KingofPhantoms
The Spook Factor
All other versions of Donkey Kong are inferior to the cartoon version for being a killer singer.
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lol, I absolutely hated the cartoon when it came out back but it’s funny to laugh at now. That’s probably the one version of DK I like less than the Bonanza one.All other versions of Donkey Kong are inferior to the cartoon version for being a killer singer.
I’ve never seen any version of TMNT so I can’t possibly say. But just because someone’s a goofball doesn’t mean you can’t still be cool. Look at Sora, he does cool stuff but he’s still a massive goof.What I meant is that he was always pretty chill even when he was being dumb. I think what puts me off on the new version is that he’s so hyper. Maybe surfer dude wasn’t the best analogy but it’s the first thing that came to my mind when thinking “dumb and chill”. Kind of like Michelangelo from the 80’s TMNT cartoon.
I think we'll see the game get some content in the next Smash, though a character seems less than likely. Also, I know it has the Nintendo connection, but Duskbloods before Dark Souls or Elden Ring? At least with Bayonetta, she's basically Platinum's most recognizable character.So, The Duskbloods for Smash Bros?
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Obviously not before Dark Souls or Elden Ring, especially as FromSoft is the owner. Though the interviews imply Nintendo might have given funding for the game(hence the exclusivity) similar to Bayonetta 2 and forward. Maybe depending on how the game does, that bit may help this game get an appearance? And it'd be the closest thing to Bloodborne in Smash Bros.
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That aside, this game easily brought some of the best reactions for a Nintendo Direct. Just the way most reactions start quietly watching the first cutscene, then the moment From Software popped up followed by the clocktower and city, they all were trying to hold back so much from immediately calling it Bloodborne 2 and just keep watching all the footage in almost all silence, just waiting for the title drop.
And despite the focus on PvPvE, I'm still pretty interested as I enjoy FromSoft's Souls-like games, especially as lore has been confirmed for the game and I love the lore aspect of FromSoft games.
Why would Ultimate S2E take 2-3 years? It's at least 90% done already.That's why it might take 2-3 years before confirmation if Smash Bros is going deluxe on ultimate or resetting the roster (soft or hard) with a new title. I don't think Nintendo is going to give a teaser or ideas this year.
Normally I'd agree with this. But with everything coming out for the Switch being forward compatible and probably running better in Sw2, I'll get it at launch just to play Sw1 games better.I think consoles in general shouldn’t be bought at launch
That would be silly. Then they'd have a whole bunch of dead years with nothing coming out.Do you all think Nintendo should just release all their big franchises at once?
How do they do Squeaky Clean Sprint in World?! Do you have to drive through a shrinking machine?It's kinda weird because they do have fantastical tracks. It's got stuff like Dino Dino Jungle (ft. even more dinos), Wario Shipyard, Sky High Sundae, and even some fantastical new tracks like DK Spaceport and Boo Cinema.
Oh man...now I'm jonesing for a Dragon Quest Builders 3.I'm sure others have noticed, but DK Bananza feels very Minecraft-inspired, in fact that's the number one thing it makes me think of when it comes to all the free digging and terrain manipulation stuff.
We got Bayonetta before Dante, almost certainly because of the Nintendo exclusivity. So getting Duskbloods before DS/ER wouldn't surprise me at all.So, The Duskbloods for Smash Bros?
Obviously not before Dark Souls or Elden Ring, especially as FromSoft is the owner. Though the interviews imply Nintendo might have given funding for the game(hence the exclusivity) similar to Bayonetta 2 and forward.
If they added it (it isn't in the game already, is it?) it could be like Macro Zone in Super Mario Land 2 where you go through a tunnel in a hill/mountain that makes you tiny.How do they do Squeaky Clean Sprint in World?! Do you have to drive through a shrinking machine?
Let’s hypothetically say we end up getting an Elden ring dlc character in the next smash. I feel duskbloods could still end up being represented with music and maybe a mii costume. I also feel Dark souls would end up getting some music or mii costumes as well.So, The Duskbloods for Smash Bros?
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Obviously not before Dark Souls or Elden Ring, especially as FromSoft is the owner. Though the interviews imply Nintendo might have given funding for the game(hence the exclusivity) similar to Bayonetta 2 and forward. Maybe depending on how the game does, that bit may help this game get an appearance? And it'd be the closest thing to Bloodborne in Smash Bros.
