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Official Next Smash - Speculation & Discussion Thread

Louie G.

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Sonic is the only one to be brought back without the stipulation of “everyone is here”, and Snake is the only one to be cut, we are more or less in unprecedented territory now.
This is the big thing for me that I think doesn’t get discussed enough. People have a lot of good will and optimism about third party guests. I agree that nearly everyone will want to participate again, if given the chance. But we don’t have any real precedent for how guest characters are treated other than Sonic, who is the one third party character everyone thinks is 100% safe for good reason.

The scope has widened and third parties are a bigger part of the series’ identity now. I feel like this is inescapable and hard to fully scale back on. But I do question how much this is the case, whether or not the optics of Everyone is Here has skewed perception in a deceiving way. Smash has also grown into a strong vehicle to collaborate with partners and I see a lot of that being maintained, so I dunno. It’s a pretty weird grey area.
 
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Thegameandwatch

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I know this is going to be more of a trigger topic, but what excuses do you think the internet is going to use as mudslinging against characters? For the next smash bros once it is revealed.

"Too many anime swordsman fighters" is one of them I know.
“Why is this character in the game?”

“_____ was only added because they were in 64/Melee/Brawl/4/Ultimate”.

Lot of characters could be used in this example because some are only in Smash because they were added in the right time but became mainstays.
 
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Godzillathewonderdog

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This is the big thing for me that I think doesn’t get discussed enough. People have a lot of good will and optimism about third party guests. I agree that nearly everyone will want to participate again, if given the chance. But we don’t have any real precedent for how guest characters are treated other than Sonic, who is the one third party character everyone thinks is 100% safe for good reason.

The scope has widened and third parties are a bigger part of the series’ identity now. I feel like this is inescapable and hard to fully scale back on. But I do question how much this is the case, whether or not the optics of Everyone is Here has skewed perception in a deceiving way. Smash has also grown into a strong vehicle to collaborate with partners and I see a lot of that being maintained, so I dunno. It’s a pretty weird grey area.
One outcome I could potentially see is Nintendo putting a large emphasis on guests characters from the get go, and try to bring back as many as possible.

The next Smash will likely have less characters than Ultimate, but perhaps they can promote this game as the one with the most amount of crossovers, cutting a good chunk of the more niche Nintendo side characters.
 
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Louie G.

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One outcome I could potentially see is Nintendo putting a large emphasis on guests characters from the get go, and try to bring back as many as possible.

The next Smash will likely have less characters than Ultimate, but perhaps they can promote this game as the one with the most amount of crossovers, cutting a good chunk of the more niche Nintendo side characters.
Maybe, although personally I would be very very disappointed if this was the direction they chose to go.

Depending on how much a “good chunk” is I suppose. But I’d sooner cut half of our existing third party lineup than give up some of my “niche Nintendo characters”.
 

Garteam

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It’s very hard to say how veteran 3rd party characters will be handled in future games, Sonic is the only one to be brought back without the stipulation of “everyone is here”, and Snake is the only one to be cut, we are more or less in unprecedented territory now. You can argue every guest character “deserves” to come back, but realistically a good chunk of them probably won’t.

I think Sonic and Mega Man will come back, and Pac-Man if Bandai Namco continues to make the games, and Bayonetta so long as Nintendo doesn’t abandon the IP, I also think Steve and Ryu have a pretty good chance of returning, but beyond that I’m quite uncertain.
Beyond licensing issues (which have become less of an issue as more companies adopt licensing to contributors as a pillar of their IP management) and the roster just not being large enough to accommodate everyone, is there any reason to have a mass culling of Third Parties?

The Third Parties in Smash are from some of the revered games of all time and are beloved icons. Smash's identity has become increasing Third Party-centric since the middle of Smash for Wii U/3DS' DLC and some of the most popular fighters in the game aren't owned by Nintendo. Additionally, Ultimate's absurd success has made basically every licensor in the industry publicly express some interest in getting characters in Smash. That's also not considering deals cultivated with licensors for Smash after Sora's release, such as Sora getting an Amiibo and the new batch of non-Nintendo spirits.

