Budget Player Cadet_
Smash Hero
#4. #9 to an extent.Lol braxton... you just committed the worst of all internet arguing techniques
http://cdn-www.cracked.com/articleimages/ob//internet_graphic1.jpg
time to leave the computer for a while
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
#4. #9 to an extent.Lol braxton... you just committed the worst of all internet arguing techniques
http://cdn-www.cracked.com/articleimages/ob//internet_graphic1.jpg
time to leave the computer for a while
All right, allow me to change my point.raziek, just because you are ******** and don't know what the definition of random is does not mean that random **** doesn't happen on these stupid stages.
At BPC, I did not grab the apple it just randomly blew up when I was on the platform
I have a bunch of videos on my friends Wii where stupid random things have happened to me. Random lava spouts hitting me while I try to recover on Norfair. Apple bombs(which are also random) blowing up in my face and costing me the match on Green greens. Me some how stage spiking my friend on the blocks on rainbow cruise. Are you guys sure you tested these stupid stages?
Random lava spouts hitting me while I try to recover on Norfair.
Random lava spouts hitting me
Random lava spouts
Only scrubs think Norfair is random lol, it's all on timers. There's ranges where events can occur, but you can't call it "random." I t doesn't matter that you hate the stage, learn it and man up. Anyone who gets hit by Norfair hazards outside of being ouplayed by their opponent shouldn't be playing Brawl anyway.Random
tell me what I have not answered? I answered everything that you postedAll right, allow me to change my point.
When the tree shakes down apples, you are not safe if you are within the blast radius of an apple's explosion and should act as if the apples ALWAYS explode.
EDIT: Actually, you know what, **** it, you're still using your super tunnel vision to ignore virtually every argument brought against you. Arguing with you has virtually no point because everything that you can't counter, you ignore. Should I assume that the rest of my points are all completely correct? If so, why are you even still arguing?
I got happy.So what's up guys, 90% of you probably don't care, but Nova Scotia has decided to ban MK. Immediately, we no longer have to deal with 90% of these ******** problems and the arguments surrounding them.
Also, Jebus, just because you're ******** and can't play a stage correctly doesn't mean it's bad.
And then I got sad again.Anyone who gets hit by Norfair hazards outside of being ouplayed by their opponent shouldn't be playing Brawl anyway.
*glares at 99% of the community*
Oh boy. You really, REALLY had to do this, didn't you.tell me what I have not answered? I answered everything that you posted
You never even tried to respond to this. You responded to one of the examples where I crushed your logic, IIRC, which in turn got completely destroyed and/or is an age-old cookie-cutter argument that has been countered god knows how often.YES. YES WE ARE. YOUR REASONING IS ALL INCREDIBLY FAULTY, NONE OF THE THINGS YOU MENTION ARE BANWORTHY, AND ALL YOU HAVE PROVEN IS THAT YOU ARE BAD AT DEALING WITH STAGES AND THAT YOU NEED TO EXPAND YOUR KNOWLEDGE OF SMASH.
You reply to THIS post with this:You know what's funny? We (the BBR and those of us who advocate a liberal stagelist) did just that. We went to wifi, we went to casual games, and we tested these stages out. We found the typically broken tactics, and we found ways to beat them.
Also, you have it backwards. We never have to prove that a stage is legit. Or at least, we should never have to. It's in the game, therefore it requires strenuous (and constantly accurate; if we think that something makes a stage broken but it is found to be a beatable strategy and no longer overcentralizing, then it is no longer reason to ban the stage) proof to be removed from the game. But that's not to say you guys can't get this proof outside of a tournament setting.
The problem? You haven't. In fact, we've worked backwards. We did what you wouldn't (should've) and tested these stages in high-level "casual" play. And we found nothing wrong with them, or at least not enough to warrant a ban. Like the common belief that you can circle camp on Distant Planet-proven wrong. Or the belief that PTAD is random. PROVEN WRONG. Or the belief that you can CG almost the whole cast up YI(M)'s right side with DDD-PROVEN WRONG! The claim that walkoff camping on Onett is broken-I'm working on this one, but it will soon be proven wrong, I'm telling you.
