By increasing the time limit, MK will become less dominant in this factor of the game, because lets face it, most characters will not have the option to actually fight, or run away when they know they can't win.[/uote]
I...I honstly took 15 minutes wondering how the hell to respond to this ludicrous statement.
You wish to increase the timer in an attempt to make it so that MK is nerfed and thus isn't as good a character and will thus be less able to dominate the game?
Hey, tell Akuma to stop the following
Red fireball
Air fireball
No combos leading into a dizzy.
No kicking allowed.
Same concept. you are nerfing a character.
If you are going to go to such great lengths to nerf a single character (and thus hurt every single character who has NO guaranteed setups.).
You might as well flat out ban him.
Let alone that this also is a blatant attempt at removing timeouts which are a VALID METHOD OF WINNING.
You do NOT remove VALID METHODS OF WINNING.
It is the equivalent of saying
YOU ARE BANNED FOMR LEDGEHOGGING THE OPPONENT!
By basing the match on more than just stock percentage, then many characters that get away with percent leads by using projectiles just for that 3% damage lead, we can eliminate some of the things that are preventing character diversity.
We do not enact rules to promote character diversity. By that logic, I demand we enact the punch time rule for Ganondorf and Captain Falcon.
THE ONLY time character diversity is an issue is during cases of overcentralizing.
An extreme example of overcentralizing is Akuma in SSF2T
A lesser example is Old Sagat in SSF2T (he is soft banned in Japan and has been banned in some tournaments thus making him very controversial).
You are basically on a slippery slope. If we do this for character diversity, why not enct this rule? It is the same logic so it is fine.
oh but wait, now it comes into conflict with this rule.
Character diversity is never a good reason.
Off topic: By giving ledge grab limits, plankers (not characters, the players) will be forced to fight and not waste the time of their opponent; again, bringing out more character diversity and saving time in tournaments.
I'll put this in leyman's terms.
M2K STOP DAIR CAMPING ME ITS NOT FUN!.
Oh and by the way it does NOT promote character diversity at all. Did you know the main reason some characters lose is not due to planking but the inability to approach the opponent entirely?
For example, fighting Ice climbers is very dangerous, you get grabbed, you die. This buffs them.
This buffs Snake.
This makes it so that characters who hit hard and ahve guaranteed kill setups do even better and characters who have issues approaching are now FORCED to approach because now, it gives their opponent much more time to have a chance at Koing. It weakens their strategy while buffing others.
Which is not only completely unecessary, but also wrong competitively.
Rules do not change just because you dislike something or want to increase character diversity, in fact, the only thing this does is KILL more of the cast because the great majority of them are not offensively based and would thus be forced to jump into the ****, OR give the opponent more oppurtunities to KO them.
Let alone you NEVER, EVER, EVER should be trying to dictate how someone plays unless the method they are palying is overcentralizing the game. In which case, you remove the element which allows it.
Circle camping is not banned.
It overcentralizes so we bans tages that allow it. We do NOT tell the opponent circle camping is banned.
We do NOT tell the opponent to stop being in the air too long (air time rule)
We do NOT tell the opponent to get off the ledge (ledge grab rules).
This is because they remove liegitimate strategies that do NOT overcentralize.
If the issue is MK, and obviously you said this is about MK.
Then ban MK.
If you are going to go o far as to NERF him, then it means the character necessitates a ban
As it stands though, the majority of matches do NOT end ina time out.
Thus, any global changes enacted because of 1 character will only do harm not good.
By placing these rules, we can expect to see more players actually contributing to the game, more character diversity and a more enjoyable time overall for everyone. Hell, we might find something new if we limit these "valid strategies" that fill our tournament roasters our community today.
proof?
LGL's were instituted without SBR recommendation and surprise surprise, MK can STILL time you out.
MK STILL dominates.
This is called being wrong.
Let alone that limiting valid strategies is the equivalent of dictating how someone should play their character even if that strategy is the optimal one for that charatter.
As I said, the only time such a thing is done is if it overcentralizes.
Wario timing out people is NOT overcentralizing the game.
I think we should take the Japanese's lead on this kind of stuff, they know whats up.
Drop the scrub mentality
And in regards to your "the community is being extremely stupid" comment, the community is based off the BBR's decisions and guidelines. So you are basically calling you and your fellow backroomers stupid.
Um.
checks SBR ruleset.
3 Stock
8 minute timer
Items are set to "off" and "none"
# The BBR is opposed to the institution of a Ledge Grab Limit of any number (for any character) for use in determining the winner of a match by time out.
Oh and by the way,t he majority of the community is being extremely stupid by trying to limit valid strategies.
Feel free to make your dislike of timeouts known, but, and keept his in mind,
Many other games have rules that give wins due to timeouts!
I do not believe I was talking to you, sir.
Public forum means the public can rip you apart.
you want your argument privately addressed, Drop a PM, but do not act disrespectful due to YOU placing your argument before the public.
None of that pertains to you, I was asking that to the person who provoked the questions I wanted his answers, not yours. By your single post, you will give him information he may or may not have known, proving no point being made.
Um.
"Don't make a response because I want my opponent to fail at refuting one point or another that was I can continue as if my argument is perfectly valid"
no johns.
Let alone if you wanted to evaluate the amount of knowledge I contain within my brain, get a quiz.
I suck at pop culture btw.
Japanese do know whats up (Brood says hi), also what defines "scrubby"? Opinions. Your argument is extremely invalid here.
Brood says hi?
Word?
Tell him hi for me. I never did get to chat with him seeing as how i left Apex early (lost my keys).
Let alone your entire statement boils down to "the japanese players know whats up since they are using rules I would like to see used."
Just because someone agrees with you that 2+2=3 doesn't validate your argument.
it only means someone agrees with you.
Yeah, I know, great revelation there.
I did not say get rid of the tactic at all in any of my statements, I only said 'REDUCE' or 'LIMIT'. I have nothing against any of these things, only to limit so they are not abused excessively. Because I, too, use some of these tactics to an extent.
Prove that they are abused excessively
PROVE that they must be limited.
The only thing that I have remotely heard concerning these tactics was "So MK cant be as dominating" which is nerfing a character which means you might as well ban him.
you do NOT limit valid tactics UNLESS they OVERCENTRALIZE.
Timeouts don't overcentralize the game.
Why you so scrubby?
Why did you have to take out all of your frustration with everyone on me because of my statements?
Ignorance is not something that generally results in a pat on the back.
Nor a cookie.
People in this thread are not remembering the balance factor that most competitive gaming was based on.
We do not aim to balance the game.
Tell Potemkin to stop ****** Anji Moto
If we only aimed for the casual market, we would put items on high at tournaments.
We do not care for them.
Lets stay int he competitive realm yah?
If we only aimed for the hardcore market, we would all follow BBR's ruleset.
No no no.
We would follow the EC ruleset.
There needs to be balance in what rules are made and what they do most of the rules are set to the mindset of "Win by doing what is necessary to win". People are SERIOUSLY taking this to the mind, the heart, and the genitalia.
This is the mantra of competitive sport.
Tell football players to stop using good tactics cause it isn't balanced.
To give weak teams a chance.
And why is it always either the BBR's fault or the community's fault. It everyone's fault that we let it become this way.
No no, i generally think its the communities fault actually.
Too quick to get angry at a proposed ruleset, and too ignorant to recognize bad rules.