is mainly why you need .pacs if you want custom textures in single player and why some codes won't work in single player)Is it possible to play on SSE stages, like the Tabuu level?
Ok, so I'm sure everyone thought I was ********. I meant side+A, not side+B. The Fair and Bair kicks. You can't do two of those in one short hop. That's the issue.2) In Melee, you could side+B twice with a short hop with Zelda, but not in Brawl+. I think one of my friends had one of the top Zeldas in the country in Melee, and that was a technique he used a lot. I would say either make the recovery from the side+B a little quicker, or make Zelda float a little more so she could side+B twice with one short hop.
That's it so far. This project is looking amazing.
my attempt at espanol(it's a little MAL so sorry if it is bad)Hello, it´s only me or when you play Brawl+ the music stage likelihood (already set on option menu) doesn't affect in the game? for example, I've set the maximun priority of Go K K Rider! in Smash Ville over the other songs and the chance of preferred doesn't increases (it's like default on B+)
Greetings =) (sorry for my english)
you can get ur desired effect with eitherOk, so I'm sure everyone thought I was ********. I meant side+A, not side+B. The Fair and Bair kicks. You can't do two of those in one short hop. That's the issue.
Thanks for your help man, I think that I've fix the problem, Grretings =)my attempt at espanol(it's a little MAL so sorry if it is bad)
hay probabli(trying to say probably)a "mi musica" codigo(maybe clave not sure which one you would use for computer code)en Smash Ville. a codigo de "mi musica reiniciar de Smash Ville" hace probabilidad de musica 50-50 por todo cancion en Smash Ville. Usted tener que "mi musica reiniciar de Smash Ville" apaga tener "Go K K Rider!" a prioridad de maxiom.
english translation(if that is too hard to read i haven't done any spanish in over 2 years. by the way your English is very good)
there is probably a my music reset code on Smash Vile. the my music reset code makes every song at Smash vile have 50-50 probability. you will have to turn it off to get "Go K K Rider!" to maximum priority.
hope that at least gave you some help.
1. yes you can use spunit's hold shield for giga and company CSS. you just hold shield over bowser for giga, and wario for warioman. it also lets you have independent pokemon, alloys, and popo and nanaOk, so i have a few questions:
1. Is there a code to load Giga Bowser and WarioMan by pressing a button while it is loading. (Like Zelda/Sheik in Melee)?
2. Is there anyway to have CSP and different images in the little boxes on the CSS for Giga Bowser and WarioMan?
3. I added Solo Popo and Solo Nana to my custom CSS but on the CSS, Popo is represented by both IC and Nana by ROB. Is there anyway around this?
Thank you.
Alright, thanks anywayi don't think you can cuz the sandbag is part of the stage
that isn't online cuz the other player's have modified textures on. the person online will only see the textures on themselves, even if the other players choose the right costume on the right character.Yo how do you hack Basic Brawl? This guy had Warioman and it was so **** funny
http://www.youtube.com/watch?v=Ae3pxU8Q_Rs
yes that was online. I saved the replay and then loaded it with texture hacks on. =/that isn't online cuz the other player's have modified textures on. the person online will only see the textures on themselves, even if the other players choose the right costume on the right character.
also it shows the score.
and replays don't save textures.