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Diddy in Ultimate doesn't even use his tail on any attacks. They can just nix the tail from the skeleton and it basically affects nothing
It's not technically Aether, but he does do a similar move in this cutscene:It was said in the Palutena's guidance conversation said he didn't have an Aether recovery move, which is true. His animation for Aether in the games did not have him leaping up in the air like Ike's does. They obviously changed it to be similar in Ultimate anyways.
He also uses it for his rapid-jab.people remember edge attacks exist.
From a buisness perspective they should just keep rereleasing ultimate with more characters and other features lumped on!Regardless of how you want the next installement to be.
Do you think it would make more buisness sense to do a Ultimate Deluxe or a Smash 6?
I want the next installement to be a Smash 6, but i think a Ultimate Deluxe would sell loads better, so it makes more sense for a buisness prespective.
Sounds good, except that probably would take more work than one would think each time that is done.From a buisness perspective they should just keep rereleasing ultimate with more characters and other features lumped on!
"WHERE IS IT??"He also uses it for his rapid-jab.
looks up rapid-jab
Wait. Where is it?
I don't want to sound pedantic, and don't take this as me wanting to "win" the argument with a gotcha!, but them not caring about DKC (as in, the videogame series) is different from them not caring about the DK property as a whole - particularly in the context of Smash, since it's 99,9% focused on videogame content, but also in general I feel.It's fair not to be excited about those things, but your initial statement was something along the lines of "Nintendo doesn't care about DKC". Nintendo funneling money into all of these DK-related side hustles, even if it's not what you want, completely negates that point. There are dozens of Nintendo series that would kill to see that level of merchandising and mainstream visibility, and DK is one of a few that Nintendo has this level of confidence in. A theme park is a BIG DEAL and is a massive expense. It's very shortsighted to see that and somehow just exclude it from the conversation about how healthy an IP is. Donkey Kong is getting that before Zelda, Pokemon and Animal Crossing.
DKC will get a new game eventually. At this point, I understand why people are squirming around in their seats about it. But the obvious answer has always been right in front of us, that Metroid Prime 4 is in development hell and Retro Studios has been trusted with the DKC license for the last few titles. Perhaps a shakeup is in order for DKC to be passed over to Nintendo in-house, or another studio in the meantime, but I presume it may not be top priority because Tropical Freeze is already available on the current hardware where most people would be playing it for the first time. I'm curious what comes next from here but I don't think Nintendo would put this much trust in the Donkey Kong brand if they had no further plans to continue the series.
Now whether or not any of these things will influence Smash, I have no clue. My point is just that DKC is still a brand Nintendo values. Obviously in the context of Smash Bros, it's largely going to be actual new games that play a role in shaping roster discussion and additional representation. Without much forward mobility on that front I can understand being hesitant about new DKC content, personally my hopes aren't too high for it.
Even if Smash does eventually do the concept of buying/earning costumes for characters other than the Mii Fighters, it should be restricted to unlocking them through gameplay or buying them with in-game currency (preferably with nothing resembling microtransactions attached).
I think it increases the chances of a character having a Presence in the game in some form, but not necessarily playable thoughDo Mii Costumes really increase characters' chances for the next Smash game?
I'd would be shocked if she didn't get in as Playable in the next game. I think she's got to be among the most Iconic characters in gaming from recent decades, and she's popular in both the West and Japan. Yoko Taro also wants her in Smash (as long as he gets money though). The only thing I could see getting in the way is if the new Nier game has a protagonist that turns out to be more Iconic than 2B herselfHow do you guys feel about 2B from Nier: Automata getting as DLC in the next installament?