And then you bring up bull**** like this? Get out of here. Also, here's a basic issue with your claim. It's not "go to a tournament and waste 10 bucks", it's "go to a tournament, find the error, and automatically win the tournament because we were wrong". If there's a tactic that breaks the stage, why aren't you using it? It's like noticing that a tournament hasn't banned MK's planking, and then saying that you'd go there and waste 10 bucks. No, you'd go there and win the tournament pot easily because you'd abuse the planking, you scrubby idiot!
Which not only doesn't counter the central point in the post, but also counters your own ****ing argument. Now this pisses me off. It really does. I spend time on the post and go through the trouble of writing it up nicely so that even the most ******** person could understand it, given that they can read, but you use your super tunnel vision and do basically the same thing as ignoring it completely. Jebus, at this point you either wise up, or me (and everyone else) puts you on block. You're an idiot who has no idea what he is talking about (like many in this thread), and you haven't posted an educated thought yet.your the idiot that thinks that if you find one broken thing on a stage, you are automatically going to win the set. It takes at lest two out of three wins to win a set last time I checked.
Did you know that there's a balloon on Smashville that appears completely randomly? Let's ban Smashville. Did you know that tripping is random? Let's ban dashing. Did you know that YI is RANDOM?and who gives a **** if they run on timers. As long as you don't know where they are coming from they are RANDOM.
I answered it with this.I have a bunch of videos on my friends Wii where stupid random things have happened to me. Random lava spouts hitting me while I try to recover on Norfair. Apple bombs(which are also random) blowing up in my face and costing me the match on Green greens. Me some how stage spiking my friend on the blocks on rainbow cruise. Are you guys sure you tested these stupid stages?
I responded to it in reasonable detail. Again, an effect that is barely random at all hit you while you were in a terrible position. There is nothing wrong with this; it's akin to Delfino rising just as you start a warlock punch and you dying-you put yourself/let yourself be put in a horrible position (80+ frames of lag) and a semi-random event that you should have been prepared for nailed you . If your opponent had not forced you into this terrible position, you would have been able to dodge the lava spout easily (hell, depending on the situation, it should've been easy anyways! Depending on which character you were using, you almost certainly could've recovered despite the lava, or used the lava to help you get back onstage). It's up to you to know when the spouts are coming, when the lava rises from the bottom, when the walls come, ETC.I answered it with this.
You got gimped by the lava? My PK Thunder hit the balloon and I fell to my ****ing death. Ban Smashville nao plz because I have no idea how to play the stage and am unwilling to adapt to a random event that is either obscenely minor or that I can predict down to the second it appears.and lets compare a random harmless balloon to a ****ing stream of lava.
OH WELL. THIS IS BRAWL. LIVE WITH IT OR GO PLAY A BETTER COMPETITIVE GAME. Again:And it should be the players choice if they want to trip since it only effects them not the opponent
That doesn't sound random.Me some how stage spiking my friend on the blocks on rainbow cruise.
And you're positive that there was no way for you to get to a ledge in time while recovering?Random lava spouts hitting me while I try to recover on Norfair.
Nah, I'm just too lazy to amend that post. I don't play chess and shouldn't pretend to know much about it lol.BPC do you play Chess? Cause the first part about that was wrong actually. Being a pawn down entirely depends on the circumstances. For example, there are some gambits that forgo a pawn for faster development, or variations that give a pawn up for some other advantages. Poisoned Pawn variation for example lets Black take on b2, while giving White a few free moves and displacing the Black Queen.
Grandmaster Level chess is mostly draws, a lot of times even when someone is down by a pawn because their position is holdable endgame. Just saying.
We not only don't have the tools to remove it, but removing it as far as possible would gut the game, and what I'm saying is not so much "it's designer intent for smash to be random", and more "predictable randomness is as much a part of smash as aircamping, zoning, boxing, whatever".Now about random; I don't think you can look at it as yes or no. It's not a good idea to have it completely allowed or removed. However with the tools to remove it, why have it? It's not a question of what the developers intend, because even if we always knew what they intended we as a community don't have to accept it. They "probably" intended for people to fight with their characters, yet I run away from people and time them out. They "probably" didn't intend to give MK the ability to IDC or perfect plank, yet we don't say "Oh well we have to accept it because the developers might have wanted this". We look at each issue and aspect NOT through the eyes of "Did they want this to happen?" but through the eyes of "Do we want this to happen?"
