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If Eggman was in Smash, you think we would've seen this poster any sooner in his presentation?
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Masahiro Sakurai on the future of Smash: ‘I’ve been doing too much of the work myself’
The series creator on his newfound free time and where the franchise goes from here
Super Smash Bros. Ultimate is finally complete. After launching in 2018 with a roster that included every single character from the series’ long history, it has since been steadily updated with new fighters, culminating in the addition of Sora from Kingdom Hearts in October. The game’s last major update came on December 1st.
Three years and countless charming video presentations later, series creator Masahiro Sakurai — an infamous workaholic — seems to finally be taking it easy. “I have more free time now than I’ve probably ever had since I started working in game development,” he tells The Verge over email. That career has been tightly intertwined with Smash, a series he has not only led but also been a key developer on for more than two decades. “I have no regrets because Super Smash Bros. is like none other,” he says of his time working on the series.
With development on Ultimate wrapping up, there’s been much discussion on the future of the franchise — and particularly whether Sakurai would still be involved. I had the chance to ask the director a few questions over email, and we talked about working on new fighters, taking time off, and where Smash Bros. goes from here.
When the game was first announced at E3 2018, you told me how daunting the prospect of creating such a large roster was. How did the post-launch development, and adding all of these new fighters, compare to that initial development process?
You may have already noticed, but DLC fighters tend to be more uniquely made compared to standard fighters on the roster. Some sort of new in-game system is implemented, their Final Smash is accompanied by a visual sequence, they have a relatively elaborate stage setup and guests, and their battle tactics and in-game systems clearly set them apart from other existing fighters.
Fans are paying extra for these additional characters, so we tell ourselves that we need to strive and do our best to deliver content that is more than worthy. Given that, adding one piece of DLC fighter and their accompanying stages, music, and other content proved to be a greater challenge than adding one piece of content in the base game.
Now that it’s finished, how does the final product compare to what you originally envisioned for the game? Are there elements you are particularly proud of?
We envision the finished product and aim for that as we work on the game, so where we landed is certainly not too far from that initial vision. Even so, I feel that there are still some shortcomings, which I took as lessons learned. I have a feeling the notion of “being proud of” differs between Japanese and English, but I do not wish to boast about what we have accomplished with this project.
After working on it for so long, was it hard to finally step away from the game? What was it like when you realized work was complete?
I knew that as long as we continued to work diligently, it would come to an end one day. This was a large-scale project that spanned many years, but even for a project like this, we still apply the same amount of effort to each step as with any other project.
Have you managed to take any time off since Sora launched? What does a break for you look like (aside from riding horses)?
Usually, I like to go on drives. I have more free time now than I’ve probably ever had since I started working in game development, so I occasionally go on short trips, overnight or just a day trip. My itinerary gets fairly packed since I like to make stops here and there. Also, it is fortunate that the COVID-19 situation in Japan has improved.
Do you ever have regrets about not being able to work on projects outside of Smash over the last few years?
I do sometimes look back and think about the fact that there may have been other opportunities had I not been working on Super Smash Bros. However, I have no regrets because Super Smash Bros. is like none other, and this was an opportunity that I could not have gained with any other project.
What would convince you to come back to make another Smash? Do you think, if you did return, your role would be different or reduced?
I think we’ve reached the limit, at least in terms of volume of content and fighters. Basically, if I were to have the opportunity to work on another Super Smash Bros. game, that means we would have to shrink the roster, but we need to think about whether fans would be pleased about that.
Also, I’ve been doing too much of the work myself, so I’d need to resolve that, too. The current Super Smash Bros. has too much of my personality poured into it. In order for a long-time series to continue thriving today, we need to think about eliminating the series’ dependence on just one person’s vision.
