SaveMeJebus
Smash Master
- Joined
- Apr 29, 2010
- Messages
- 4,371
PS the lasers
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People don't wanna play attention or learn all her option and stick to the typical mindset of her. If they did not not have to explain so many things to silly situations.I thought this argument would be over the moment people realized that Peach could just grab the edge out of float at any time to get her ledge invincibility at the perfect moment. Grab ledge while Ivy Razor Leafs or bairs (if he fairs, he severely risks just getting hit), then float and refresh the invincibility, dropping a turnip or whatever while you're at it. Not that hard, people...
I do this to all tether characters that try to tether to stage. The drop turnip gives me enough time regrab the ledge or stall for their second jump then regrab the ledge. The point of this is NOT to send them to so far off to the death zone and they die when trying to recover. Which is what you and the others keep thinking. The point is that the turnip on hit will give me enough time to do things like my edgeguard examples. They do not have to mess up for this to happen. I time a Z drop at the point they would tether from a distance since as the ivy example, and I can do the edgeguards I stated before.Peach simply has very few tools to send at an angle required to start edgeguarding against any good character, everything simply sends way too much upward.
I mean it's always possible if your opponent messes up badly to hit with a situational that might lead to a gimp, but you can't generalize from there and say it will happen often.
Don't make up some crap excuse. It being Brawl doesn't count worth a damn when Meta Knight exists.That's different, it's Brawl. Melee I like to go in, Street Fighter I play Zangief, etc
He can wait for you to throw out a hitboxHit the Pikmin.
Edit: And PS the purple ones.
He's the exception to the rule about the game. And I probably would have had fun with MK but I played Wario instead and had more fun, camping or not.Don't make up some crap excuse. It being Brawl doesn't count worth a damn when Meta Knight exists.
Which one? There were literally at least four in the past 24 hours.That was a good argument. It made me smile a bit.
Which one? There were literally at least four in the past 24 hours.
Here you go.He can wait for you to throw out a hitbox
BW2 is pretty stale and its honestly largely due to weather (rain) spam is so lame right now. You're right in saying that Choice Scarf Keldeo + Rain + whatever other rain user is braindead easy. BW1 wasn't perfect, but back before we got rain people actually used things like Conkeldurr (soo good in BW, pre-rain) and Reuniclus. Smogon is actually going to test Drizzle soon (we we're wasting our times with Deo-D imo). Hopefully it gets banned so the metagame can get better before gen VI hits.Anyways, I've done every Gen competitively but DPPt definitely has been my favorite so far. ADV got really interesting as well. BW/BW2 have been ok... a few things have made it not as fun. I don't mind Weather that much, because it tends to make the other player really predictable especially with Team Preview, and I don't mind Weather wars of switching around to change the weather either (this is very good for stall teams/teams with Dugtrio trap). The only thing I dislike is that people take it as a free ticket to use the same "general" strategy and get it boosted for free. Mostly Rain, it's a little easy to set up Drizzle and them auto launch Surf/Hydro Pump/etc. Or something is scarfed and spams under Rain: even if you throw out the appropriate answer you are forced to move second and occasionally people just outright power through everything but the strictest checks. How many Rain teams have a Keldeo? Too many is the right answer.
I love the buffs to Fighting Pokemon, I love Techniloom and I will run it until I die LOL. Walling stuff with Gliscor is really borrrrringggggg I don't understand why people want to play Pokemon and wall stuff instead of attack! Offense gogogo so much funner. BW2 may have too much of that though, everything hits like a *****.
I'm pretty sure G&W's bair out-spaces Ness' fair (and by proxy, every one of Ness' aerials) and he can throw it out pretty wily-nily as long as he isn't dumb with it. Ness is one of those characters who also has more trouble getting away from dthrow > dsmash if he doesn't tech (and you'd be surprised by how many good players don't tech G&W's dthrow consistently) due to his weight or something, so there's an easier kill option. Lolz, DJ and airspeed? G&W can easily stuff all of that. With fair, nair, and bair, G&W can stuff a lot of DJ recovery attempts from reeaaally far out (I'm fairly certain Bacon works as well, which is hilarious), and once he tags or pressures that DJ, bucket > recover > win. G&W wins at neutral, he can't be gimped, and he destroys Ness offstage. +3 IMO. I've also played this MU a LOT, so I'm not sitting here theorycrafting at you. All this stuff works.Oh it's this "bucket the recovery, +3" mindset again. Ness doesn't lose to GW. -1 at worst. His aerialgame more than makes up for it and Bthrow is a huge deal against GW. Don't forget Ness also has this thing called double jump and airspeed that are pretty damn good when combined with is retardedly good aerial moveset. Most likely he doesn't even need to use upB.
