da K.I.D.
Smash Hero
Its also the best rule to use as the deciding factor, upon a timeout.Regardless of MKs existence it is an arbitrary decision to use % as the deciding factor upon a timeout.
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Its also the best rule to use as the deciding factor, upon a timeout.Regardless of MKs existence it is an arbitrary decision to use % as the deciding factor upon a timeout.
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No. Desynced Blizzard is easy to beat, because you have nearly ZERO mobility with it. All Yoshi needs to do is throw an egg. It goes right through Blizzard and breaks up the desync.IC > Yoshi
I play the MU tons with Firefly.
Yoshi has some safe stuff with DJ nair but once in Yoshi has no counter to a desynced blizzard as trying to trade will just get him hit. Ice blocks also create a real problem since Yoshi's shield is really bad.
Also Yoshi gets off on punishing landings, but Yoshi has no way of punishing blizzard.
Competent ICs vs competent Yoshi
I think this MU is hard for ICs but if both players know the MU it's in ICs favour.
Trust me I'm aware, that's why I said once in. Yoshi has eggs and we have ice blocks. Once the gap closes then Yoshi doesn't have an answer to blizzard.No. Desynced Blizzard is easy to beat, because you have nearly ZERO mobility with it. All Yoshi needs to do is throw an egg. It goes right through Blizzard and breaks up the desync.
Yoshi's shield doesn't matter in this MU, lol.
Even if that were the case that'd still means rules such as a LGL can be argued to be legitimate as they're not 'arbitrary nerfs' but counter-measures to an arbitrary buff.Its also the best rule to use as the deciding factor, upon a timeout.
Ah, I may have missed that. Sorry. Yoshi may not have a direct answer in that case, but he can still just escape. It's not like he's locked.Trust me I'm aware, that's why I said once in. Yoshi has eggs and we have ice blocks. Once the gap closes then Yoshi doesn't have an answer to blizzard.
A synced ICs are subject to pivot grab, but with one with an ice block/blizzard to protect them doesn't need to fear pivot grabs, double jump nair, or egg lays.
Well what win condition for timeouts isn't arbitrary at all, at least for this game? Going off stock only ignores obvious and massive damage/% leads. Even if you make the argument that "well we can't really tell who's in the lead with gimps and xyz possible in Smash", that rule will still obviously deprive people of wins in pretty obvious leading spots. Going off % is the best method IF your goal or belief is to definitively find a winner once time runs out. Having a rematch if stocks are tied is the best method IF your goal or belief is that it's too hard/impossible for people to tell who's "ahead" in Smash and therefore you should rematch until someone takes away the last stock.Even if that were the case that'd still means rules such as a LGL can be argued to be legitimate as they're not 'arbitrary nerfs' but counter-measures to an arbitrary buff.
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is incorrect because of this:LGL is not legitimate through the % rule being active.
because its precisely true that any win condition the community will accept will also be arbitrary, which is why an arbitrary lgl becomes reasonable assuming one is requested and unreasonable assuming people hate it.Well what win condition for timeouts isn't arbitrary at all, at least for this game?
I actually find it a bit funny that the creators pushed a game that could be played in multiple ways for multiple preferences...and thats how it turned out competitively.Honestly, it comes down to preference. I think overall sentiment is its silly to split hairs on how 'correct' specific common practice rules are when in the end the overwhelming majority of people prefer a game thats been nuked to oblivion and back.
Alright, thanks for clarifying. In regards to an lgl being indepandant of the %rule, that would be correct if there were a real way to separate a good and bad win condition. But as mentioned ultimately separating 'good' and 'bad' will appeal to personal preference and not anything the game itself has determined. Theres nothing wrong with that, just adding clarification that a 'good' or 'best' win condition at that point will eventually boil down to 'what most people want'.That's sorta off the mark I was talking about. What I meant was that the LGL came about, and exists, separate of the % rule.
For one, you can write the formula as T/(3C) = "Magic Number"Alright, gonna use some good math here.
New formula for future matches.
Current % = C
Total % Taken = T
(T/3)/C = Magic Number
Now comparing these magic numbers can give a more accurate determination of percent leads. If their health is above the average, due to being gimped earlier or holding on to the stock for a while, the ratio will be lower.
Any problems (other than laziness) eith this idea?
True I am just hoping from the bottom of my heart that timeout don't happen with 2 or 3 stocks remaining.. But yeah that would be correct.For one, you can write the formula as T/(3C) = "Magic Number"
Although I'm not really sure why the 3 is in the formula. Is it supposed 3 stocks. In that case wouldn't you want to make the formula be something along the lines of T/(XC) = "Magic Number" where X is what stock you're on?
I don't really see how this shows a percent lead. Having less percent on the same stock as your opponent shows percent leads.
So you go from heavily overrated D3 to heavily underrated D3?King Dedede sucks
http://www.youtube.com/watch?v=c8kUKJJpcac&feature=related
Captain Falcon beats King Dedede. King Dedede is an overhyped gimmick that can be easily beat if you just don't get grabbed. It's Ally so there's no excuses.
I'm pretty sure Ike, Luigi, Mario, and Zelda go even with Dedede.
Dedede's low tier and mid tier matchups aren't destroying because half of the mid tier goes even with him and a few low tiers can actually beat or go even with him.
There's only like a few players that pocket him and ppl hae been quitting Dedede. Dedede has never won a major as far as I know.
Lets celebrate with having the biggest drop in tier list history. King Dedede stands for:
Dumb *** gimmicks that are so easily avoidable
Everyone agrees he sucks
Doesn't get any tourney rep
Even some low tiers can beat him
Dying character without any metagame improvement since Brawl release
Ever think about how his d throw is a cheap low percent combo that goes across the stage a few times
So there you have it. Dedede sucks! King ******* or King d throw is more like it.
He could be borderline tier too. I was kind of joking/trolling about him being garbage, but I really feel that he needs to be much lower. A character who losses to a handful of top tiers so badly wouldn't be capable of much at top level.Imo hes top of mid tier :3c
Why thank youSo you go from heavily overrated D3 to heavily underrated D3?
That's nice.
Indeed.D3 for 20th place lol
Ally places well with Falcon in Mid/Low tier tournies.I don't know if one tournament should count as immediately being mid tier. Ally I think placed well with Falcon one time and PT won several events. I also see Luigi do alright in tournament.
Reflex still wins really well with them and actually makes good money. Reflex made it to Apex bracket.Ally places well with Falcon in Mid/Low tier tournies.
And Reflex's good national placings are him using Wario/PT.