Of course, this is the way it is now because we weren’t successful in splitting the vision between multiple people before. This would be a challenge for the future and something that needs to be discussed with Nintendo, if there were to be a next installment in the Super Smash Bros. series.
given Arise's success I feel if Tales gets in Smash we may get swerved by Yuri or Alphen/Shionne getting added citing popularity (Yuri) or recent success (Alphen/Shionne). I still feel Lloyd is the character to beat and given Sakurai's tendency to eventually add fan favorites within Smash he'll likely be the pick but his spot doesn't feel as secure IMO.What do you guys think about the possibility of Tales of Arise getting a character in the next game? I know Lloyd has historically been the popular request as far as Tales characters go but I feel like Arise is similar to Persona 5 in terms of propelling the series into mainstream popularity.
I’ve been a Tales fan since Symphonia and I’m loving Arise so far. I think this is my overall favorite cast from a Tales game as well. I think any of its characters could make for great Smash characters but I’d particularly love to see Shionne. She’s my favorite character in the game and would be really unique in terms of moveset for Smash.
I’m not trying to suggest anything is inevitable (except maybe Thanos). There are tons of potential options left so you can never really be too confident on any one series, especially if it’s third party. I do think Arise’s success helps its chances for a character but we could just as easily not get anything. That’s even assuming we get any new third party characters at all if we get another Smash.With Tales of, you also have to consider that Namco has other series it’d be competing with (Dark Souls, Soul Calibur, Digimon, Klonoa, Taiko no Tatsujin, Tamagotchi, Katamari Damacy, Dig Dig, etc.). You may think some of these sound silly, but Smash itself is pretty silly, ultimately, and at least a few of these are more internationally known than the Tales of series. I feel like people slightly overestimate it’s inevitability, although I’ll give it that the demand seems somewhat heard, and there is a Mii costume. Then again, there’s a Mii costume for Tower of Druaga.
Here's hoping.Yeah, Cinderace is done for. Gen 9 will be on the same boat as Gen 3 and 5, gens that missed their one shots at getting a Pokemon in Smash.
**** that.Reverting to a Nintendo Crossover might be nice.
I don't think this "literally deconfirmed" anything. Sure, Sakurai speaks with some uncertainty, but he's also wary of what the fanbase wants (not to mention, he's just kinda speaking on the spot in an interview with a foreigner). Until the next Smash comes out (if there is one, though there's a good chance there will), or until Sakurai just tells us all straight to our faces "Sorry everyone, but Pichu's getting the boot again!", we should avoid speaking in absolutes. The continuation of Everyone Is Here might not be likely, but impossible? Eh, we've seen Sakurai pull greater miracles before, and it could only help if Nintendo sees the demand and budgets accordingly (and with Ultimate's sales? Oh boy).Anyone who had hopes for Ultimate 2/Everyone is Here 2.0/Ultimate Deluxe etc, better let go of them now because Sakurai literally deconfirmed all of that right here.
Expect the next Smash Bros to have some major cuts to the game. Basically a reboot.
Reverting to a Nintendo Crossover might be nice.
Also he says that he might need a partner for the next game too
Dread from it. Run from it. Destiny still arrived all the same.Here's hoping.
**** that.
"Uncertainty" He literally said the New Smash WILL come with fewer fighters. Don't see any uncertainty or wariness of the statement. It's pretty cut and dry right here. He even said a similar thing before saying Everyone is here is a one time thing, It is what it is.I don't think this "literally deconfirmed" anything. Sure, Sakurai speaks with some uncertainty, but he's also wary of what the fanbase wants (not to mention, he's just kinda speaking on the spot in an interview with a foreigner). Until the next Smash comes out (if there is one, though there's a good chance there will), or until Sakurai just tells us all straight to our faces "Sorry everyone, but Pichu's getting the boot again!", we should avoid speaking in absolutes. The continuation of Everyone Is Here might not be likely, but impossible? Eh, we've seen Sakurai pull greater miracles before, and it could only help if Nintendo sees the demand and budgets accordingly (and with Ultimate's sales? Oh boy).
Did you read your own link?"Uncertainty" He literally said the New Smash WILL come with fewer fighters. Don't see any uncertainty or wariness of the statement.