Ewww, compromises...?Also, compromises between the Ness and the G&W community, pretty much.
What do those percentages mean?Zeus Tier: (100%)
Augustus Caesar Tier:
Olimar (70%), Ice Climbers, Diddy Kong, Marth, Falco (69.2%)
Deposed Titan Tier
Snake (68.3333), Zero Suit Aphrodite (68.2%), Wario, Pikachu (49%)
Sicily Tier
Dedede (25%), Lucario, Toon Link, Fox, Wolf (1.33%)
Yeah, I did a lot of this too, although most of my super serious laddering time came from 5th gen. I actually worked myelf up into top 10 of BW Ubers and stayed there for quite some time (using a strictly 4th gen team, moves and all, going so far as to use regular Giratina when everyone else was using Giratina-O), while slowly working down the tiers. I was never really one for complex sets and stuff. I was more into the whole reading aspect of competitive Pokemon; reminded me of Smash mindgames and such. Then I found out that ladder points deterioriate over time (I knew nothing about that ELO? stuff and I still don't), so I gave up because I realized it was a waste of time.[COLLAPSE="The Electric Tale of DMG"]I did a lot of laddering in the DPPt days, was my best Gen for awhile. Got a bit past top 50 and realized people grinded wayyyy more than I wanted to (if anyone remembers the guy at #1 for like, a year+ on the ladder, he had 3 times the games played of #2 #3 and #4 per day. ****in ridiculous). Plus I liked to run "funner" team comps. I BADLY WANTED Machamp on my team because why the **** not, No Guard Dynamic Punch is the ****! Same with Jolteon and Gengar... I had to cut some of that out, and ran the more popular **** like Salamence/Latias when they were legal, Heatran/Rotom-H/etc that was everywhere. Azelf leads took over, then someone decided to be an *** and run bulky Heatran/Metagross/etc as leads. Thats when Machamp got a bit more solid for leading, but I never could manage to make him super useful vs comps of that day. Half the time, he would only pull through due to ridiculous bad luck for the opponent on the confusion rolls lol.
Explosion was a ****in ***** in DPPt. Why couldn't they nerf it a Gen early?!?!? a9hsd9ad89
Anyways, I've done every Gen competitively but DPPt definitely has been my favorite so far. ADV got really interesting as well. BW/BW2 have been ok... a few things have made it not as fun. I don't mind Weather that much, because it tends to make the other player really predictable especially with Team Preview, and I don't mind Weather wars of switching around to change the weather either (this is very good for stall teams/teams with Dugtrio trap). The only thing I dislike is that people take it as a free ticket to use the same "general" strategy and get it boosted for free. Mostly Rain, it's a little easy to set up Drizzle and them auto launch Surf/Hydro Pump/etc. Or something is scarfed and spams under Rain: even if you throw out the appropriate answer you are forced to move second and occasionally people just outright power through everything but the strictest checks. How many Rain teams have a Keldeo? Too many is the right answer.
I love the buffs to Fighting Pokemon, I love Techniloom and I will run it until I die LOL. Walling stuff with Gliscor is really borrrrringggggg I don't understand why people want to play Pokemon and wall stuff instead of attack! Offense gogogo so much funner. BW2 may have too much of that though, everything hits like a *****.
(and to clarify, I mostly mean OU and Ubers. I didn't do GSC Ubers and rarely touched ADV Ubers, but OU and Ubers for both 4th and 5th Gen along with OU for every Gen)[/COLLAPSE]
No, you got it right.Not sure if 32 is the right number but I'm sure bubba will correct my bracket numbers for me if its not 32.
What the heck is ROB doing above.....DDD? I could care less aboutWe're actually talking about tier list stuff? Lemme throw in my thoughts
Top:
High Tier:
Results don't really agree though.
