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.:: Official Brawl Info Thread ::. (Mod's Close)

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There's no need to tell you, I'm a fridge, goddam
Just shut up, ok? I'm not going to be nice about that. Stop getting on his case when you don't know jack.
QFT everybodys ragging on sakurai constantly and its stupid. sakurai is in charge for a reason. he knows what he is doin. since when is anyone here an expert on how brawl should be? noone? didnt think so. thats why we leave it to sakurai, who is an expert. sheesh
 

bored

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QFT everybodys ragging on sakurai constantly and its stupid. sakurai is in charge for a reason. he knows what he is doin. since when is anyone here an expert on how brawl should be? noone? didnt think so. thats why we leave it to sakurai, who is an expert. sheesh
lol a lot of people wish they could make brawl on their own so it could be perfect to them...:laugh:
 

the grim lizard

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It'd be nice if tomorrow's update was How to Play: Final Smash Clarifications or something. And he'd be like "hey noobs, this is how it really works" and gave us the rundown of how the FS worked in the game. Then everyone would stop their bellyaching.
 

kin3tic-c4jun-3

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He's always spoken very arrogantly. I'm sorry - sad but true. I'm not surprised about it in the slightest. The fact that he's become upset over one character just proves to me he's a very closed minded individual. I doubt Smash is really his type of game anyways.

My thoughts? I'm glad he's gone, to put it bluntly.

Moving ahead, I'm pretty confounded about Zamus now. Honestly, how are we supposed to use her in itemless 1v1s now? That's assuming Smash Balls are items that you can turn on/off.

The BEST thing to me is if Smash Balls appeared after a certain limit has been reached... X amount of KO's, X amount of damage done/recieved... Like Marvel vs. Capcom. I see no problems with that mechanic and it would make Zamus a viable character.

This is so odd though. It seems to put many limits on what we can do with Samus now! You can't use your final if you don't want to become Zamus? You can't even USE Zamus with items off, or if you don't get a smash ball?? How do smash balls REALLY work??? Do they just appear, or do requirements have to be met????

If you ask me, this update has created more questions than answers - to be honest I had a feeling this is how the transformation would work out anyways. Now it's te details I know nothing about...
 

bored

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but thats the problem. people want it to be perfect TO THEM. just because they want it a certain way doesnt mean thats the perfect way. sakurai knows how to make it so it will appeal to the majority. not just himself.
After they release brawl and people are still not satisfied they could always have downloadable characters/stages/items/etc in the wii shop channel.. that would make things really interesting.:)
 

Baha

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QFT everybodys ragging on sakurai constantly and its stupid. sakurai is in charge for a reason. he knows what he is doin. since when is anyone here an expert on how brawl should be? noone? didnt think so. thats why we leave it to sakurai, who is an expert. sheesh
Neh, if he's going the same way the whole Nintendo company is going then brawl is NOT going to be a deep game.

I dont care what you guys say, Items are fun i like them but for a reason they are not allowed in tournaments (and if i remember correctly there were 2 sides of smash the ones that played tournaments with items and the ones that didn't). Whenever i play competitively vs my friensd I turn items off. Maybe some people like them I have nothing against them.

if you want to lie to yourself and say that the final smash will be okay when its just an item then Be my guest.

Sakurai is an expert, but no one is perfect. If possible everyone that likes to play this game competitively and in the most fair way they can find They will turn Smash balls off.
 

Jazzy Jinx

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I'm tired of all this complaining. Look at it this way, Zero Suit Samus is COMPLETELY unneccessary. COMPLETELY. Sakurai didn't have to give Samus, a vet character from the last two games, a transformation. That's a drastic departure from the old Samus. He could have left her the same and never included Zamus. Would you guys complain? No. I bet a majority of you never even consider making her a character, let only tie her to a vet.

Final Smashes can only be activated once according to Sakurai so she can't transform back via Final Smash. And the Smash Ball probably isn't an item since it is listed under controls and techniques. BUT, you might still be able to turn it off. Something like ("Final Smash On/Off").

I think they'll be allowed in tourneys because you can only use them once. It's just a move. And finally, there isn't going to be a freaking energy bar that charges. We would have gotten that information when Sakurai announced final smashes.

Edit: Hmm... A thought occured. Sakurai announced that finals can only be used but once. Maybe more than one smash ball can appear but a character can only use it once per match. Say Mario just used his, he can't grab another one but Samus can. That might be it...
 