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That aside, this game easily brought some of the best reactions for a Nintendo Direct. Just the way most reactions start quietly watching the first cutscene, then the moment From Software popped up followed by the clocktower and city, they all were trying to hold back so much from immediately calling it Bloodborne 2 and just keep watching all the footage in almost all silence, just waiting for the title drop.
And despite the focus on PvPvE, I'm still pretty interested as I enjoy FromSoft's Souls-like games, especially as lore has been confirmed for the game and I love the lore aspect of FromSoft games.
infancy? we don't even know it's been greenlitAt this point, considering the new Smash’s development is in its infancy
I think that 2027 is too early for Smash unless either it winds up extremely rushed with only a fraction of the content that Ultimate had, or is just a rerelease of Ultimate and not a new game.My attempt at guesstimations for 2025 and beyond:
- Mario Kart World and Donkey Kong Bananza we know for certain are coming this year in June and July respectively.
- Kirby Air Riders I’d wager will come in December.
- Mario’s 40th Anniversary will be a big celebration, and I can see either a New Super Mario All-Stars OR even a 3D All-Stars Switch 2 Edition drop not long after September. Maybe it’s their way of compromising on no 3D Mario this year?
- Metroid Prime 4 may come later than expected, in August. Pokémon Z-A will clearly take that coveted November slot.
- Hyrule Warriors: Age of Imprisonment will come at latest in February.
- Pikmin 4 is a game I’m confident in will get a Switch 2 Edition, considering how long it took between 3 and 4.
- Super Mario Maker 3 feels like a good bet with or without a 2D Mario port(s). March or April would be my bet to coincide with Movie 2.
- Splatoon 4 might end up fitting well in 2026 after all. With Tomodachi Life, I think there’s less need for Animal Crossing. Maybe a Splatoon 1 port if the Switch is on its last legs.
- With less development time needed for a simple upgrade pack over a remaster, I think Xenoblade 2 could also be in line for a Switch 2 Edition, especially improving QOL and adding an epilogue relating to the series’ future.
- Next Level Games has been quiet since Mario Strikers in 2022. I’d think King Boo has a good shot at appearing in a Mario Movie 2, and Luigi’s Mansion 4 would just make sense at that point.
- WarioWare is likely.
- 3D Mario could come in 2026 if the team is simply split between DK Bananza and 3D Mario.
- Pokémon Gen 10 will undoubtedly come in November 2026.
- Fire Emblem would come here if it hasn’t already.
- 3D Mario would come here at the latest.
- Smash also feels likely for 2027 now that Air Riders is coming.
- Beyond 2027, I can see new 3D Zelda and 2D Mario as likely candidates, as well as Animal Crossing, Xenoblade 4, etc.
One fact is that if it’s 2028 then it would be the same gap as between Brawl to Ultimate. The gap between Sora and 2028 is the same as Melee to Brawl.I think that 2027 is too early for Smash unless either it winds up extremely rushed with only a fraction of the content that Ultimate had, or is just a rerelease of Ultimate and not a new game.
Yeah, Dark Souls defined an entire subgenre, and Elden Ring's success has been absolutely insane. Even so, the fact that FromSoft is making a launch exclusive for the Switch 2 is pretty notable, and I could see that at least opening the door for further negotiations regarding Smash.I think we'll see the game get some content in the next Smash, though a character seems less than likely. Also, I know it has the Nintendo connection, but Duskbloods before Dark Souls or Elden Ring? At least with Bayonetta, she's basically Platinum's most recognizable character.
Third-party ATs are probably going to keep expanding, and this seems like a plausible candidate to me. It also seems like a good start towards getting the foot in the door with From, which could lead to one of its bigger IPs showing up later as DLC.
Part of my thinks we won't get another full direct until September. but I imagine we may get a mini, probably an indie showcase and a partner showcaseI wonder when we're due for another Direct besides Mario Kart. They swapped their release cycle into announcing and showcasing games more on their own in the back half of the Switches life, but it seems like the wheel spinning back into motion post covid and us getting three directs in about a month suggests they want to go back to something around 2017-2019 in terms of speed.
I'm approaching any new showcases with a lot of cautious optimism after the pricing announcements, but assuming they still announce their plans for Smash going forward within the first year of the Switch 2's life, I think we'll see a teaser for it around December. Hoping to see Kirby Air Riders gameplay in at least a couple months.
