Dekillsage
Smash Lord
Wouldn't mind MK being legal if mk banned events were also ran along side it. Oh well I guess people really love fighting a character who's entire existence is a frame trap.
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It's like... +2 snake I think? Cause of kill power, grab release to ftilt/utilt(I think utilt lol. I don't play this mu ever) and ness's spacing tools being nerfed because grenades hit it. You have to learn how to sdi ftilt after grab release if you want to stand a chance and somehow manage to take snakes jump off stage so you can spike him out of cypher. All I'm aware of, good luckDekillsage, could you tell me how badly Snake beats Ness?
I just want to point out that if the game becomes more CP based character wise, I would think that means we have a better balance at top level. It's not our job to make this happen, but it's something to note.I know its not everyones cup of tea but I know I and many others dont really mind a meta-game that leans on MK, find it more entertaining than one based on counter-picking and bracket luck.
Honestly, looking at the past few pages, I think people dont realize that the arguments for banning MK (or leaving him legal) are super subjective
Isn't the point of the forum to talk and share ideas? I agree with your reasoning for actually getting something done, but not this part.so either deal with it where you are or be upset quietly, please.
I'd just like to say that even in the MK-legal environment, the metagame still leans towards being reliant on bracket luck for everyone except the MK mains. Falcos have to worry about their ICs/Pikas, ICs/Olimar need to worry about meeting characters that will abuse their bad stages/the characters they have bad MUs with, and this applies to about everyone but MK. MK players are the only ones who don't really need to worry about bracket luck, unless they have specific player vs. player issues that they'd like to avoid.I know its not everyones cup of tea but I know I and many others dont really mind a meta-game that leans on MK, find it more entertaining than one based on counter-picking and bracket luck. Also its not terribly correct to use standard regions as an example of character diversity when MK is banned, but I understand how it could be good for some areas.
Errr... this is oversimplifying what actually happened. When planking regulations were added, lots of MK players just started gliding under the stage over and over again without grabbing the ledge to do effectively the same thing without affecting the ledge counter, so they had to add yet another rule to make sure MK mains played nice.This brings me to scrooging limits. Why did they come up? Was it because most of the cast could abuse travelling under the stage to avoid conflict and dominate the scene? If this was case, I never saw it, but I'm fine with that reasoning. If not, I think our scrooging limits came up too quickly. Characters who could travel under the stage quickly weren't dominating everything.
Some may have said that. But it wasn't the main evidence for him being over-centralized, and Pro-Ban argument was over-centralization is a criteria to ban a character.Cant speak for every region, but I know ours always hated those stages. I think it was mostly pro-ban advocates saying ppl only wanted the stages banned bc of MK, and then became surprised when the community wanted them gone anyways. Keep in mind theres an entire country thats likes using just 3 stages, I dont think its hard to believe that some peeps are inclined to advocate for less stages when they can.
With all due respect (seriously, nothing against you): **** that noise.Why can't we all just agree that this topic is dumb and subjective, creates unnecessary opinion wars that make nobody change their minds, and in the end every TO is entitled to choose their own rulesets?
Ask John#'s for the excel file yourself and prove to yourself that it wouldn't change the fact that MK has the most success and popularity at all levels of play by a large margin.That success and popularity thread was kind of dumb. It took pot bonuses into account. I'm pretty sure the amount of money won by MK would not be as much if you didn't include pot bonuses
It's arguments like this that keep the problem from being solved. Pro Ban has gotten better at the game, there are even top Pro-Ban MK mains. They stop bothering trying to get MK banned when they saw there was no point. Cause Anti-ban arguments like this are simply "Nah, forget all the data we asked you to provide. Just get better or pick MK yourself." How does this fix the problem of MK over-centralization? How does this stop of banning stages, that both anti-ban and pro-ban believe to be fine?Pro ban is lazy. They should just get better at the game. Sharking isn't even really that difficult to combat. MK's air speed isn't even that good and most characters can just walk away from a sharking MK. If they run out of space or just want to avoid being predictable, they can just roll away.