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He's always spoken very arrogantly. I'm sorry - sad but true. I'm not surprised about it in the slightest. The fact that he's become upset over one character just proves to me he's a very closed minded individual. I doubt Smash is really his type of game anyways.

My thoughts? I'm glad he's gone, to put it bluntly.

.
r u talking about dylan? if so, agreed. if not, who?
on topic: samus fs=good update
tonights update=how-to-play: crawling.


edit: @baha: i never said fs would be an item. its not an item. its in the how to play section not item section.


@uncle kenny: agreed.
 

bored

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I'm tired of all this complaining. Look at it this way, Zero Suit Samus is COMPLETELY unneccessary. COMPLETELY. Sakurai didn't have to give Samus, a vet character from the last two games, a transformation. That's a drastic departure from the old Samus. He could have left her the same and never included Zamus. Would you guys complain? No. I bet a majority of you never even consider making her a character, let only tie her to a vet.

Final Smashes can only be activated once according to Sakurai so she can't transform back via Final Smash. And the Smash Ball probably isn't an item since it is listed under controls and techniques. BUT, you might still be able to turn it off. Something like ("Final Smash On/Off").

I think they'll be allowed in tourneys because you can only use them once. It's just a move. And finally, there isn't going to be a freaking energy bar that charges. We would have gotten that information when Sakurai announced final smashes.
I actually agree with you on the whole zamus is unneccessary lol
 

lanky_gunner

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He's always spoken very arrogantly. I'm sorry - sad but true. I'm not surprised about it in the slightest. The fact that he's become upset over one character just proves to me he's a very closed minded individual. I doubt Smash is really his type of game anyways.

My thoughts? I'm glad he's gone, to put it bluntly.

Moving ahead, I'm pretty confounded about Zamus now. Honestly, how are we supposed to use her in itemless 1v1s now? That's assuming Smash Balls are items that you can turn on/off.

The BEST thing to me is if Smash Balls appeared after a certain limit has been reached... X amount of KO's, X amount of damage done/recieved... Like Marvel vs. Capcom. I see no problems with that mechanic and it would make Zamus a viable character.

This is so odd though. It seems to put many limits on what we can do with Samus now! You can't use your final if you don't want to become Zamus? You can't even USE Zamus with items off, or if you don't get a smash ball?? How do smash balls REALLY work??? Do they just appear, or do requirements have to be met????

If you ask me, this update has created more questions than answers - to be honest I had a feeling this is how the transformation would work out anyways. Now it's te details I know nothing about...
that's what i've been saying all day!! i mean i don't like the fact of Zamus being a bad character, so i don't want to use the smash ball, while at the same time i don't want to wait for one if i want to play as Zamus.

Sakurai, we need answers NOW!!
 

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edit: @baha: i never said fs would be an item. its not an item. its in the how to play section not item section.
smashbros.com said:
The Final Smash is a secret skill that can be performed but once…and only after obtaining an item called the Smash Ball, which is a precious item, indeed.
the smash ball is an item. sakurai states it himself
 
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the smash ball is an item. sakurai states it himself
you know the word item is very common. how else would he describe smash balls? that doesnt prove anything. i think if it was an item he would have put it on the item category. but we'll find out i guess. and we can just turn all items off except for smash ball anyway if we need to.
 

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well if it wasn't an item, don't you think Sakurai would of stated otherwise!? plus in every trailer and screenshot of someone using a final smash, in some way it refrences an "ITEM". Mario grabs an ITEM in the first trailer, Link GRABBED a Smash Ball

it's an item
 

Baha

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well if it wasn't an item, don't you think Sakurai would of stated otherwise!? plus in every trailer and screenshot of someone using a final smash, in some way it refrences an "ITEM". Mario grabs an ITEM in the first trailer, Link GRABBED a Smash Ball

it's an item
if only it was a Super bar :(
 

Jazzy Jinx

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Perfect sense. He should have said, "The smash ball is a precious trinket or precious thing." Item just doesn't sound right and would lead to speculation. Look at it this way, where is the "What are Poke Balls" and "What are Assist Trophies" categories? In the item section. Where is the "What is a final smash" category? In the controls and techniques section.

It's not an item.
 

the grim lizard

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Neh, if he's going the same way the whole Nintendo company is going then brawl is NOT going to be a deep game.
These are the kinds of comments that make me mad. These are the kinds of comments that make you someone like Dylan. Why do people insist that Nintendo is abandoning the core gamers? Look at the games that are coming out soon: Metroid Prime 3, Mario Galaxy, Zelda DS, Brawl...all great games that the core gamer loves and is anticipating.