I feel like that was kinda the point of the reveal direct; Showing off the hardcore specs and 9th gen ports like Elden Ring, Cyberpunk, and Street Fighter 6. I think a Summer direct would be better suited to expanding on the first-party reveals and showing off some more exclusives.I don't know if Nintendo views the current discourse about the Switch as necessitating a PR fix, but a Direct mini/Partner Showcase in June/July showing of something exciting either by first and/or third parties could make for some decent press at least. Notable third-party ports especially could at least give some a bit more confidence in picking up the console, especially its from series with little or no presence on Nintendo systems.
now I wanna see a version of that creepy old Mikey animatronic meme but with DKWhat I meant is that he was always pretty chill even when he was being dumb. I think what puts me off on the new version is that he’s so hyper. Maybe surfer dude wasn’t the best analogy but it’s the first thing that came to my mind when thinking “dumb and chill”. Kind of like Michelangelo from the 80’s TMNT cartoon.
Could Age of Imprisonment not be the Holiday game? I dunno if it is necessarily, but it comes out in Winter and Age of Calamity came out in late November 2020.I think there has to be some kinda presentation in June. Or at least some shadow dropped trailers.
Firstly, I keep mentioning the lack of a Switch 2 holiday game. I think that’ll be addressed.
Secondly, and this is veering into DK Bananza spoilers, but the fact that Nintendo has key art of Pauline/Smalline ready to go means they’re probably gonna reveal her before the game comes out. Likely in another trailer, similar to the second Odyssey trailer that revealed the capture mechanic.
Retro taking the Rare comparisons to heart, tryna make their own Kameo after finishing DK.On more Nintendo news, clears throat
We are gathered here today...., to mourn the cancellation of a potential new Nintendo IP, a Retro Studios game and a potential character for Smash Bros.
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Yep, apparently Project Harmony, a game that was rumoured to be the game being made by Retro Studios before they went to Metroid Prime 4 has been found among a Switch Devkit leak, which included debug builds for Splatoon 2 and ARMS, an unreleased LEGO game and an unreleased Ridge Racer game. And that's not even the shocking bit.....there's gameplay footage. There's actually gameplay footage.
The thing I heard an remember was that it was mainly because they were trying to a musical rhythm/action-like game with the gameplay being music/action-like, but could not figure out how to meld them together or something. And because they look a long time, the game was stopped and they were brought for Metroid Prime 4 after Nintendo wanted them to redevelop Metroid Prime 4.Retro taking the Rare comparisons to heart, tryna make their own Kameo after finishing DK.
Pour one out for who would've been a notable Smash request unless the game had bombed. Which I guess is possible if Nintendo didn't have faith to see it through til the end despite being pretty far in development.
Tbf I think the only thing actually on the shelf for Dread was the name and the fact that it was 2D, it's not like they continually returned to the same build.The thing I heard an remember was that it was mainly because they were trying to a musical rhythm/action-like game with the gameplay being music/action-like, but could not figure out how to meld them together or something. And because they look a long time, the game was stopped and they were brought for Metroid Prime 4 after Nintendo wanted them to redevelop Metroid Prime 4.
Granted, it could also be on the shelf in the meantime, especially with how much time there is on the animations, currant models and whatnot. Also when you remember how long Metroid Dread was on the shelf for after their first couple attempts with it before they eventually did Samus Returns with Mercury Steam and realised, "Hey, we can make Metroid Dread work now."
Speaking of that direct what could they end it on? The direct has to end with some big reveal...I wonder when we're due for another Direct besides Mario Kart. They swapped their release cycle into announcing and showcasing games more on their own in the back half of the Switches life, but it seems like the wheel spinning back into motion post covid and us getting three directs in about a month suggests they want to go back to something around 2017-2019 in terms of speed.
I'm approaching any new showcases with a lot of cautious optimism after the pricing announcements, but assuming they still announce their plans for Smash going forward within the first year of the Switch 2's life, I think we'll see a teaser for it around December. Hoping to see Kirby Air Riders gameplay in at least a couple months.
Summer Direct post-release pre-Bananza seems plausible to me. There's usually a summer something, and it would give an opportunity to establish what the holiday lineup looks like a bit more clearly, both in terms of first and third-parties. Then a fall Direct could further showcase the holiday games while the summer one gives us our better look at Bananza, which, whether in a general Direct or its own, has to be getting further focus.I wonder when we're due for another Direct besides Mario Kart. They swapped their release cycle into announcing and showcasing games more on their own in the back half of the Switches life, but it seems like the wheel spinning back into motion post covid and us getting three directs in about a month suggests they want to go back to something around 2017-2019 in terms of speed.
