So, I have to ask what you want the Zelda roster to be? Just the essentials of Link, Zelda and Ganondorf? Should one offs be included too? Or should it only be reoccurring characters like Impa and Tingle?
I personally think a roster like
and Skull Kid / Midna (with Ganondorf and Toon Link decloned) would make a lot of Zelda fans happy and would arguably be ideal. Don't get me wrong. I love Impa and I would love to see her inclusion. But Impa and Tingle don't have the sheer pop that Skull Kid and Midna (and Sheik) have.
I think any unique non Triforce wielded newcomer would be positively received but we need more characters like Sheik. And I think removing Sheik for a character like that misses the point.
If it's what I want with no restrictions then I'm treating Link like Smash's Goku and adding a dozen different versions, all 4 BotW Champions, all 4 TotK Sages and all the major fan requested one offs.
If we're actually trying to be (somewhat) realistic then probably just up the headcount to match or be just shy of the Mario cast with something like:
- With an overhauled move set that utilizes more from Breath of the Wild. So, stuff like:
- Mipha's Grace as an addition to his respawn, purely aesthetic.
- Daruk's Protection replacing the standard Smash shield ala Yoshi and his Egg Shield. Again, just an aesthetic change.
- Revali's Gale as a new Up Special.
- Urbosa's Fury as a new Final Smash. (Preferably as a Level 1 or 2 super if Smash got a proper super system but it's doubtful that'd actually happen.)
- The addition of his Paraglider as a means of slowing his descent by holding the jump button.
- A style approach to normals and Smash attacks adding in use of a two-handed weapon and a spear (while also hopefully revamping Byleth to not be Prof. Weapon Triangle anymore.)
- And give him a couple armor sets from Breath of the Wild as actual costumes instead using half his slots for the classic green tunic.
- Yes, again, but as an echo fighter of the former with a handful of changes based on Tears of the Kingdom. Another Link probably seems like an odd choice, especially when it's actually the same one in this case, but I feel like it's such easy echo fighter material that it's almost a waste to pass up on it.
- Ascend as an Up Special but modified to work in Smash of course. So, probably a strictly vertical recovery with serviceable (though not great) distance but retaining its ability to phase through terrain if used from below stage.
- Down Special reverts to the more standard Bombs used by other incarnations of Link.
- Side Special is changed to Recall which reverses a projectile's movement. NOT a reflector. No increase in damage, and the affected projectile does not fly in the other direction continuously. It stops at the point it was spawned before resuming on its original path.
- For costumes he'd get completely different armor sets from the BotW version.
- Gets the small Link spot over
(at least for base game.)
- I'd give him the Deku Leaf to serve as an equivalent to 's Paraglider.
- For costumes he'd also get his WW PJ's, the conductor outfit from ST, and maybe something from Trifroce Heroes.
- Sticking with this version of Zelda to match with-
Ganon - Give me trident pig wizard man.
- Sticking to the Ocarina design and the Falcondorf moveset. There'd be some alterations, but if any version of Dorf is going to fight barehanded, I think it should be this one. I'm personally still fond of giving him a stance change where he can throw his sword at you like the TP Darknuts, but that's a whole lot I don't feel like typing up atm (mostly because it's super late at the time of writing.)
- She stays. I like her, no other reason necessary (though I'd argue there are more than enough to justify her return).
Skull Kid - I'm actually not all that interested in SK personally, but he's an incredibly popular character and his fans have been waiting about as long as the K. Rool and Ridley fans. I'd say we're long overdue.
Midna (& Wolf Link) - Ditto to the above except I'm actually a Midna fan. I'd like to include her true form as a separate character too, but I'm leaving her out to try to keep the number of characters within reason.
Impa - She'd be a Sheik semi clone to more easily squeeze her in. I like her HW/AoC incarnations best, but given that the Warriors games don't really get acknowledged I'd say she either:
A. Uses the Skyward Sword design to rep another game, or
B. Uses her young AoC design anyway since it's technically canon and then you add Paya as a costume to tie it together further idk
Then anything after that would have to be held off for DLC which is where I'd probably place characters like
TotK Dorf and a Champion and/or Sage.
That would put base game at 10 Zelda characters but with 1 echo and 3 semi-clones I think that's kinda fair/semi-reasonable.
Aside from that, I do think the absence of a traditional adult Link would need to be addressed. Honestly, I would have added 2 (TP and SS) if I wasn't already pushing it at 10 reps. Ten is probably still too much actually. I suppose I'd drop Midna, Impa and the Link echo to make it more realistic at 7 reps total.