TheFirstPoppyBro
ᕦ_(⌐■+|+■)_ᕤ
- Joined
- Sep 5, 2011
- Messages
- 8,007
- Location
- Gensokyo
- NNID
- breloomer236
- 3DS FC
- 2449-4708-5381
- Switch FC
- SW-7045-4156-8715
I feel like that would only work to a certain point for knockback because it would look really weird to see a regular dog jump a mile into the air at Ultimate's speeds (because I feel like they'll retain how knockback feels in Ultimate next game, or at least I hope so because Smash 4 knockback looks so slow after playing Ultimate for like 6 years lmao). Not to mention the Star KO.I agree, but the problem here is just the apperance of the hit animations right? What if during the hit animations, the dog dodges it or plays around while mechanically it gains damage. Then the knockback could just be it just jumping away unharmed. The youtuber Brawlfan1 did a similar thing for the Untitled Goose in a what if __ was in smash videos.