Pikachu does have better Mu's against Mk and Falco, I agree. When it comes to snake vs pikachu... I don't really think its a bad match up. It might be -1 for snake, but I'm leaning towards it being 50-50. Pikachu can stop snake from recovering high, which is pretty big, but other than that I feel that pikachu only does well because he can also chaingrab snake. Snake vs rob is +1 for snake, but its a match up that the snake player has to know. It's what I would consider a slightly better MU for pikachu.O.o
TL;DR Pikachu has much better MUs against MK, Falco, Snake, ZSS and DDD, a slightly better MU against himself, ROB and Diddy, does the same against Marth, Wario (and possibly Oli) and only has a slightly worse MU against Lucario and ICs (and possibly Oli)
(@Dekillsage)
It's +2 when you take adhd to FD twice xDidk, Diddyika seems like it's +1 in Diddy's favour. Diddy:ROB seems like it's at least +2 in Diddy's favour.
I think you mean FD and then BFIt's +2 when you take adhd to FD twice xD
@bubba
It's not +2. Being able to cg snake doesn't make or break the match ups. Snake vs ddd is 50-50, and +1 for either depending on stage. I think falco is -1, but it has nothing to do with the chaingrab really(It's a + for falco though)
Pikachu shouldn't be able to get in on snake enough to always be chaingrabbing him, so what does he do at neutral?
Yo I'm drunk LOLI think you mean FD and then BF
Probably, but I was only talking about snakes match ups.Chaingrabbing would actually help DDD a bit against Falco (as well as other MU's). It's an braindead-easy setup for an edgeguarding scenario, and while Falco could probably recover, there's gonna be times where he won't, or times where he'll take more damage than just the chaingrab's. That free damage could help DDD quite a bit. So, it really does kinda affect that MU.
Well, you kinda mentioned this after the Snake part of your previous post:Probably, but I was only talking about snakes match ups.
So I felt like saying something.I think falco is -1, but it has nothing to do with the chaingrab really(It's a + for falco though)
Uhhh, being able to CG Snake is a pretty big deal.
Also, records dictate that the MU might even be +2 Pika or something.
You right -_^bWell, you kinda mentioned this after the Snake part of your previous post:So I felt like saying something.
Pikachu can't get in on Snake? :/Pikachu shouldn't be able to get in on snake enough to always be chaingrabbing him, so what does he do at neutral?
I don't think DDD:Snake is ever +1 for Snake anywhere. Then again, I guess the same could be said for DDD. RC is gone, and so is Brinstar, so no more crazy matches. (._.) In Pika's case, the CG can lead to deaths through walk-offs, just like with DDD, and Pika's a better char with an easier time getting in sooooooooooo.............yeah. That's my reasoning. (^_^)It's not +2. Being able to cg snake doesn't make or break the match ups. Snake vs ddd is 50-50, and +1 for either depending on stage.
Pikachu has an easy time getting on on snake... how? You mean with his grab that has no range, easy to punish approach and his projectile that's slow as ****? Good stuffI'm actually confused by what's being talked about..... What's going on? @_@
Pikachu can't get in on Snake? :/
I don't think DDD:Snake is ever +1 for Snake anywhere. Then again, I guess the same could be said for DDD. RC is gone, and so is Brinstar, so no more crazy matches. (._.) In Pika's case, the CG can lead to deaths through walk-offs, just like with DDD, and Pika's a better char with an easier time getting in sooooooooooo.............yeah. That's my reasoning. (^_^)
Everyone wrecks snake in the air. It's not a pikachu only thing.Pikachu also wrecks Snake in the air.
And Snake's recovery.
And Pikachu is a hell of a lot cuter than a Robot.
Nope.That's, like, all of them..........
This is maybe the most insightful, deep post this thread has had in a while.Nope.
One is "PikaaaaaaAAAAA"
Another is "PIIIIIIIIIIIIII"
And the third one is "PIIIIIIIIKAA PIKAAAAAAAAAA"
No, every time I check this thread, there's a 66% chance bubba has double posted. It's not just smashboards lol.It's smashboards in general, it's making everyone do that don't worry