Expanding Nintendo's market does NOT, I repeat does NOT mean they are abandoning core gamers or that they aren't making games deep. Look at Smash: It can be a game to be played casually or on a deeper level with techniques. Expanding a market is good! It means that in 10 years, their business will still be around and not dead. People around here seriously need to watch Iwata's keynote from 2005. He says it best when he says that if they don't try to expand the market, they will die as a company.


And they have made their intentions clear throughout all of this. They want games to feel fresh again, they don't want every game to be part 25 of the same exact game, just rehashed. It should be different, yet familiar. People use Sunshine and Wind Waker to say that Nintendo has lost it, but those games are really fun. They play differently, yet they are familiar. They have a different flavor, but it's still the same old fun. I just don't get where people get off saying stuff like this.

But anyway, if Nintendo doesn't grow, they will die as a company, which means...no more of these games for us. So don't think they are abandoning us. Far from it. I really can't say it any clearer than this: Look at the very first update on the smash site. Look at that epic list of musicians. When have you ever seen a gathering such as that? Don't tell me Nintendo is slacking on this. They know what's at stake, and they will come through.
 

lanky_gunner

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Perfect sense. He should have said, "The smash ball is a precious trinket or precious thing." Item just doesn't sound right and would lead to speculation. Look at it this way, where is the "What are Poke Balls" and "What are Assist Trophies" categories? In the item section. Where is the "What is a final smash" category? In the controls and techniques section.

It's not an item.
probably cause it's a new mechanic to the gameplay. pokeballs and AT were in the items section cause it's an item you use and it you have no control over what it does. smash ball, however, you control when you use it like any other attack.

but answer me this. why does sakurai reference it as an item so much?

smashbros.com said:
He got a Smash Ball! Mario is standing by!
smashbros.com said:
You don’t have time to ponder such questions, as Link has just grabbed a Smash Ball.
smashbros.com said:
You don’t need an Electric Ball to unleash it, but you do need a Smash Ball.
plus the trailer SHOWS mario GRABBING the Smash Ball. it's an item
 

Baha

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Grim Lizard, I am very much different than Dylan. I have my own opinion, you have yours.

Why can't we just agree to disagree?
 

DonkeySmasher

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how else are you gonna say what the smash ball is

it is an item regarding that one must grab it however it may not be an item on the item list but a new addition to the game

how will you say it when mario uses the finale

mario magically recieved the ball and is using the attack

no he grabbed it because it's grabbable however there is no other word in the english dictionary beside thing and stuff that can define an object outsside a person in which they recieve

so we all know it's an item regarding that it pops out and one must grab it but the question is if it's able to be turned off because if you can't then it's a technique in it's own unique way
 

kin3tic-c4jun-3

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Well spoken Grim Lizard, and I agree.

However, there is one point I wish to make.

TP was a 'core-game'. Yet I must say it was FAR too easy. Seriously - WAY to **** easy as far as combat (and even some puzzles) were concerned. The reason this is like that is because Nintendo wants to create a large audience as we all know. If ANYONE can play it, and beat it - mission accomplished. The masses will enjoy it, because billy joe down the road who's 8, can go up to Mr. Cool gamer and say "I BEAT IT, I BEAT IT!!" Game creators on Nintendo's side are TOLD this - "Make the game friendly to everyone" because that's the new direction.

Now, I'm not saying Smash will be too easy, or won't be deep, or won't deliver etc... But I am saying that it's no impossible either. As much as Sakurai would LOVE to make a truly deep game, he WORKS for Nintendo; he's GOTTA do what they say... and if they say "Remove the dodging technique; it's too hard for everyone to use" (lol so not gonna happen, but it's an example!!) then that's what Sakurai's gotta do. I have faith, I know this game won't disappoint - but you never know. Again, look at TP. I thought it would of course be pretty challeging - all new. Now I'm going through again with 3 hearts just to get a challenge. Great great great game regardless, though.

ALSOOO....