I think the best argument is Third Parties ballooning the budget but even that's questionable when Ultimate surpassed over 30 millions copies. If Nintendo is willing to do something like spend money to license new IPs for Smash 18 months after Ultimate ended, I can't see them being conservative when it comes to Smash's budget.

We are in unprecedented territory, but the surrounding context of the series and the industry as a whole seems to suggest that these characters are here to stay.
 
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Gengar84

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One outcome I could potentially see is Nintendo putting a large emphasis on guests characters from the get go, and try to bring back as many as possible.

The next Smash will likely have less characters than Ultimate, but perhaps they can promote this game as the one with the most amount of crossovers, cutting a good chunk of the more niche Nintendo side characters.
As long as we keep the villains like K. Rool, Ganondorf, and Ridley I can live with some cuts to the first party characters. I’ll definitely miss a few of them though if they go.
 

Guynamednelson

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Additionally, Ultimate's absurd success has made basically every licensor in the industry publicly express some interest in getting characters in Smash.
That doesn't mean they'll lend Nintendo their characters for free.
I can't see them being conservative when it comes to Smash's budget.
They're conservative with game budgets in general. Look at how Xenoblade games don't need to sell 2 million to be successes while a bunch of Sony games are still considered flops even after 10 million sales.

Smash would be an exception with all its character licensing, but if the Wii U is anything to consider, Nintendo should always be prepared for a situation where the successors to their 30+ million selling games only sell 5 million.
 

SMAASH! Puppy

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I imagine Digivolution would just be handled like Arsene was in Joker's kit.

A temporary power up that makes Agumon stronger but eventually runs out and he goes back to base form after a bit
I think it would be more of a permanent power up that goes away wen you K.O. him since losing is kinda the only forced dedigivolution happens in Digimon.

With such a setup I do expect base Agumon to be pretty garbo, Greymon to be a normal fighter, and Metal Greymon to be very strong.
 

Gengar84

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I feel like a lot of the third party companies benefit just as much for having their character in Smash as Nintendo does by their inclusion. I think it’s mutually beneficial because it brings attention to those games while making Smash more exciting. That’s why I feel like the majority of developers would probably be pretty excited to see their character in Smash and would be open to negotiation.
 

Garteam

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Historically, Ice Climber is the only Nintendo franchise to be fully cut between entries and that was due to technical issues. I could maybe see ARMS and/or Wii Fit being cut due to being dead franchises without retro appeal (well, retro appeal by Smash's standards, which basically means "80s nostalgia"), but I can't see much beyond that.

I think it's more likely that the main target for cuts will be the extended casts of mainline Nintendo franchises. Mario, Pokemon, and Fire Emblem will probably be hit hardest by this simply due to the number of characters they currently have, but Smash for Wii U also showed that inactive Nintendo franchises could lose secondary characters when things get tight.
 

SMAASH! Puppy

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They're conservative with game budgets in general. Look at how Xenoblade games don't need to sell 2 million to be successes while a bunch of Sony games are still considered flops even after 10 million sales.
It's kind of an odd comparison because Sony (and similar AAA companies) sink a huge budget into photo realistic artstyles and squeezing as much graphical fidelity as possible into these super high end graphical systems, which costs a lot.

Meanwhile Nintendo just picks a neat look and has people who know how to execute it well so their games end up looking just as good without the increase in hardware, and the budget that comes with it.

I could maybe see ARMS and/or Wii Fit being cut due to being dead franchises without retro appeal
I think it's a bit early to pronounce it dead. They just didn't commit to making it a multi-media franchise, and currently, the dev team is focused on Mario Kart right now. If we don't see anything a couple years after that, then it probably is dead, but there's no way of knowing that they don't plan to make an ARMS 2 until then.
 