This. Technically the YI point was not mine, but yeah. ****.That doesn't sound random.
And you're positive that there was no way for you to get to a ledge in time while recovering?
And you didn't even respond to what he said about Yoshi's Island. I know it can completely randomly **** Ness's recovery.
Why did you COMPLETELY avoid his point about Yoshi's Island?
I mean I don't want to be a ****, and don't want to seem biased, but, just from an objective point of view looking at this debate, it looks like you just did EXACTLY what he accused you of doing in that very same post, tunnel visioning part of his post and disregarding the rest of it.
I don't know what the hell your taking about. you do the same thing to me. Either that or wait until someone changes the subject or posts something first. we as a community, should also try to limit the amount of random stuff that happens in the game. You cannot compare one thing that can happen to two characters in the game randomly to something that can randomly kill every character in the entire cast.I responded to it in reasonable detail. Again, an effect that is barely random at all hit you while you were in a terrible position. There is nothing wrong with this; it's akin to Delfino rising just as you start a warlock punch and you dying-you put yourself/let yourself be put in a horrible position (80+ frames of lag) and a semi-random event that you should have been prepared for nailed you . If your opponent had not forced you into this terrible position, you would have been able to dodge the lava spout easily (hell, depending on the situation, it should've been easy anyways! Depending on which character you were using, you almost certainly could've recovered despite the lava, or used the lava to help you get back onstage). It's up to you to know when the spouts are coming, when the lava rises from the bottom, when the walls come, ETC.
If you want to take up the arguments more specifically, the stage discussion forum has been over it about a thousand times.
You got gimped by the lava? My PK Thunder hit the balloon and I fell to my ****ing death. Ban Smashville nao plz because I have no idea how to play the stage and am unwilling to adapt to a random event that is either obscenely minor or that I can predict down to the second it appears.
OH WELL. THIS IS BRAWL. LIVE WITH IT OR GO PLAY A BETTER COMPETITIVE GAME. Again:
http://www.smashboards.com/showpost.php?p=10833082&postcount=133 <- Smash is inherently random
http://www.smashboards.com/showpost.php?p=10835421&postcount=3 <- Against the assumption that randomness is bad and should be avoided
And look, you're doing it again. I tell you you did it on two posts, the latter of which was far more serious, and you reply to which one? The first one. With faulty commentary, I might add.
http://en.wikipedia.org/wiki/Tu_quoqueI don't know what the hell your taking about. you do the same thing to me.
So we should get rid of Yoshi's Island, right?we as a community, should also try to limit the amount of random stuff that happens in the game.
I could add more points about how the hitlag difference due to hitting the balloon could **** over every character randomly; because the balloon appears at random times and in random places. But I won't.You cannot compare one thing that can happen to two characters in the game randomly to something that can randomly kill every character in the entire cast.
Okay.I don't know what the hell your taking about. you do the same thing to me. Either that or wait until someone changes the subject or posts something first. we as a community, should also try to limit the amount of random stuff that happens in the game. You cannot compare one thing that can happen to two characters in the game randomly to something that can randomly kill every character in the entire cast.
Wait what? First of all, "regular"? Second of all, WTF are you talking about? What's wrong with the layout?Most people don't want to remove it as far as possible, accepting the randomness of the balloon or transformations or the YI Ghost. It's when the random turns into something nasty that people don't want to accept it just because some of the lesser ones are ok. Most of the time, the random aspect is one of the lesser undesirable qualities of a stage. Norfair for example yes it has Lava, but the bigger problem is how the layout negatively affects regular gameplay.
Obv; the issue with GG never was the randomness. Was it? God this community is ********...Green Greens yes falling blocks suck, but you know what really sucks? The multi edges making planking and scrooging stronger.
http://www.smashboards.com/showthread.php?p=10782522#post10782522Predictable randomness would make it, non-random lol.![]()
Stop saying it's random, or I will find you, drug you, drag you into the forest, bludgeon you with heavy clubs and leave you bleeding in the moonlight for the wolves to finish off your battered carcass.I don't know what the hell your taking about. you do the same thing to me. Either that or wait until someone changes the subject or posts something first. we as a community, should also try to limit the amount of random stuff that happens in the game. You cannot compare one thing that can happen to two characters in the game randomly to something that can randomly kill every character in the entire cast.
omfg I can see why BPC has been getting mad >_>Show me a video were a character other than ness and lucas got screwed over by a balloon. If I can't match it with a video in which someone gets skrewed by norfair's lava then I will leave this website and never come back.
