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Official "Ask Cort Stuff... about Stuff" Thread

kirbstir

Smash Lord
Joined
Oct 11, 2004
Messages
1,743
If you want to turn around fast, crouch cancel your dash, then pivot into shield which you're then free to cancel into wd/jump

Note that I don't actually know if this is the fastest method, I just thought it was a cool idea

On the subject of uptilt, it's a nice attack to poke-check people above you for its surprising range and relative quickness for the attack to come out. I generally only try it on sheik, space animals, and falcon
 

MacD

Banned via Administration
Joined
Jun 28, 2007
Messages
6,891
Location
probably on a platform
Thank's for all that guys, even though my questions were I guess a little silly.

About the platform cancelling, I meant when platform cancelling an arial or fox/falco's illusion etc, what's the lag? It was kind of just a question in general because it seems to be about as fast as float cancelling. Idk why I even care, my brain just wants to know.

Here's a more specific up-b question. When under and marth and you know he's going to dtilt, if i sweat spot the up will I get hit by the dtilt (or any other move he might try)?

Time to practice SDI on that some more , and I totally forgot out when he's comboing with uair. :(

I do the same thing with fair when edge guarding. It always seemed like a safer bet to me in relation to knockback and spacing.
 

Kouryuu

Smash Champion
Joined
Aug 15, 2008
Messages
2,017
4. If you start right next to you opponent, like on FD or in teams, what do you like to do assuming you have no idea what the opponent is going to do? If it's the 2nd or 3rd match I have a feel of what they might do. I'll either float away because it seems to work, or go for the attack. Just wondering what would be the smartest thing to do.
A little trick I occasionally use in teams (only in teams):

Right when the match starts, I always light shield and stay in my shield for about a second or so just to analyze what is going on, and then I react. I usually do this on stages where I spawn on a platform at the beginning of the match. I hope that somewhat helps your question.
 

forward

Smash Champion
Joined
Nov 18, 2004
Messages
2,376
Location
Tucson Arizona
I've been working with something that has been giving me good results. In the case where I land a move that makes the opponent tech, I will go for an instant float fair on the spot where they tech. I've worked it out for several variations, allow me to explain.

Fair on tech spot variations:

1. They tech away- In this case, you want to FC as soon as you can react, then dash in. I believe at this point the opponent has time to block, so a dash attack is not a guaranteed hit, unless you were almost inside of them when they tech. However, you have an advantage that a dash attack will beat any attack that they attempt. They might also shield. You can grab, but I don't like this, because they can attack from their shield and hit you while you are still running, or they might grab if they react to your non-dash attack. In this case I go for instant float nair and try to land it from maximum distance, which leads to other shield pressure. If they tech away and their back is to the ledge, it is ok to dash attack to push them onto the ledge. Time the dash attack so that it hits with the last possible frames, this way it is harder for them to ledge hop onto the stage and hit you.

2. They tech in place- Depending on how close you are when you fair, there are several ways this can go. I should note that even if you are not close enough to land the fair, let the actual hit come out. The reason is that even if they tech in place and attack, there are almost no attacks they could do to hit you (I have not run into any attacks that make me not go for this strat), since you began your fair early. If they block it it is an easy set up for a grab because of the shield stun. If they dash away from your fair they will most likely dash back in for a grab, so here I like to f-tilt or dash attack. Depending on stage position they will react differently after dashing away. If they are cornered they are most likely to try and double jump around you, so either full jump nair or pull out a turnip and wait for them to land to continue your advantage. If they have a lot of stage behind them then they will probably run to the corner and play it safe. At this point I would dash away, if they keep dashing away I will pull a turnip and re-approach. If they dash in after I dash away I will float and prepare to hit them with a bair.

3. They miss the tech- If you are close enough you hit them, GG. If not then drop fair and dash attack, you should have enough time to land the close hit which pops them up. Nair, grab, ftilt, fair, uair, do whatever you like right here. Please do something good though :)

4. They tech behind- This is my least favorite scenario. I think it is because of the forward momentum and time that it takes to turn around that Peach seems to be at either a disadvantage here or neutral. If you were far away when they tech, however, they will be close to you, and at this point you can hit them. You can set that up easiest when the tech spot is near the ledge. Just space your fair so that you hit with the crown, if they tech behind you they are close enough to hit, they tech in place or miss they will be hit, they tech away they will not go far enough to escape a dash attack. In most cases though, when you are close to the tech spot, you will have to play semi-defensive. I usually start by dropping the fair, then instant float again and bair to cover their immediate offensive options. Cortling your way to safety and re approach.

So that's my plan with fairing tech spots. I am still working on this strategy however, and I think that depending on the range there are better options. So far, the fair works best so that you hit their tech spot with your hand, just a little bit inside of maximum distance, or if they are any farther. If they are closer, I think going for instant float uair is actually a better choice, since it has better combo potential.

Comments welcomed.
 

Shakugan

Smash Journeyman
Joined
Aug 20, 2007
Messages
455
Location
Vineland,New Jersey
If they do tech away and your running at them couldnt you CC the dash and do a downsmash? but i like the FC nair thing better cuz you have pressure.