Opossum

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I could maybe see ARMS and/or Wii Fit being cut due to being dead franchises without retro appeal
ARMS sold two million copies in its debut outing and the team that made it has since been busy with Mario Kart. It's absolutely not a "dead franchise" just because they didn't release two games on the same system like Splatoon did.

The amount of people that want to pretend that ARMS was a failure because They Personally Didn't Like It is so ****ing stupid. We'd sooner gain an additional character than lose Min Min.
 

Louie G.

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Yeah I think series in hypothetical jeopardy (or maybe “limbo” is the better word) post-Switch era like Bayonetta or ARMS are only really in danger once we’ve progressed well past it. It’s too early to make a judgement and the Switch is still relevant at the presumed time of deciding the roster (and I mean… right this moment, Switch 2 will still be cross compatible).

If we’ve gone another console cycle without new ARMS content then Min-Min may be struggling a bit more for a future within Smash, like Smash 7. But as of now, ARMS is the only current gen IP introduced into the game and if we’re all suspecting the next roster to focus harder on Switch era characters it would be outright counterintuitive to remove her.

I think having a distance demon character like her is valuable for roster dynamics too. Could have been executed better but I’d rather give characters the potential to improve than to see them gone before they get a second chance.
 
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Thegameandwatch

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I could maybe see ARMS and/or Wii Fit being cut due to being dead franchises without retro appeal (well, retro appeal by Smash's standards, which basically means "80s nostalgia"), but I can't see much beyond that.
Wii Fit is probably the only single rep first party series at risk in my opinion if retro series don’t count.

Min Min will probably be like Captain Falcon where she will likely stay or at least for a few games regardless of ARMS’s fate.
 
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Wonder Smash

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I know this is going to be more of a trigger topic, but what excuses do you think the internet is going to use as mudslinging against characters? For the next smash bros once it is revealed.

"Too many anime swordsman fighters" is one of them I know.
Ryu Hayabusa - "He's so generic."

I admit, I only heard that on GameFAQs but it was one of the most annoying things I ever heard on there. Apparently, this ninja character is generic because he...fights and looks like a ninja? Umm...

I’ll use some of my own most wanted for this:

Battletoads, Fulgore and Bill Rizer - “Literally who?”

Jinx, Illidan and Kerrigan - The company that owns them are terrible people that shouldn’t be supported (there is at least some truth to that to be fair)

Magus, Alphen/Shionne and Sub-Zero - Same as Pyra and Mythra with people being upset they didn’t go with the more expected character from their series.
Ouch! THAT would hurt!
 
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Golden Icarus

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So what do you think of the future of the Dragon Quest franchise in regards to Smash?
I’m a major optimist about the Square Enix characters. More so than any other batch of 3rd parties. I think it’s hard to overstate the significance of all of our current SE reps. Cloud and Sephiroth were already insanely popular and will likely be at peak relevance when Smash 6 rolls around.

And Dragon Quest is mainstream in Japan. On par with Mario and Pokemon. I know SE has a reputation among Smash fans for being stingy, but they really invested in Ultimate and I have to imagine both parties want to keep things going. I feel like things have to go terribly awry for any of these characters to be left behind.

I know every third party is significant, but I seriously feel the Square characters stand out and would be particularly heavy losses and I don't see a reason why Nintendo's biggest DLC partner for Ultimate won't be one of their biggest partners once again. And I don't think Sakurai would want to plan for selling a character as DLC twice and would likely try to compromise by once again having 2+ new Square characters as DLC in addition to our current lineup in the base game.
This is the big thing for me that I think doesn’t get discussed enough. People have a lot of good will and optimism about third party guests. I agree that nearly everyone will want to participate again, if given the chance. But we don’t have any real precedent for how guest characters are treated other than Sonic, who is the one third party character everyone thinks is 100% safe for good reason.