Me said:I could add more points about how the hitlag difference due to hitting the balloon could **** over every character randomly; because the balloon appears at random times and in random places. But I won't.
I'll just recommend that we ban Yoshi's Island using your logic.
1. Extreme tunnel vision AGAIN; you're ignoring every point against you except for the one on the side that you think that you can counter, that was made obsolete by a much stronger argument and that you don't even understand the basis of in the first place!Show me a video were a character other than ness and lucas got screwed over by a balloon. If I can't match it with a video in which someone gets skrewed by norfair's lava then I will leave this website and never come back.
I was talking to BPC. also if you don't wan't me to keep focusing on that stupid things you post, then don't post stupid things.omfg I can see why BPC has been getting mad >_>
I'll just quote myself, and try and let you figure it out, I'll use bolded text to help.
Wait what? First of all, "regular"? Second of all, WTF are you talking about? What's wrong with the layout?
Obv; the issue with GG never was the randomness. Was it? God this community is ********...
http://www.smashboards.com/showthread.php?p=10782522#post10782522
Not really... Like, Raziek can tell you (after the random first flip) how the rest of the flips on Frigate are going to turn out, with a 90% accuracy margin, but it's still random. I can tell you with 99% accuracy (given a minute or two to figure out the pattern) when the lava plumes are coming from behind on Norfair, but I can't tell you exactly where-the best I can do is put myself in a good position to avoid them, which leads to me (get this, this is a big deal!) never getting hit by them unless my opponent pressures/hits me into it.
Oh I see.I was talking to BPC.
Okay now you're just getting pathetic.I was talking to BPC.
<image by kitamerby showing why MK's planking is not broken on norfair, making it one of the only stages in the game where it isn't>Regular as in it strongly favors aerial and planking characters because the stage has many gaps where you have to jump or go airborne to travel, hence the people who can move around the stage the fastest/safest can abuse this to timeout the other guy. Even with "regular" timeouts, Norfair goes past that and exemplifies this kind of gameplay. One example is MK. He can not only plank
I find this part hard to swallow for some reason...but he can abuse Tornado to cross the entire stage with little chance of you punishing him
I'll take your word on this.he can glide under the entire stage and have many different edges to pick from while also retaining the ability to shark, reverse shuttle loop, Tornado back, etc. It's not as bad as stages like Hyrule, but those strategies do grow in strength to pretty bad levels.
This? Not so much. I've heard horror stories about sonic spinshotting around the top, Falco phantasm->ledgecancelling->ledgegrabbing all over the place... First of all, that seems pretty **** punishable, second of all even if it is "broken" (as in, remotely legit), the stage regularly prevents the stalling strategies by limiting the available space.Many characters can run laps around the rest of the cast, and it boils down into whoever overall runs the best and who can stop the running the best.
See above. Yes, I know that those 4 chars are awesome on the stage. But not THAT awesome.Aside from MK being the clear victor, you have a nasty trifecta of Wario, G&W, and Pika running around making hell for anyone else. Give one of those the lead, and I guarantee against 90% of the cast they basically auto win.
Rgh. I really, REALLY doubt this works. Do you have any proof? Videos? Like, where people aren't being massive idiots while playing? Is this just theorycraft or do you do this in high level play?Marth, Snake, Lucario, Peach, DK, no one realistically would be able to keep up. Falco would do alright, but he would be LOLLLL against planking. Even with champs that don't plank or run too well, the best strat on Norfair is to get the lead and play keep away, and Norfair definitely makes this a bit too easy on the running part.
Whoops how did this show up here without me noticing it?It may be hard to picture that, not many matches have that occur. But no doubt, the problem is there. I'll start getting in matches with someone super gay like Lee or Gnes to show the community some of this.