Remember Coney vs M2K?They already tried no LGL. Remember Will vs. Rich Brown? There shouldn't even really be a scrooging limit. If you hit MK off stage while he is gliding, he loses his ability to glide. IDC is stalling and stalling is banned
Only characters with projectiles should be able to do anything about a certain tactic then? Also, most projectiles are complete ****ing ass and couldn't do anything about it. Diddy/Falco/Snake/Fox would be the only three characters who could maybe-kinda-semi-reliably hit MK.Go ahead and scrooge with that. One of two things will happen if you do. You will grab the ledge increasing your GLs or you will get edge hogged and fall to your death
@Nickriddle, Characters with projectiles don't have to risk going outside and we've banned more stages because of DDD than we have for MK. Also The same could be argued for infinites that exceed 300%
Forgot MK can't glide faster than a character could run. Tell me how a character that went off stage to take MK's glide is going to get back on stage, run to the other side, and grab the ledge before MK glides there? And since when did we not have stages like Smashville where MK scrooges and doesn't have to grab the ledge? MK will always have an answer, he does for every situation.@BONK, Go ahead and scrooge with that. One of two things will happen if you do. You will grab the ledge increasing your LGs or you will get edge hogged and fall to your death
@Nickriddle, Characters with projectiles don't have to risk going outside and we've banned more stages because of DDD than we have for MK. Also, The same could be argued for infinites that exceed 300%
I never believe D3 vs DK is +4, so stop putting words in my mouth. I said there are characters Rich Brown could have CP'd that combat DK's planking better than Oli. Like ZSS, for example. There are no characters you can CP that can combat MK's.Do you really think DDD still goes +4 against DK without a LGL?
Those characters without projectiles just have to work a little harder. Any character with a projectile can hit MK while he's gliding.Only characters with projectiles should be able to do anything about a certain tactic then? Also, most projectiles are complete ****ing *** and couldn't do anything about it. Diddy/Falco/Snake/Fox would be the only three characters who could maybe-kinda-semi-reliably hit MK.
Also, far fewer stages have been banned for DDD... That had nothing else bad about them. YI:M, Pikmin stage, Snake's stage, and Eldin are the only ones I can think of that were banned because DDD... and his CG isn't even that good on slopes so that was just stupid. I already know Brinstar/Rainbow/PS2 (for some reason) were banned because of MK, and now Keitaro's going to ban two more. 4<5.
And I say that they don't keep MK from being over-centralized and ban worthy. What's your point again showing me MK isn't ban worthy? People think the stages that DDD got banned, would still be banned. Since more characters than just D3 can abuse walk-offs with walk-off chaingrabs, including MK.Those characters without projectiles just have to work a little harder. Any character with a projectile can hit MK while he's gliding.
As for DDD, You are also forgetting Mushoomy kingdom 1 and the Mario Kart stage
@BONK, I said one of two things would happen. Also, some people think that Delfino is dumb so that is a dumb arguement
What was wrong about these rules being a direct result of MK being over-centralizing?(Those who say he's not, look at Delfino and Halberd banning discussion now, look at how MK's ledge grab limit is lower, look at all discussions of air and ground time rules, look at scrooging rules, look at how much money MK earns compared to other characters, look at MK's success compared to other characters, look and think about MK's match up spread).
Again, those stages would be banned with or without DDD. The stages MK is getting banned would not be. How many times should we all repeat ourselves?Again, DDD got more stages banned than MK.
Prove this, since the majority disagrees with you, the burden of proof is on you. It's been shown multiple times that MK's ledge planking is stronger than the rest of the cast.There is no reason why MK's LGL should be lower.
They are there because it makes the game more fun to watch and a majority would prefer to play that ruleset. A majority of players and viewers (around 75% at one point), would prefer to watch and play the game without MK.The air time rules is like the LGL in that it is there to stop planking from all characters (like DK).
Of course not, but go get John#'s excel file with all the data and show me that taking out the bonus pot money makes a huge difference in the large margin MK is ahead of the rest of the cast.If, I held a tournament, put up 1,000,000,000$ to first place and Salem won, would that make ZSS broken?
MK is more successful than every other character by a huge margin because he's the best in the game, yes. Most people believe the margin is so large, that it is over-centralizing and hurting the ruleset, stagelist, and staling the metagame. And to combat this, MK should be banned.MK is more successful than every other character because he is the best character in the game. Plain and simple