I wouldn't mind them being microtransactions if they are close to Mii Fighter costume prices. Like I don't see them being 75/99 cents like Mii Costumes, but if they were 1.99 or 2.50, I wouldn't have any issue. But then again, any price under 5 dollars would look good in comparison to most games with character costume/skins nowadays, especially the ones that have the gall to have people pay between 40 to 80 dollars for one skin.On the topic of non-Mii Fighter costumes:
I think Hero is highly likely be cut, but then be DLC real quick just because of the licensing costs for a couple MIDI files. Other than that I'd imagine that any cuts will be because of what's feasible. Sakurai has said they can't really do Ultimate's Roster numbers again, and unless things have changed (or something), there would have to be some pretty heavy hitting cuts to have a smaller roster size + a good handful of newcomers. Will these be to big Smash veterans? Big name 3rd partys? I honestly have no idea.Saw people talking about Square characters getting cut for the next game - do people really think that they're at that high of a risk?
Even if Square's a difficult company to negotiate with and Cloud really was at risk of being cut for Ultimate, clearly they have proven to be pretty damn good partners to Nintendo since then. Not only that, but they are deep into Smash now. Both Square and Nintendo have all the incentive in the world to make sure those characters make it to the next game. Haggling for the return of Cloud, plus the addition of three new characters as DLC sounds much more difficult than just asking to return the same four characters again with minimal changes.
And there is no way they'd only return one or two of them. Cloud is Mr. JRPG himself and Dragon Quest is the third biggest gaming franchise in Japan. Those would be huge losses for Smash.
So everyone's like "okay then let's cut Sephiroth. He doesn't represent his own series, so it'll be fine." Again BRUH. What video game character could even possibly fill that Sephiroth sized hole in the roster? Maybe the most popular villain in all of gaming - certainly the most popular JRPG villain. You gonna add Kefka? Magus? Dr. Eggman? If we're already bringing back Cloud, then why on Earth would we let Sephiroth go, especially with FF7 remake happening. I guess maybe they'll just rerelease him as DLC, but I'm sure Sakurai would fight to make sure we don't have to pay for the same characters again. If anything, I'm more inclined to expect three more Square characters as DLC once again on top of the veterans.
I'll concede that Sora might have unique circumstances that makes him more difficult to return, but he's also the most requested Smash character in history. Again, LOTS of incentive to make sure we don't lose him.
And I am not saying this in the context of an Ultimate Deluxe, but even a reboot that cuts 20+ characters. All four Square characters in Smash would be glaring omissions if they were to get cut. Anything can happen of course, but personally I'm expecting to see all of them again and probably Crono and 2B as DLC.
The key factor that determines the level of Smash's success is the system's install base.Regardless of the direction of the next Smash game, I feel like Ultimate sold well enough to justify more of a budget for the next game in general.
Unfortunately it's not that simple. Getting a lot of sales with one budget doesn't guarantee that increasing the budget will push those sales up enough for a net gain. Because obviously in the limit, increasing the budget will eventually lead to losses rather than gains, because your install base and number of interested consumers is finite. Though knowing in advance you have a high floor on the sales decreases the risk of increasing the budget.Regardless of the direction of the next Smash game, I feel like Ultimate sold well enough to justify more of a budget for the next game in general.
Well the argument isn't whether a character has merit to stay, it's where they'll stack up priority-wise if and when the roster rebuilds. And to that end you can make an argument for literally every third-party to stay because they're all pretty qualified. Which is why they were chosen in the first place.Saw people talking about Square characters getting cut for the next game - do people really think that they're at that high of a risk?
Even if Square's a difficult company to negotiate with and Cloud really was at risk of being cut for Ultimate, clearly they have proven to be pretty damn good partners to Nintendo since then. Not only that, but they are deep into Smash now. Both Square and Nintendo have all the incentive in the world to make sure those characters make it to the next game. Haggling for the return of Cloud, plus the addition of three new characters as DLC sounds much more difficult than just asking to return the same four characters again with minimal changes.
And there is no way they'd only return one or two of them. Cloud is Mr. JRPG himself and Dragon Quest is the third biggest gaming franchise in Japan. Those would be huge losses for Smash.