I will read more when im not sleepy and ask more questions and what not.


Shakugan, maybe im a lion
 

aquteen

Smash Ace
Joined
Feb 20, 2008
Messages
668
Location
middle of ohi0
Cort: I know you say one of the best ways to deal with falco is to learn to powershield his lasers, but I'm not very good at it. Is there anything you would suggest I do to learn to powershield better?
 

JFox

Smash Hero
Joined
Oct 25, 2005
Messages
5,310
Location
Under a dark swarm
Finger practice
Worst advice ever? LOL

I watch my opponent's short hop, this seems to help me with the timing. There isn't really an exact time at which you press R, all I know is that somehow watching the Falco do the short hop gives helps me to powershield really accurately. Unfortunately, if the opponent tricks me and does an empty SH, I end up not powershielding anything at all, but I wouldnt worry too much about that since most people aren't gonna try stuff like that.

Anyways, that was sorta long winded but just watch your opponent, and just get a buddy and practice.
 

DtJ Jungle

Check out my character in #GranblueFantasy
BRoomer
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OK so is corting/cortling/doing the cort just like fc aerial then dj into another aerial?
 

Morrigan

/!\<br>\¡/
Joined
Mar 10, 2006
Messages
18,681
Worst advice ever? LOL

I watch my opponent's short hop, this seems to help me with the timing. There isn't really an exact time at which you press R, all I know is that somehow watching the Falco do the short hop gives helps me to powershield really accurately. Unfortunately, if the opponent tricks me and does an empty SH, I end up not powershielding anything at all, but I wouldnt worry too much about that since most people aren't gonna try stuff like that.

Anyways, that was sorta long winded but just watch your opponent, and just get a buddy and practice.
Which sums up to finger practice...by finger practice I mean eye-muscle coordination.
 

JFox

Smash Hero
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Under a dark swarm
Which sums up to finger practice...by finger practice I mean eye-muscle coordination.
A) That isn't what finger practice means at all.

B) Unless people know what you are referring to when you say things, they couldn't possibly interpret those two words. And if they did already know what you were referring to, they wouldn't be asking in the first place.


Either give some well thought out advice or don't waste people's time with posts like that.
 

Morrigan

/!\<br>\¡/
Joined
Mar 10, 2006
Messages
18,681
A) That isn't what finger practice means at all.

B) Unless people know what you are referring to when you say things, they couldn't possibly interpret those two words. And if they did already know what you were referring to, they wouldn't be asking in the first place.


Either give some well thought out advice or don't waste people's time with posts like that.
Okay, then. I'm sorry I wasted your precious time :) I'm pretty sure time here is well spent anyway.
 

DtJ Jungle

Check out my character in #GranblueFantasy
BRoomer
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K so I'm a Peach nub to the extreme

What are some basic ways to approach (assuming I am technically sound with Peach, I can do everything except Corting/Cortling, only because I haven't tried)
 

Cia

das kwl
Joined
Feb 18, 2007
Messages
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Top of the Tier List
LOL. Mr. Cort.. HAHAHA

and one thing i want to point out 'Cortling' isn't some ground breaking advanced tech. and against most characters, it isn't even good. it's just nice way to throw off your pattern and keep your opponent guessing (and it's nice for sandbagging)
 

KILLA.FOR.CASH.

Smash Champion
Joined
Apr 2, 2006
Messages
2,916
Location
Fullerton, Socal
peach players are hustlers.

like pinkshinobi on the west coast, that ***** enters tournaments as different names and money matches people that dont know who he is

its too funny
 

victra♥

crystal skies
Joined
Jan 20, 2007
Messages
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Edmonton
Slippi.gg
victra#0
This thread is fantastic, and the OP was very useful and organized. It really helped. Props Cort.

peach players are hustlers.

like pinkshinobi on the west coast, that ***** enters tournaments as different names and money matches people that dont know who he is

its too funny
I lol'd.
 

Cia

das kwl
Joined
Feb 18, 2007
Messages
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Top of the Tier List
nothing's more ridiculous than Soulja boi. he's like.. the shame of african americans.

at the very least, Diva is catchy and it makes the girls in any club go CRAZY.


:colorful:
 

Cytos

Smash Rookie
Joined
May 18, 2009
Messages
6
Is there anyways to stop falco's pillaring? I have though up B out of shield but am not sure if It would be good enough. Thanks.
 

JFox

Smash Hero
Joined
Oct 25, 2005
Messages
5,310
Location
Under a dark swarm
Up b oos, learn to grab directly after the shine, nair oos, roll, smash DI the dair and grab when he misses u with the shine (low percent), learn to powershield dsmash the dair....

all of those are really hard besides rolling, so go with that.
 

Kouryuu

Smash Champion
Joined
Aug 15, 2008
Messages
2,017
UpB/Nair out of shield the moment the Falco shines you. The timing is a bit tricky but you're better off learning it.

But in general, try not to let them L-cancel into your shield.
 
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