It's mostly Sakurai will return as he said before it's hard for him to let the series go. Plus Smash will sell regardless so Nintendo doesn't need to force Sakurai to bring back every fighter. Smash 6 can cut a lot and still be successful. especially with the Nintendo All Star Reboot. They do have killer ips under their beltWhat if Richter becomes an alt for Simon in the next game?
Also, I think Sakurai is only talking about what would happen if he had the same role as before. He's not 100% confirming that the next game's roster will shrink. If Nintendo decides they want to bring everyone back, I wouldn't be surprised if they do.
Because he literally said in your quote straight after that the roster needs to be shrunk.I think if they had to return, most if not all echo fighters will be forced into ALT costumes. I don't think they will return to due them eating resources or they will return in great numbers replacing new newcomers as they are easier to do.
Did you read your own link?
"I think we've reached a limit [...] we would have to shrink the roster, but we need to think about whether fans would be pleased about that."
Why think about it if it's already certain?
. Not sure yet. I am just now reading up on Astral Chain and wondering if I'd prefer it to SMT5 or if the "bayo" influence will show up in a good way (or bad) or if they're even comparable (one game's pace may be vastly different, etc). There's do many rpgs on switch I see no reason why Arise shouldn't be considered top of the pile for rep but I know none of them and little about the series.What do you guys think about the possibility of Tales of Arise getting a character in the next game? I know Lloyd has historically been the popular request as far as Tales characters go but I feel like Arise is similar to Persona 5 in terms of propelling the series into mainstream popularity.
I’ve been a Tales fan since Symphonia and I’m loving Arise so far. I think this is my overall favorite cast from a Tales game as well. I think any of its characters could make for great Smash characters but I’d particularly love to see Shionne. She’s my favorite character in the game and would be really unique in terms of moveset for Smash.
Oh lord help us listen to you lol cmon now you know it ain't that bad Major like who Kirby?Guys, there is no point in arguing the inevitable. Smash 6 will have Major cuts. It's to be expected. Ultimate, especially in Japan, is anniversary, special, one off title. This was bound to happen.
It's over.
Lol meaning relax yo major cuts is silly think of it more as new additions with some familiar faces.????????????
Can we also go back in time to convince Nintendo to buy the rest of Eternal Darkness? Apparently, the reason we don't have anything new from that is because some of the rights are still owned by former Silicon Knights staff, one of whom pleaded guilty of sexual assault charges.View attachment 339855
We're going back in time to 2006 to convince THQ to buy the rights to Crash and Spyro
Ugh, that happened? Talk about messed up! That makes it seems like buying the rest of the rights for Eternal Darkness is less of a good idea all of a sudden.Can we also go back in time to convince Nintendo to buy the rest of Eternal Darkness? Apparently, the reason we don't have anything new from that is because some of the rights are still owned by former Silicon Knights staff, one of whom pleaded guilty of sexual assault charges.
Hence going back in time to get the rights before it all gets messy. It'd just be real awkward now...Ugh, that happened? Talk about messed up! That makes it seems like buying the rest of the rights for Eternal Darkness is less of a good idea all of a sudden.
Actually, it was Fox who devalued the Fantastic Four... alongside several other IPs they owned... which is what lead to Disney buying Fox...We can make Activision sell the rights to crash and spyro. Just do what Disney is doing the fantastic four and devalue the brand. Nobody say anything positive about crash and spyro starting today. Got it?
Edit: or start a go fund me to buy activation
No problem for the credit, and this discussion couldn't happen at a better time, cuz folks are ALREADY talking about this interview Sakurai had with IGN.Thanks for the credit!
I generally agree with you.
I know it has been a month of conversation that I missed, but as far as I'm concerned, we have definitive proof of the DX version of Smash, given Sakurai was working with Harada to implement Rollback Netcode. That cannot be added to a game that is already out.
Regardless, I think Sakurai is going to have a lot of tweaks he wants to make to improve this game.It is quite possible he truly isn't even considering what is next, at least not from his perspective, because he is fully focusing on the present. That's just the speech in habit of a successful man. Mindset is key.