It's very important to remember one important trend that Nintendo follows:

The games may LOOK like they're for kids, but they play like they're for the hardcore. Games like mario, Zelda, Smash all can LOOK somewhat childish (some argue not, that's fine too) but they truly PLAY like dreams, and I can seldom find games elsewhere that deliver that fun, gameplay, and intricacy that Nintendo often offers. I wear TP shirts around and people ask me "You're STILL into that?" because they belive 'games are for kids', they view games asthetically and do not understand the depth to these games. I'm 19, and I'm still interested in Nintendo games - and since I perfer to think of myself as intillectual - there's a good reason for it. Fun fun fun fun fun, gameplay gameplay gameply...

Anyways, that's all lol.
 
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Perfect sense. He should have said, "The smash ball is a precious trinket or precious thing." Item just doesn't sound right and would lead to speculation. Look at it this way, where is the "What are Poke Balls" and "What are Assist Trophies" categories? In the item section. Where is the "What is a final smash" category? In the controls and techniques section.

It's not an item.
QFT man couldnt have said it better myself
 

Jazzy Jinx

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probably cause it's a new mechanic to the gameplay. pokeballs and AT were in the items section cause it's an item you use and it you have no control over what it does. smash ball, however, you control when you use it like any other attack.

but answer me this. why does sakurai reference it as an item so much?







plus the trailer SHOWS mario GRABBING the Smash Ball. it's an item
You're not understanding what I'm saying. Of course it is an item that you grab BUT, I doubt it will be listed in the item list as an item. I think it is something that randomly appears, you grab it, and perform your move. But it doesn't count as an item per-say.

That's not to say you can't deactivate it though but I believe it is supposed to be more like a new gameplay mechanic rather than a generic item. It's like a new aspect of the game that has been introduced like the crawl and that weird dodge that Pit and Metaknight performed.
 
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You're not understanding what I'm saying. Of course it is an item that you grab BUT, I doubt it will be listed in the item list as an item. I think it is something that randomly appears, you grab it, and perform your move. But it doesn't count as an item per-say.

That's not to say you can't deactivate it though but I believe it is supposed to be more like a new gameplay mechanic rather than a generic item. It's like a new aspect of the game that has been introduced like the crawl and that weird dodge that Pit and Metaknight performed.
what wierd dodge? i never noticed a wierd dodge? how come i always miss the good stuff?
 

Teben

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You're not understanding what I'm saying. Of course it is an item that you grab BUT, I doubt it will be listed in the item list as an item.
If it functions exactally the same as a randomly appearing "power-up" (it shows up, you grab it) as it would as a randomly appearing "Item" (it shows up, you grab it) What's the difference? Starmen, for instance, already work like this. With that logic, I've got to agree with colbusman. It's most likely an item in the sense we all already know and love.

On a related note, could turning all items off except smash balls still be a fair, tournament worthy type of match? Hmmmmm.
 

Baha

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Well spoken Grim Lizard, and I agree.

However, there is one point I wish to make.

TP was a 'core-game'. Yet I must say it was FAR too easy. Seriously - WAY to **** easy as far as combat (and even some puzzles) were concerned. The reason this is like that is because Nintendo wants to create a large audience as we all know. If ANYONE can play it, and beat it - mission accomplished. The masses will enjoy it, because billy joe down the road who's 8, can go up to Mr. Cool gamer and say "I BEAT IT, I BEAT IT!!" Game creators on Nintendo's side are TOLD this - "Make the game friendly to everyone" because that's the new direction.
That's exactly what I was trying to say. I wasn't saying that they would forget about hardcore gamers (in an interview with miyamoto he said that they did not forget about the hardcore)

But like i said, if they are trying to make all games 'friendly' and deep at the same time. There is always room for mistakes like not being able to disable the smash ball (but i think that's just plain dumb if it can't be disabled)

Grim lizard just jumped to conclusions and called me dylan :(:(
 

kin3tic-c4jun-3

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Marvel vs. Capcom has a mechanic that allows you to unleash super moves. It's very effective, and I see no reason for Smash to deviate too far from that.

Again, I'd like to see Smash Balls appear after X variable occurs, not randomly. Sort of a reward for efforts.

The fact that it's up for grabs by everyone seems a little stupid to me though. I'd much rather they are given to players who perform the X variable...
 

Teben

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I'd be far MORE surprised if you COULDN'T turn off the smash ball. I don't think you guys should worry about that too much.

Also, this game is considerably more random than MvC2 ever was, even down to the fundamental gameplay. Combos aren't dialed in in the same sense they are in vs. style fighters, so why expect the super-combo equivalent to be the same? Smash balls sound like a blast.
 