I'm approaching any new showcases with a lot of cautious optimism after the pricing announcements, but assuming they still announce their plans for Smash going forward within the first year of the Switch 2's life, I think we'll see a teaser for it around December. Hoping to see Kirby Air Riders gameplay in at least a couple months.
Probably something releasing in the first half of 2026. Most of Nintendo's teams aren't currently accounted for, and are in the window where a reveal could be possible.Speaking of that direct what could they end it on? The direct has to end with some big reveal...
Or Tiny-Huge Island in Mario 64, which just uses pipes.If they added it (it isn't in the game already, is it?) it could be like Macro Zone in Super Mario Land 2 where you go through a tunnel in a hill/mountain that makes you tiny.
Yep. That sounds awesome actually.Although, if they're doing that, they might as well make it a fully separate DLC zone and let you explore the entire house and have a bunch of "tiny" tracks in there (probably also GBA Ribbon Road plus a bunch of new ones in other rooms of the house.) I kinda want that now, actually. The verticality of it would make it very distinct for freeroam compared to the rest of the game.
infancy? we don't even know it's been greenlit
I wonder how they felt when Hi-Fi Rush came out. Hell, after MP4 is finally out, maybe they'll go back to Harmony and use Hi-Fi as a reference point for action-rhythm gameplay, since that's gotten critical acclaim and merged both genres pretty seamlesslyThe thing I heard an remember was that it was mainly because they were trying to a musical rhythm/action-like game with the gameplay being music/action-like, but could not figure out how to meld them together or something. And because they look a long time, the game was stopped and they were brought for Metroid Prime 4 after Nintendo wanted them to redevelop Metroid Prime 4.
Granted, it could also be on the shelf in the meantime, especially with how much time there is on the animations, currant models and whatnot. Also when you remember how long Metroid Dread was on the shelf for after their first couple attempts with it before they eventually did Samus Returns with Mercury Steam and realised, "Hey, we can make Metroid Dread work now."
Uhh it's a Mario kart focused direct...Summer Direct post-release pre-Bananza seems plausible to me. There's usually a summer something, and it would give an opportunity to establish what the holiday lineup looks like a bit more clearly, both in terms of first and third-parties. Then a fall Direct could further showcase the holiday games while the summer one gives us our better look at Bananza, which, whether in a general Direct or its own, has to be getting further focus.
Air Riders also strikes me as an August/September kinda game. Plus I'll be honest, none of the Prime 4 trailers have been amazing imo, so it would be a good chance to see more of the game if it's not releasing too late in 2025.
Also wouldn't be surprised if that's when we see MK World's first DLC revealed. Unless they do it during the actual MKW direct.
It's also a good opportunity for damage control if the prices, compounded by the tariffs, are truly inhibiting their projections.
I know that might seem a little early to get another big Direct, but I also can't see waiting all the way to the fall, and given history, June/July seems likelier than August.
Probably something releasing in the first half of 2026. Most of Nintendo's teams aren't currently accounted for, and are in the window where a reveal could be possible.
Conversely they also probably have at least one or two more notable third-party exclusives cooking. Things are real open-ended right now.
This is very convincing logic to me. Makes use of the Summer time slot and increases hype around launch, fills the empty holiday slot we basically always see filled, and incorporates content we know is confirmed one way or another with DK.I think there has to be some kinda presentation in June. Or at least some shadow dropped trailers.
Firstly, I keep mentioning the lack of a Switch 2 holiday game. I think that’ll be addressed.
Secondly, and this is veering into DK Bananza spoilers, but the fact that Nintendo has key art of Pauline/Smalline ready to go means they’re probably gonna reveal her before the game comes out. Likely in another trailer, similar to the second Odyssey trailer that revealed the capture mechanic.
I imagine they'd announce the Holiday release either first or last depending on how they feel in this hypothetical direct. Could be copium, but a SmashSpeaking of that direct what could they end it on? The direct has to end with some big reveal...