The scope has widened and third parties are a bigger part of the series’ identity now. I feel like this is inescapable and hard to fully scale back on. But I do question how much this is the case, whether or not the optics of Everyone is Here has skewed perception in a deceiving way. Smash has also grown into a strong vehicle to collaborate with partners and I see a lot of that being maintained, so I dunno. It’s a pretty weird grey area.
I think there's good reason to believe in either side of the argument. On one hand - they are literally guest characters and this is a Nintendo IP fighter at the end of the day. Half of our Brawl 3rd parties were cut for Smash For. There is no reason to think these characters are sacred, no matter how popular and unique they are, especially when Nintendo has every reason to prioritize their own brand, which they've regularly done in the past.

On the other hand - Ultimate went so heavy on third party inclusions. 1st party newcomers have slowed down significantly and a certain expectation has been built up that this is the direction for Smash going forward. Additionally, Nintendo has had some of the best third party support in a long time and presumably Smash is one way of strengthening these relationships. Every party is incentivized to keep their characters in a game as popular as Smash and Sakurai sure gave every damn third party a ton of love in Ultimate. It's hard to imagine any of them being easy to part with.

As nostalgic as I am for a more Nintendo focused roster, I do lean towards the theory that Ultimate is the first big step towards Smash changing its identity somewhat. I don't say that with a ton of confidence, but it is my current hunch.
 
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Garteam

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ARMS sold two million copies in its debut outing and the team that made it has since been busy with Mario Kart. It's absolutely not a "dead franchise" just because they didn't release two games on the same system like Splatoon did.

The amount of people that want to pretend that ARMS was a failure because They Personally Didn't Like It is so ****ing stupid. We'd sooner gain an additional character than lose Min Min.
I like ARMS and I think it has a lot of potential, but it's unfortunately not a priority for Nintendo. The Dark Horse graphic novel got cancelled, it's no longer being pushed in marketing like it was in the Switch's first couple of years, and it hasn't seen any promotion in nearly 5 years since the Switch Online game trial.

Perhaps "dead" is an oversimplification, but it's tough to argue that the franchise's future isn't a little precarious. I think the biggest culprit is Nintendo expecting a Splatoon-tier success without realizing that it's apples to oranges. A fighting game launching in the same year as a new Mario and Zelda isn't going to catch on like a shooter launching in what was otherwise (beyond Mario Maker) a desert of a year for the Wii U.

Min Min's fate is most likely conditional on (1) the size of the base roster, (2) how cooperative licensors are, and (3) whether representing a franchise can let her outprioritize supporting characters in larger franchises like Mario and Pokemon.
 

BritishGuy54

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I know this is going to be more of a trigger topic, but what excuses do you think the internet is going to use as mudslinging against characters? For the next smash bros once it is revealed.

"Too many anime swordsman fighters" is one of them I know.
  • “Where are all the third parties? It’s been just first parties so far.”
  • “It’s not as hype as Ultimate.”
  • “Too many anime swordfighters” becomes “Too many anime characters, period.”
  • “It’s over for X character. This was their last shot.”
 

DynamicSmasher

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ARMS sold two million copies in its debut outing and the team that made it has since been busy with Mario Kart. It's absolutely not a "dead franchise" just because they didn't release two games on the same system like Splatoon did.

The amount of people that want to pretend that ARMS was a failure because They Personally Didn't Like It is so ****ing stupid. We'd sooner gain an additional character than lose Min Min.
I think with Arms part of the trouble is it doesn't really generate the Discourse despite how many copies it sold. It sold more than every Xenoblade game for example, but they continue to discourse and discussion. ARMS is a fighting game that doesn't really have a story, so people could only really talk about gameplay and character design.
Yeah I think series in hypothetical jeopardy (or maybe “limbo” is the better word) post-Switch era like Bayonetta or ARMS are only really in danger once we’ve progressed well past it. It’s too early to make a judgement and the Switch is still relevant at the presumed time of deciding the roster (and I mean… right this moment, Switch 2 will still be cross compatible).