GaryCXJk

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Who made you the be-all authority on who's banned?
If you have read the other topic (which got locked) I've posted in, you know why:

Actually, besides just the fun factor, the tournaments were a second driving force which made Smash so unbelievably popular. Nobody could have guessed this game would sell that good on the Nintendo 64, Nintendo kind of expected its success on the GameCube, and will again with the Wii.

But although Smash is a fun game, it's an excelent tournament game. But with a game like this it comes with rules. The no-item rule, as I heard it, was only set because of the addition of exploding barrels and crates. Now I'm not sure as to why this was done, but I do think that the exploding barrels and crates could turn the game into a guessing game instead of a skills game.

So, unless Sakurai gives you the option of disabling exploding containers, items in Smash are out. Since most items always have a steady way of handling, they wouldn't unbalance the game, it would still be a skills match without exploding containers.
So, basically, it all depends on the exploding containers, or that other factor tournament players had a reason to ban items for.
 

the grim lizard

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TP was a 'core-game'. Yet I must say it was FAR too easy. Seriously - WAY to **** easy as far as combat (and even some puzzles) were concerned. The reason this is like that is because Nintendo wants to create a large audience as we all know. If ANYONE can play it, and beat it - mission accomplished. The masses will enjoy it, because billy joe down the road who's 8, can go up to Mr. Cool gamer and say "I BEAT IT, I BEAT IT!!" Game creators on Nintendo's side are TOLD this - "Make the game friendly to everyone" because that's the new direction. irts around and people ask me "You're STILL into that?" because they belive 'games are for kids', they view games asthetically and do not understand the depth to these games. I'm 19, and I'm still interested in Nintendo games - and since I perfer to think of myself as intillectual - there's a good reason for it. Fun fun fun fun fun, gameplay gameplay gameply...
The original games for NES in each series were all the hardest in the franchises (actually SMB2 for Japan, LL in US, was the hardest Mario). Metroid NES and Zelda NES were both the hardest in their respective series, IMO. That's just how it is. I can pretty easily beat any titles within the last 10-15 years, but those originals...Anyway, point is, recent titles may have been easy, but even the games prior to those weren't that hard.


Grim lizard just jumped to conclusions and called me dylan :(:(
Sorry, didn't mean to imply that. I just don't like the idea of people bagging on Nintendo/Sakurai. That's what Dylan did. Anyway, whenever you say that, though, it gets people's attentions. Anyway, you're definitely far from him, unless...you "won't play Brawl unless it has WDing...and even then won't play it now because Zamus is an item." :p
 

blakinola

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Alright,

Then turn off items that can explode.

Oh wait, peach can grab bombs out of the ground.

Why doesn't everyone have a sword? Or lazer? Or a Falcon Paunch? Why is marth with his obscene range in the game? Why does Link even need a sword?

I just hate that the game has been limited to the point of it not being smash bros. anymore.

How about we just let the game come out???

If you don't like it, there's always Melee from 2001. I mean, people still play MVC2.

You can try something new, or live in your bubble of the past, peeps.
 

Sandy

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The real question is can ZS Samus be a regular playable character too, or if she's just the byproduct of Samus's Final Smash. ZG Samus was announced as a newcomer, so I think she will be an option as a playable character. If not, why announce her a new character? That's something I would've waited to learn about when I bought the game, instead of creating all this hype.

Remember guys, you had the option of holding the A button before the start of the match to switch from Zelda to Sheik. There's the possibility of doing that in this game as well. Also, ZS Samus is supposed to be way weaker, but faster, since all of that extra weight is absent. As long as they don't make her as weak as she was in Zero Mission (yes, THAT weak), then I'm sure it'll be fine.
 

Sariku

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Sorry, didn't mean to imply that. I just don't like the idea of people bagging on Nintendo/Sakurai. That's what Dylan did. Anyway, whenever you say that, though, it gets people's attentions. Anyway, you're definitely far from him, unless...you "won't play Brawl unless it has WDing...and even then won't play it now because Zamus is an item." :p
GEEZ! Whats up with all the Dylan hate..? Okay, I know he has a very weird take on some things, and can get very opinionated and have an attitude about some things, but does that really mean that you guys always have to bag on him? I swear I saw his name EVERY time on the last three pages. And not in the good way. Why do you guys bag on him? Again, he can have a very bad take on things, and he is a Melee fanboy. But does that mean a bad thing? If he doesn't want to play Brawl, he doesn't have too. But you guys arguing with him doesn't help the matter any.
 
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