He will go on his vacation, consider the offers from a dozen third parties that request their characters, and think of how much joy he can bring to Smash fans.
Listen- Sora was an incredible end of this game. But by no means does that diminish how huge other characters being added would be.
Base game- many Nintendo favorites, including the given of ones like a Ring Fit character (I stand by Dragaux), a couple other impactful third party characters (Bomberman or Frogger are the top thoughts in my eyes, followed by Crash or Rayman).
Then we have huge characters from still unexplored territories- Angry Birds for the mobile gaming, Agumon for virtual pets, the face of MMORPGs in Warcraft... we have many more Western icons that havnt been hit- Lara Croft, Master Chief, keep it coming.
This is putting aside the big fact that Sakurai's legacy is Smash Bros, which- again- is for a lover of the medium to create or ANY character in the medium, a chance that has never existed to this scale. Like any artist, Sakurai is going to continue to think of things that would make this game better. He very well could want to throw in some characters he never had the chance to in prior consideration (Balloon Fighter, Excite Biker, Takamaru, Ayumi, Sukapon, Rayman, Chorus Kids, Dixie Kong...)
As much as a third fighters pass would have been great, there was unlikely going to be a shot at having DLC packs cost more than the base game. Not to mention the economic diminishing of returns by keeping the same game alive for too long.
The new game will fix old issues, rehype the community, serve as greater business partnerships for Nintendo, and promote the new system. It is going to happen. I cannot fathom contracts not having been made for the DX cut within the creation of Ultimate, just as Sm4sh DLC absolutely had to have included the contracting for Smash Ultimate.
The only fallacy in this logic is that Nintendo is Nintendo, which could in theory, mean none of this matters at all, and the new system is going to be a full on remake of the Famicom.
As a side note, I'm waiting for Mario to be added to the WB Multiversus.
Sakurai can return but it's about what role he would play. Like he said, he's done too much of the work by himself so he'll likely cut the roster to reduce the amount of work on him. But if he has more people working on it (something he seems to want to go for), there could very well not be any cuts. Also, I'm pretty sure a reduced roster just being solely Nintendo would be a bad idea and it's something they definitely will not go far if they don't have to.It's mostly Sakurai will return as he said before it's hard for him to let the series go. Plus Smash will sell regardless so Nintendo doesn't need to force Sakurai to bring back every fighter. Smash 6 can cut a lot and still be successful. especially with the Nintendo All Star Reboot. They do have killer ips under their belt
Don't worry about Nabbit talking about this all-Nintendo stuff. He's just a purist when it comes to it, to the extent where he thinks it's ACTUALLY better for Smash to drop all the 3rd Parties and go solo bolo.Sakurai can return but it's about what role he would play. Like he said, he's done too much of the work by himself so he'll likely cut the roster to reduce the amount of work on him. But if he has more people working on it (something he seems to want to go for), there could very well not be any cuts. Also, I'm pretty sure a reduced roster just being solely Nintendo would be a bad idea and it's something they definitely will not go far if they don't have to.
He's just trying to fake us out.Because he literally said in your quote straight after that the roster needs to be shrunk.
"We've hit the peak in terms of content" =/= "The next game is going to be a reboot with tons of cuts"Anyone who had hopes for Ultimate 2/Everyone is Here 2.0/Ultimate Deluxe etc, better let go of them now because Sakurai literally deconfirmed all of that right here.
Expect the next Smash Bros to have some major cuts to the game. Basically a reboot.
Reverting to a Nintendo Crossover might be nice.
Also he says that he might need a partner for the next game too
The "ton of cuts" mentality comes from Sakurai saying that if Ultimate started from scratch, it would only have around 1/3 the roster size. Ironically I think he accidentally gave away that 4 was built off Brawl by saying that, given that its roster wasn't that small."We've hit the peak in terms of content" =/= "The next game is going to be a reboot with tons of cuts"
Just because the next game won't have 89 characters at launch doesn't mean it's going to have 40 characters or however large you'd realistically expect a reboot roster to be.