If we’ve gone another console cycle without new ARMS content then Min-Min may be struggling a bit more for a future within Smash, like Smash 7. But as of now, ARMS is the only current gen IP introduced into the game and if we’re all suspecting the next roster to focus harder on Switch era characters it would be outright counterintuitive to remove her.

I think having a distance demon character like her is valuable for roster dynamics too. Could have been executed better but I’d rather give characters the potential to improve than to see them gone before they get a second chance.
Pretty much this. Though I will say that Bayonetta doesn't seem to be in that bad a spot, VA controversy aside. Bayo 3 got some flack, but it still sold over a million, which seems about in line with the previous games. Bayo 1 did better, but that was across several consoles.
 

BrawlX10

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One outcome I could potentially see is Nintendo putting a large emphasis on guests characters from the get go, and try to bring back as many as possible.

The next Smash will likely have less characters than Ultimate, but perhaps they can promote this game as the one with the most amount of crossovers, cutting a good chunk of the more niche Nintendo side characters.
This is honestly a more likely upcome than a lot of us think.
I've come across plenty of people outside of SmashBoards that would like to double down on guests even if that means cuting side characters from Nintendo series.
I personally think Nintendo is a big part of Smash Bros identity....and it would just feel wrong to just cut a big chunk of the Nintendo characters just because, i personally would much rather just have less guests next game, but it's honestly completely posible they do it.
 

Garteam

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Not going to lie, I hate the all-or-nothing attitude of "Smash is a celebration of gaming and we're never getting Nintendo characters that aren't promotional again" or "Smash is a celebration of Nintendo and we're getting 5 guest characters at a maximum".

I think it's mostly just inertia from the "Nintendo characters aren't hype and my favourite character has to get into Smash" attitude from Fighter's Pass 2. That attitude was stupid, but the right approach is to leave that frame of thought in the past and stop looking at characters as corporate representatives first and foremost.

My guess is that the next Smash will lie somewhere in the middle of these attitudes. We'll probably get more Third Parties in the base roster than Ultimate (especially if development started in 2022 and later Switch games aren't eligible), but we'll likely also get 9 to 12 Nintendo newcomers as well. Smash is large enough that we don't need to act like we're playing a zero-sum game.
 

Golden Icarus

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Tears of the Kingdom showed Nintendo is willing to sell a game at 70 dollars if they think it deserves it. How would everyone feel if all Third Party characters come back but the game ends up costing 70 dollars? Would it be worthy of that price to keep them in?
It’ll probably be $70 even if half the roster is cut.
 

Gengar84

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Not going to lie, I hate the all-or-nothing attitude of "Smash is a celebration of gaming and we're never getting Nintendo characters that aren't promotional again" or "Smash is a celebration of Nintendo and we're getting 5 guest characters at a maximum".

I think it's mostly just inertia from the "Nintendo characters aren't hype and my favourite character has to get into Smash" attitude from Fighter's Pass 2. That attitude was stupid, but the right approach is to leave that frame of thought in the past and stop looking at characters as corporate representatives first and foremost.

My guess is that the next Smash will lie somewhere in the middle of these attitudes. We'll probably get more Third Parties in the base roster than Ultimate (especially if development started in 2022 and later Switch games aren't eligible), but we'll likely also get 9 to 12 Nintendo newcomers as well. Smash is large enough that we don't need to act like we're playing a zero-sum game.
I agree. I think they should always aim for a good balance of first and third party characters. I also believe current relevance is overrated for both. If a character had a lot of historical significance or is otherwise very popular, they shouldn’t be disqualified just because they haven’t been in a recent or upcoming game. That’s why I don’t put any stock in the whole “one-off” argument to discount Zelda characters. A lot of people love Midna and Skull Kid and would be excited to play them in Smash. That should be all that matters. Who cares if they aren’t a recurring character?
 