I see you made an edit, so I'm going to respond to that edit in a new post, to MAKE SURE that you see this post and respond to it.I was talking to BPC. also if you don't wan't me to keep focusing on that stupid things you post, then don't post stupid things.
It's not "focusing on the stupid things". It's "focusing on a side tangent of my argument and ignoring the main core points". What you seem to be missing is that by focusing on the stupid stuff, you are not defusing my arguments. You are not proving that I'm wrong. You are merely showing that one tiny part of that argument is false. Like showing that a graph of climate data from the 50s helping to point to the curve in a global warming study. IT DOESN'T MATTER IF THAT'S WRONG. THE REST OF THE INFORMATION/DATA/ARGUMENTS IS MORE THAN ENOUGH TO SHOW THAT YOU ARE WRONG.I was talking to BPC. also if you don't wan't me to keep focusing on that stupid things you post, then don't post stupid things.
Trolling is an art.Lol braxton... you just committed the worst of all internet arguing techniques
http://cdn-www.cracked.com/articleimages/ob//internet_graphic1.jpg
time to leave the computer for a while
Fun doesn't really matter. If you were able to run away the whole matchup, was it a broken tactic?Well, Razer for a long time would not MM me if I picked stages like Brinstar or Norfair because I could just run away lol. Bad things happen on the stage. I've picked this stage a few times when it was legal, and every single match that occurred has been quite gay either for the other guy or for both of us. G&W dittos for example, let's not go there about how awful gameplay turns when stuff like that goes down. When Norfair was widespread legal in Texas, there was a lot of gayness to spread.
Really? If he drops down to a lower ledge you mean? I really would like to test against this. If you're dropping down to a lower ledge, there's only so far you can go, and while I can imagine that, regular planking and regrabbing the ledge you were on/above does not seem safe, or at least not broken. Think about it. MK may have a ton of invincibility, but in order to minimize his time vulnerable, he has to uair. Uair is definitely assaultable from below. If he fairs, bairs, or Dairs, he becomes even more vulnerable.The pic is one with MK hanging from the top edge, and Ganondorf close by on the second tier platform right?
Actually the pic proves nothing, and I explained why awhile back. Even though the lower platforms let you reach out to the planker, it doesn't solve the problem of the planker still being invincible when he lets go of the edge. Meaning he can drop down and actually use an aerial that covers the edge, while preventing you from counter attacking, as he falls.
This is accurate though...MK in particular doesn't care because he can drop down and use Down B, retain invincibility, and you have to guess where he is gonna go with it. Onstage, to a lower edge, back to the same edge, better guess right. You also have the option of dropping down and away and airdodging/waiting for the person to chase you while still being safe.
I don't know what to say about this other than "LAVA!".In reality, planking is no less safe on Norfair than it is on regular stages for those characters. In fact, because there are multiple edges, it gives them a larger margin of error. Having the platforms sharkable also contributes to their options and safety, not for the defending character. Yes, it is a bit easier to get to the side of them, the problem is that the "hole" when they are vulnerable from the side occurs when they drop down further. If you grabbed the top edge, and the bottom platform extended that far, then yes actually planking would be weaker because you would be in a position where they were weak once they dropped down. But the second tier platforms are just too close to the edge to be a problem.
IMO, yes it's a broken tactic on the stage. Not to the degree of Hyrule/75M, but pretty bad.Fun doesn't really matter. If you were able to run away the whole matchup, was it a broken tactic?
Really? If he drops down to a lower ledge you mean? I really would like to test against this. If you're dropping down to a lower ledge, there's only so far you can go, and while I can imagine that, regular planking and regrabbing the ledge you were on/above does not seem safe, or at least not broken. Think about it. MK may have a ton of invincibility, but in order to minimize his time vulnerable, he has to uair. Uair is definitely assaultable from below. If he fairs, bairs, or Dairs, he becomes even more vulnerable.
I need to test this personally, but I'm not convinced that it works.
This is accurate though...
I don't know what to say about this other than "LAVA!".![]()
I definitely get that it would be ridiculously strong, but if he has to grab a ledge at some point, wouldn't he go over the LGL?MK can drop off from any point of the stage, go under, and come out the other side OR the same side with a plethora of options. Imagine another SV platform that extended out even farther that ALSO has an edge. That's so strong for MK.