Not sure on a fall Direct tbh. I think they might lay off after a row of Summer announcements and let those releases and 3rd Parties carry them into the new year. Would let any potentially behind releases lock in a couple more months of dev time and they could follow up with a January or February Direct quite easily.Summer Direct post-release pre-Bananza seems plausible to me. There's usually a summer something, and it would give an opportunity to establish what the holiday lineup looks like a bit more clearly, both in terms of first and third-parties. Then a fall Direct could further showcase the holiday games while the summer one gives us our better look at Bananza, which, whether in a general Direct or its own, has to be getting further focus.
I think Prime 4 looks fantastic but it does feel like they're choosing not to show a big chunk of what we'd usually see for a game of this scale. That and the release date still just being 2025 is starting to worry me. I do also see Air Riders as an August-September game, although I could also see a world where it gets the Holiday release slot, though it would be kinda weird to see another racing title get top billing after Mario Kart already released.Air Riders also strikes me as an August/September kinda game. Plus I'll be honest, none of the Prime 4 trailers have been amazing imo, so it would be a good chance to see more of the game if it's not releasing too late in 2025.
I think we'll see them mention DLC during the Direct since this is our one on one showcase with the game. It makes sense to announce it pre release so people can patch up any shortcomings on launch with hopes of future content.Also wouldn't be surprised if that's when we see MK World's first DLC revealed. Unless they do it during the actual MKW direct.
True. It'd be ideal to say they might need to scale plans back while they still have a backlog of titles to work on and release.It's also a good opportunity for damage control if the prices, compounded by the tariffs, are truly inhibiting their projections.
An entire DLC map that's just someone's house. Nathaniel Bandy would explode with hype. lolIf they added it (it isn't in the game already, is it?) it could be like Macro Zone in Super Mario Land 2 where you go through a tunnel in a hill/mountain that makes you tiny.
Although, if they're doing that, they might as well make it a fully separate DLC zone and let you explore the entire house and have a bunch of "tiny" tracks in there (probably also GBA Ribbon Road plus a bunch of new ones in other rooms of the house.) I kinda want that now, actually. The verticality of it would make it very distinct for freeroam compared to the rest of the game.
Oh, my bad. "That Direct" referring to the "besides Mario Kart" caveat and not the main part about the next general direct is a little confusing.Uhh it's a Mario kart focused direct...
It's the console's first holiday on the market, I think they're going to want to remind people why you should pick it up. I mean they do summer and fall Directs in years far less crucial than a console's first. Promoting your holiday games in July and then going "well that's that" for the rest of the year is self-sabotaging given Q4 is the most lucrative.Not sure on a fall Direct tbh. I think they might lay off after a row of Summer announcements and let those releases and 3rd Parties carry them into the new year. Would let any potentially behind releases lock in a couple more months of dev time and they could follow up with a January or February Direct quite easily.
Well a lot in the second half is still undated, which I think is just a function of leaving it til later presentations. And I don't think the game will be bad by any means, I just don't think the advertising has been as good as it can be. Like TotK before they actually started showing stuff.I think Prime 4 looks fantastic but it does feel like they're choosing not to show a big chunk of what we'd usually see for a game of this scale. That and the release date still just being 2025 is starting to worry me.
I mean it's a Kirby spin-off; the only way it would be the big holiday game is if Nintendo were shifting to a new console. Like, it could be the big Switch holiday game. But Switch 2 will have something a little bigger. I mean, Pokemon is already one.I do also see Air Riders as an August-September game, although I could also see a world where it gets the Holiday release slot, though it would be kinda weird to see another racing title get top billing after Mario Kart already released.
Announcing it seems possible during the MKW Direct, showing it may not happen til later. Or if they do show something, it'll be very brief/vague.I think we'll see them mention DLC during the Direct since this is our one on one showcase with the game. It makes sense to announce it pre release so people can patch up any shortcomings on launch with hopes of future content.
I don't really see this as the business suicide you seem to think it is. If we get Air Riders and Prime 4 shown off in Summer and given release dates to account for September and August, then with MKW and DKB, that's a major release in the first 4 of the 7 months accounted for in this year without any new titles. Throw in a couple new announcements and a few more Switch 2 Editions of already beloved titles, and I feel like the back three months can be pretty safely stacked in just one direct, with maybe a specialized showcase for whatever the Holiday title is.I mean they do summer and fall Directs in years far less crucial than a console's first. Promoting your holiday games in July and then going "well that's that" for the rest of the year is self-sabotaging given Q4 is the most lucrative.
Plus I think there's only so much of a deep dive Nintendo is going to do with their November/December titles mid-summer.
