Seagull Joe
Smash Legend
Deal with it.Pro-ban did everything anti-ban asked for. Pro-ban made an excellent case and backed it up with years worth of painstakingly-collected data and cognizant arguments. And we definitely won that debate. 76% of the Smashboards/Brawl community voted with us to ban Meta Knight from American tournaments.
Anti-ban's response, rather that admitting defeat gracefully, was to use its powerful lobby of top MK players and their close friends, tournament organizers, to step over the community's head to make sure they got what they wanted.
But that kind of "political corruption" is really what I've come to expect from the Brawl community, which is by far the most nepotistic, secretive, collusive community I've ever been a part of.
"This is why I drink." -- B0NK 2013
In terms of covering all of my possible options: That is not true in regards to my character. I always feel I have an option unless I airdodge. The moment I airdodge, my options get severely cut and then I take a high amount of damage. I let Bthrow>SL hit me because I know I will not get combo'd further and it cannot possibly kill. Sometimes I condition the 's to bthrow me offstage and time a fair trade, which ultimately can kill at 120% or put them above me where I want them.
I've learned a lot over the years from playing the vs matchup. It can be difficult at times vs players like Anti, but I have gone toe to toe with nearly every other top . I have not defeated most of them, however, the fact that I get so close to beating a player above my skill level in a losing matchup says something at least. in all intensive purposes, should not be winning a 40-60 matchup at top level that often. The degree of spacing present among the top players of this game is mind-boggling in comparison to the mid and mediocre level players. No matter what, I have enjoyed playing the vs matchup and every time I feel my options are limited, I have found a new way to deal with it.
For the longest time, I was scared of getting nado'd so much on my shield because I lacked a way to punish it. After researching for a bit of time, I realized I could PS the nado or regular shield it and then roll away safely since 's rolls are long. After that, I could punish.
A little research goes a long way. Novice and mid level players should not be expected to beat the high/top level players, especially if they're inexperienced vs the best character in the game. This applies to all games.
;tldr version: Get better and learn from your mistakes.