BrawlX10

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Historically, Ice Climber is the only Nintendo franchise to be fully cut between entries and that was due to technical issues. I could maybe see ARMS and/or Wii Fit being cut due to being dead franchises without retro appeal (well, retro appeal by Smash's standards, which basically means "80s nostalgia"), but I can't see much beyond that.

I think it's more likely that the main target for cuts will be the extended casts of mainline Nintendo franchises. Mario, Pokemon, and Fire Emblem will probably be hit hardest by this simply due to the number of characters they currently have, but Smash for Wii U also showed that inactive Nintendo franchises could lose secondary characters when things get tight.
I think we'll see Palutena, Bowser Jr, Incineroar, Corrin, Zero Suit Samus, Sheik and etc go before they even consider cuting ARMS and Wii Fit.
ARMS did sell well and Wii Fit is pretty iconic, so i think they'll still be not as low priority as some people think.
 

DarthEnderX

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You mean the one from Namco?
It's a link for a reason.

The Fact that we got so little music from a series so known for its score is a tragedy. Literally just as bad as FF in Smash 4.
Well, not literally. At least DQ got music from multiple games. And 8 songs is a lot better than 2.

Ryu Hayabusa - "He's so generic."

I admit, I only heard that on GameFAQs but it was one of the most annoying I ever heard on there. Apparently, this ninja character is generic because he...fights and looks like a ninja? Umm...
I dunno how anyone could think modern Hayabusa is generic. NES Hayabusa? Sure. But he's not that character anymore.

Tears of the Kingdom showed Nintendo is willing to sell a game at 70 dollars if they think it deserves it. How would everyone feel if all Third Party characters come back but the game ends up costing 70 dollars? Would it be worthy of that price to keep them in?
Lol, Smash 6 is going to be $70 regardless.
 

Stratos

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I don't know if it's true or not that Scorpion and Sub-Zero aren't coming to the Super Smash Bros. series because the Mortal Kombat series is a violent video game series, but let's not forget that in the Mortal Kombat series there is also Friendship and they can also bring these two to the Super Smash Bros. series without doing anything violent and without there being any violent scenes. Besides, some would like to hear Scorpion's famous phrase "Get Over Here!" said in the Super Smash Bros. series. Also, Ed Boon expressed his desire to see Scorpion in the Super Smash Bros. series years ago and from what I read somewhere in 2023 he expressed the same desire with the only difference being that Sub-Zero would be included. Should Ed Boon try to talk to Nintendo about this? Of course, this is an opinion.
 

SMAASH! Puppy

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Perhaps "dead" is an oversimplification, but it's tough to argue that the franchise's future isn't a little precarious.
I mean...I guess? But only insofar as how well the next game does, which is kind of par for the course with smaller series like this. And while I suppose they aren't throwing it many bones like they are for Ring Fit Adventure, I'm fairly confident that we'll get that sequel.

Not going to lie, I hate the all-or-nothing attitude of "Smash is a celebration of gaming and we're never getting Nintendo characters that aren't promotional again" or "Smash is a celebration of Nintendo and we're getting 5 guest characters at a maximum".

I think it's mostly just inertia from the "Nintendo characters aren't hype and my favourite character has to get into Smash" attitude from Fighter's Pass 2. That attitude was stupid, but the right approach is to leave that frame of thought in the past and stop looking at characters as corporate representatives first and foremost.

My guess is that the next Smash will lie somewhere in the middle of these attitudes. We'll probably get more Third Parties in the base roster than Ultimate (especially if development started in 2022 and later Switch games aren't eligible), but we'll likely also get 9 to 12 Nintendo newcomers as well. Smash is large enough that we don't need to act like we're playing a zero-sum game.
Part of the problem is certain newcomers being blocked off if certain cuts happen. Bandana Waddle Dee isn't a good idea if King Dedede gets cut, which is an unlikely example, but you get what I mean. On the whole I agree with you though.
 