Well said. Reflecting on it more, my concerns might just be a result of Prime 4 not ending up a launch title like I thought it would be.Well a lot in the second half is still undated, which I think is just a function of leaving it til later presentations. And I don't think the game will be bad by any means, I just don't think the advertising has been as good as it can be. Like TotK before they actually started showing stuff.
Also I don't think they were going to re-reveal MP4 until they were confident in its ability to hit its release date, given its history. I'm not worried that it will still show up this year.
I think labeling Air Riders as just a 'Kirby Spinoff' is a bit of a downplay, even if accurate. The original game being on GameCube was definitely one of the more noteworthy things happening for Kirby at the time given a lot of his mainline releases were on Handheld. Even when looking at the current title, Sakurai described it as a big project and Nintendo considered it worthy enough to close out the big show with. I will concede that Pokemon by far has the bigger audience, but it's also cross gen and might not be what Nintendo wants to put at the forefront of marketing this year. I don't think Air Riders will end up being the Holiday release, but it definitely has more going on than Dream buffet or Fighters 2 did, y'know?I mean it's a Kirby spin-off; the only way it would be the big holiday game is if Nintendo were shifting to a new console. Like, it could be the big Switch holiday game. But Switch 2 will have something a little bigger. I mean, Pokemon is already one.
The 3DS version has the same soundtrack. If it did, they wouldn't have included it. It's why Wind Waker HD isn't on there for example. The soundtrack is slightly different.Nintendo Music just updated, and it added the original Luigi's Mansion.
Nice and fitting after we saw it on the list of future games for Gamecube NSO.
3DS version is also shown in the Search menu but it doesn't have any specific tracks listed as far as I can see (since I don't know if that version has any unique music since I didn't play it lol).
Right, I just didn't remember if it had anything new, because I remembered Gooigi was in that game because of E. Gadd time shenanigans (it was technically Gooigi's debut) and I didn't remember if it had like a Scarescraper mode added in or not.The 3DS version has the same soundtrack. If it did, they wouldn't have included it. It's why Wind Waker HD isn't on there for example. The soundtrack is slightly different.
Not self-sabotage in that if they don't do it the Switch 2 will falter, just that it's standard practice even in less important years, so why would you not advertise the games like you usually do in such a critical time in the system's lifespan, its first holiday on the market? You're forgoing useful marketing.I don't really see this as the business suicide you seem to think it is. If we get Air Riders and Prime 4 shown off in Summer and given release dates to account for September and August, then with MKW and DKB, that's a major release in the first 4 of the 7 months accounted for in this year without any new titles. Throw in a couple new announcements and a few more Switch 2 Editions of already beloved titles, and I feel like the back three months can be pretty safely stacked in just one direct, with maybe a specialized showcase for whatever the Holiday title is.
Regardless, I'm not saying a Fall Direct is impossible or even unlikely, but I definitely wouldn't categorize not having one as self sabotage.
Something to keep in mind is that Nintendo probably has a number of these year 1 games ready, or basically ready, but will stagger their releases throughout the year to ensure a steady release. So even if MP4 might very well be done, they could sit on it just for a better time in the schedule for it to launch.Well said. Reflecting on it more, my concerns might just be a result of Prime 4 not ending up a launch title like I thought it would be.
By virtue of being the only Kirby game on a home console that gen, sure. And it's a good game, but... "main holiday title" it is not. Especially not year one.I think labeling Air Riders as just a 'Kirby Spinoff' is a bit of a downplay, even if accurate. The original game being on GameCube was definitely one of the more noteworthy things happening for Kirby at the time given a lot of his mainline releases were on Handheld.
If it's a big project, the main holiday titles are just bigger projects. Higher budget, bigger audiences, more sales.Even when looking at the current title, Sakurai described it as a big project
...it didn't close out the show, DK did. I mean Nintendo revealed all of... like... two new first-party games that aren't casual stuff they wouldn't end the show with, Kirby and DK. Hyrule Warriors was there too, but it was probably nestled within the third-party stuff because in Japan it's published by KT.Nintendo considered it worthy enough to close out the big show with.
Agreed it has more than them. Though I'm not sure that's a super high bar.I will concede that Pokemon by far has the bigger audience, but it's also cross gen and might not be what Nintendo wants to put at the forefront of marketing this year. I don't think Air Riders will end up being the Holiday release, but it definitely has more going on than Dream buffet or Fighters 2 did, y'know?