I'd think that, if Nintendo didn't have full control over the game and the rights were tied up with uncooperative people, then it wouldn't have gotten a spirit in Smash. (I know that some ex-Silicon Knights staff members tried making a spiritual successor, Shadows of the Eternals or something along those lines, but that doesn't seem to indicate that they own anything of the game itself)Can we also go back in time to convince Nintendo to buy the rest of Eternal Darkness? Apparently, the reason we don't have anything new from that is because some of the rights are still owned by former Silicon Knights staff, one of whom pleaded guilty of sexual assault charges.
Good point. I saw on a forum that said people were the reason Nintendo has no interest in making anything new related to Eternal Darkness.I'd think that, if Nintendo didn't have full control over the game and the rights were tied up with uncooperative people, then it wouldn't have gotten a spirit in Smash. (I know that some ex-Silicon Knights staff members tried making a spiritual successor, Shadows of the Eternals or something along those lines, but that doesn't seem to indicate that they own anything of the game itself)
You know, if you think about it, every returning veteran is technically a clone of themselves from the previous game. Depending on how assetts can be ported over, then theoretically, they all could be easy to make. Nevertheless, it is true that characters who were overly similar to another character were historically the ones most likely to get dropped. Then again, given how Echoes are a quick fix whenever it comes to balancing, maybe they're not so expendable.Are they cutting the easy to make but little to add clones like Pichu and Young Link?
Indeed, when I saw that first trailer with Inkling, I feared the possibility that we'd suddenly lose Mega Man or someone else from Smash4. I was totally not expecting the complete opposite to happen.If he thought that the community wanted 'Everyone Is Here!' then Sakurai already knows the community wants 'Everyone Is Still Here!' and honestly, doing it just once more would be enough. Think about it: even here, we have so many people who think it's impossible. We already have people setting themselves up for disappointment just like they did when Ultimate was first revealed in March. 'Not everyone will come back, some character will get cut' happened then, and it's already happening now, but it will only have a big impact one more time before it becomes something people expect or even demand like they are entitled to it.
I can't see the game completely discarding Ultimate's framework though. Even if everyone doesn't get brought back or some of the classic vets get major reworks, there's no reason to not use the work on a character like, say, Inkling, who is guaranteed to be in the next game and already in the next game and has a very modern-feeling moveset.The "ton of cuts" mentality comes from Sakurai saying that if Ultimate started from scratch, it would only have around 1/3 the roster size. Ironically I think he accidentally gave away that 4 was built off Brawl by saying that, given that its roster wasn't that small.
Didn’t they have a kickstarter (which is now going BLOCKCHAIN, ugh) for a spiritual successor called Shadow of the Eternals? It unfortunately got canceled, I was kinda looking forward to thatCan we also go back in time to convince Nintendo to buy the rest of Eternal Darkness? Apparently, the reason we don't have anything new from that is because some of the rights are still owned by former Silicon Knights staff, one of whom pleaded guilty of sexual assault charges.
Agree 100% especially on that Ultimate still has some areas to improve on. Roster wise, great! Stage wise, FoD could use some optimization and I miss Orbital Gate but it’s still fine… music? Spirit consistency? Misc modes/features? Those could use some workYou know, if you think about it, every returning veteran is technically a clone of themselves from the previous game. Depending on how assetts can be ported over, then theoretically, they all could be easy to make. Nevertheless, it is true that characters who were overly similar to another character were historically the ones most likely to get dropped. Then again, given how Echoes are a quick fix whenever it comes to balancing, maybe they're not so expendable.
Indeed, when I saw that first trailer with Inkling, I feared the possibility that we'd suddenly lose Mega Man or someone else from Smash4. I was totally not expecting the complete opposite to happen.
At any rate, I'm not sure how long Everyone Is Here can keep going, but what I do think is that, as things stand now, Ultimate is a very flawed game overall, one which still has a lot of untapped potential. I really would like to see the full roster continue for at least one more game, ironing out the flaws of Ultimate and giving us a variety of fun things to actually do with all these fantastic characters before it all gets squandered away.