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Gengar84

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I don't know if it's true or not that Scorpion and Sub-Zero aren't coming to the Super Smash Bros. series because the Mortal Kombat series is a violent video game series, but let's not forget that in the Mortal Kombat series there is also Friendship and they can also bring these two to the Super Smash Bros. series without doing anything violent and without there being any violent scenes. Besides, some would like to hear Scorpion's famous phrase "Get Over Here!" said in the Super Smash Bros. series. Also, Ed Boon expressed his desire to see Scorpion in the Super Smash Bros. series years ago and from what I read somewhere in 2023 he expressed the same desire with the only difference being that Sub-Zero would be included. Should Ed Boon try to talk to Nintendo about this? Of course, this is an opinion.
I think Mortal Kombat characters could very easily be toned down for Smash as they have been multiple times in the past. The question is whether Nintendo would go out of their way to include them considering their general lack of presence in Japan and violent content in their home series. I think the global popularity might be enough for Nintendo to be open to the idea. It would be a pretty huge deal around the world, if not for Japan specifically and it would allow for us to finally see the Street Fighter vs Mortal Kombat dream match through Smash.
 
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BrawlX10

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I think Mortal Kombat characters could very easily be toned down for Smash as they have been multiple times in the past. The question is whether Nintendo would go out of their way to include them considering their general lack of presence in Japan and violent content in their home series. I think the global popularity might be enough for Nintendo to be open to the idea. It would be a pretty huge deal around the world, if not for Japan specifically and it would allow for us to finally see the Street Fighter vs Mortal Kombat dream match through Smash.
Tbh, anything could happen at this point. (Well except non-videogame characters ofc lol). So if Nintendo (or Sakurai) wants Mortal Kombat in Smash, it might still happen.
 
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Wonder Smash

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I dunno how anyone could think modern Hayabusa is generic. NES Hayabusa? Sure. But he's not that character anymore.
Believe it or not, they even said that about modern Hayabusa. To them, everything about him (including his dragon lineage) is typical ninja stuff, so therefore, he's "generic".
 
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Oracle Link

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I really wanna see flowey become playable
Hes just soo much more important too undertale and i love his demonic (and funny) antics

Which ut or dr (chapter 1 or 2) character over than sans do you wanna see!
 

SMAASH! Puppy

Smash Legend
Joined
Feb 13, 2015
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Snake Man's stage from Metal Blade Solid
Say what you will it doesnt matter if her being trans was a retcon or not its just really weird how heavily she got pushed after specifically strive!

Like sol is still the main character!

Luckily for me i dont care either way cause i barely play guilty gear!
It wasn't a retcon as it was a genuine progression of the character. Some people just identified more with Bridget in previous games where she was male, but liked wearing feminine clothing...Aaaand a lot were just transphobic.

As far as how heavily she got pushed, it's really just because of how her popularity exploded. She isn't really being treated as the franchises future though, it's Sin and potentially Unika depending on how that story arc goes. Sol and Ky are still really important though.

Also it's kind of a weird thing to bring up unprompted for someone who doesn't care. :p
 

Gengar84

Smash Hero
Joined
Dec 9, 2009
Messages
7,324
Believe it or not, they even said that about modern Hayabusa. To them, everything about him is typical ninja stuff, so therefore, he's "generic".
I guess purely visually, if you don’t know anything else about the character, he does kind of look like what you’d picture a typical ninja to look like in fantasy. He does have some body armor to set him apart from a standard ninja but he doesn’t really stand out as much as someone like Scorpion visually. That’s completely discounting all the unique skills he has and everything about his personality though. Just from a purely visual standpoint, he’s what I think of when I think “ninja”.

As far as Guilty Gear goes, my two favorite characters are Eddie and Axl Low but I don’t think either has any chance for Smash. Sol seems like the clear cut favorite for Smash since he’s basically the face of the series.
 
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