KirbyKaze
Smash Legend
I started adding Cortling to my game and it's working out amazingly! Thank you Cort for making Peach good again!
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LOLOLNothing cultish like Isai's, but yes, I think many smashers admire you. Especially Peach players...haha.
huhh?? what's the hell's that??I started adding Cortling to my game and it's working out amazingly! Thank you Cort for making Peach good again!
I do fine against JMan's campy *** Fox. You skip steps in Cortling and just full jump nair in front of him randomly and hope he jumps into it.im sry but ''corting'' doesnt really work that well because all fox needs to do is start to spam lasers and your just going to take damage and die faster. That wont work vs Jman cuz he likes to shoot lasers
Thats just how i feel.
Shakugan, maybe im a lion
Falcon is a Cleffa.^ just fox dude. Marth Blows.
Falcon is a pain in the *** too.
WOW, LOLOLOLFalcon is a Cleffa.
When he's ahead he's just so gay.
Yes, I hate how slow Peach is in the air with her general movement outside of float canceling.
now that's just meanWell since this is a Peach thread, you're doing everything right (losing)
Ok, so corting is standard aerial spacing but of course it's only standard cuz cort made it soBut I donno, I've usually always strayed away from the more-than-unnecessary technical aspects of the game.
Just try floating above ice block level and using a lot of dair/fair/nair/bair to dsmash. There is nothing popo can do if nana gets hit by the dsmash, which she probably will, the only thing popo can do is wait for the dsmash and punish you with grab, which is hard to time.Why is IC one of my worst peach etc
It's not even slightly technical, lolOk, so corting is standard aerial spacing but of course it's only standard cuz cort made it so
mhmmmI agree on that quote. I've tried to use dash away, instant djc d smash as the opponent approaches with a running shuffle, but it's much easier to just instant float and bair after I dash away.
This is a part of a PM I sent to DoH a really long time ago.Why is IC one of my worst peach match ups? There is something about that match that I don't get.
I'd say vidjo dropping is useful in extremely situational situations.. maybe. >_>Is vidjo dropping useful?
I like how up tilt looks, and it's a unique move. Is it useful? Even in rare situations? I want to believe it's a useful move in rare situations the way that falcon kick is useful in rare situations.
I'm really into catching turnips after I hit someone, or their sheild, with one. Would it be better to take a more immediate opening after a turnip, such as a dash attack, grab, or nair as opposed to re grabing? Or are both options useful?
I'm very interested in this...finally someone who doesn't suck (like myself) and is actually interested in the more technical aspects of peach.Ok, so corting is standard aerial spacing but of course it's only standard cuz cort made it so
I agree on that quote. I've tried to use dash away, instant djc d smash as the opponent approaches with a running shuffle, but it's much easier to just instant float and bair after I dash away.
Why is IC one of my worst peach match ups? There is something about that match that I don't get.
Is vidjo dropping useful?
I like how up tilt looks, and it's a unique move. Is it useful? Even in rare situations? I want to believe it's a useful move in rare situations the way that falcon kick is useful in rare situations.
I'm really into catching turnips after I hit someone, or their sheild, with one. Would it be better to take a more immediate opening after a turnip, such as a dash attack, grab, or nair as opposed to re grabing? Or are both options useful?
Run towards the edge, CC your dash, and then quick turn around. If you have the luxury to shield roll, then go ahead.1. When I hit someone across the stage and then run across the stage, to turn around to grab the ledge or bair, I just turn around so I'm stuck with that lag. I noticed some people shielding and rolling to turn around, and that seemed like the most efficient way to do it, is it? Also, if I have a turnip in hand then throwing it to turn around is a no duh, but is it efficient to pull a turnip after I hit them and using it to turn around?
It helps you recover safely without exposing you to any hits from above by edgeguarders. It's an obvious necessity.2. How often do peaches try and sweat spot with up-b and what might benefits be? I can't say I've seen it in any videos and I've never been able to do it/ I never think to practice when I'm alone.
SDI is your best option. You have more options coming down after you SDI then after you air dodge obviously.3. Jumping and air dodging out of foxes uthrow uair. I rarely see anyone do it and it seems like this is one of the safer options most of the time. When I'm playing zhu's fox, I can't say I remember him punshing me for it that well, and other foxes have tried to upsmash but they mis-space and get punished. Is this the best option or is SDI the uair smarter, or is there an even better option?
Running -> rolling into the ledge would probably be fastest. Depending on the character and where they are pulling a turnip wouldn't be bad either, especially if you end up using it to edge guard them. This question is EXTREMELY situational D:I have lots of questions so bare with me.
1. When I hit someone across the stage and then run across the stage, to turn around to grab the ledge or bair, I just turn around so I'm stuck with that lag. I noticed some people shielding and rolling to turn around, and that seemed like the most efficient way to do it, is it? Also, if I have a turnip in hand then throwing it to turn around is a no duh, but is it efficient to pull a turnip after I hit them and using it to turn around?
This is also very situational. Against what character? How are you being edge guarded? If you think they're gonna try and edge hog you you need to up b prematurely and hit them with up b. You need to be more specific otherwise. Sweet spotting Peach's up b has never really been too big of an issue unless you completely mess up and have her hand way above the ledge, which is just about the only way people can edge guard it. Her up b has a lot of priority so generally you don't need to be perfectly sweet spotting it.2. How often do peaches try and sweat spot with up-b and what might benefits be? I can't say I've seen it in any videos and I've never been able to do it/ I never think to practice when I'm alone.
If you're jumping and air dodging out of Fox's uthrow -> uair then the Fox is doing it wrong. SDIing is much safer obviously when the Fox is actually comboing the uair. Smart Fox's will just uthrow -> bair and uair for kills.3. Jumping and air dodging out of foxes uthrow uair. I rarely see anyone do it and it seems like this is one of the safer options most of the time. When I'm playing zhu's fox, I can't say I remember him punshing me for it that well, and other foxes have tried to upsmash but they mis-space and get punished. Is this the best option or is SDI the uair smarter, or is there an even better option?
This is a really silly question. I'm not gonna tell your brain how to play in every possible little situation. Do something smart, don't get hit, etc.4. If you start right next to you opponent, like on FD or in teams, what do you like to do assuming you have no idea what the opponent is going to do? If it's the 2nd or 3rd match I have a feel of what they might do. I'll either float away because it seems to work, or go for the attack. Just wondering what would be the smartest thing to do.
I don't know what you mean by platform canceling in this situation.EDIT: I lied, I remember two more things. Is platform cancelling just as fast as float cancelling? I did this weird combo where I platform cancelled then fc'd and arieal. I couldn't tell but they seemed to be the same. And is 115 when nair start's to have more knockback then fair, or is it different for different characters?