So everyone's like "okay then let's cut Sephiroth. He doesn't represent his own series, so it'll be fine." Again BRUH. What video game character could even possibly fill that Sephiroth sized hole in the roster? Maybe the most popular villain in all of gaming - certainly the most popular JRPG villain. You gonna add Kefka? Magus? Dr. Eggman? If we're already bringing back Cloud, then why on Earth would we let Sephiroth go, especially with FF7 remake happening. I guess maybe they'll just rerelease him as DLC, but I'm sure Sakurai would fight to make sure we don't have to pay for the same characters again. If anything, I'm more inclined to expect three more Square characters as DLC once again on top of the veterans.
I'll concede that Sora might have unique circumstances that makes him more difficult to return, but he's also the most requested Smash character in history. Again, LOTS of incentive to make sure we don't lose him.
And I am not saying this in the context of an Ultimate Deluxe, but even a reboot that cuts 20+ characters. All four Square characters in Smash would be glaring omissions if they were to get cut. Anything can happen of course, but personally I'm expecting to see all of them again and probably Crono and 2B as DLC.
Ring Fit Adventure is probably the most likely to get a character. Not only was Ring Fit Adventure a big seller, but they could easily use the Wii Fit Trainer as a base for the Ring Fit Trainer. Metroid and Pikmin will more than likely get new content from Metroid Dread and Pikmin 4, but whether it includes new characters is another story. Both Raven Beak for Metroid and the Pikmin 4 Captain and Oatchi for Pikmin are notable choices.One thing that I'd bet on for newcomers is at least one from the "it has potential" crowd. Series that could or are starting to kick off like Metroid, Pikmin, Astral Chain, and Ring Fit Adventure.
What kinds of characters do you think might pop up from these kinds of series?
Raven Beak would be awesome but lack of obvious future beyond Dread probably hurts his chances. I'd love a further differentiated Dark Samus, but we're pretty fortunate to have DS to begin with so I don't expect much.One thing that I'd bet on for newcomers is at least one from the "it has potential" crowd. Series that could or are starting to kick off like Metroid, Pikmin, Astral Chain, and Ring Fit Adventure.
What kinds of characters do you think might pop up from these kinds of series?
One thing that I'd bet on for newcomers is at least one from the "it has potential" crowd. Series that could or are starting to kick off like Metroid, Pikmin, Astral Chain, and Ring Fit Adventure.
What kinds of characters do you think might pop up from these kinds of series?
Honestly, even if they were going to do another captain instead of Oatchi, it would be extremely underwhelming if it was just an echo-level clone. There's enough material that hasn't been tapped into with the different Pikmin types to do something legitimately different from Olimar.Personally I think Pikmin lends itself more to an echo.
Yup. Same with all clones, really.Honestly, even if they were going to do another captain instead of Oatchi, it would be extremely underwhelming if it was just an echo-level clone. There's enough material that hasn't been tapped into with the different Pikmin types to do something legitimately different from Olimar.
It could be, but I wouldn't be so confident. It's a multiplat developer that seemingly does mostly one-off projects aside from Bayonetta...I think an Astral Chain character is going to happen because I think the sequel is already underway, and fairly far in development. I think we'll see it early in the Switch 2's lineup.
Perhaps that means the character won't be base, but I'm confident they'll be there at some point.
That's because those one-offs are almost never actually successful commercially. Astral Chain, like Bayonetta, was.It could be, but I wouldn't be so confident. It's a multiplat developer that seemingly does mostly one-off projects aside from Bayonetta...
It’s a shame Ravenbeak is seemingly a one off character, he’s so cool
That's fair and I thought of that as well, but again it's a multiplat developer and a lot of games of similar success don't get sequels. I just wouldn't count those chickens before they hatch, or however the saying goes.That's because those one-offs are almost never actually successful commercially. Astral Chain, like Bayonetta, was.
Didn't Kamiya envision a whole universe for W101? It just never happened because the game kept bombing. They're not averse to sequels, they just rarely have the opportunity from a business or publisher standpoint.
Metroid: We’re at a pretty good point right now. I can see Samus and Ridley returning, and maybe Dark Samus.One thing that I'd bet on for newcomers is at least one from the "it has potential" crowd. Series that could or are starting to kick off like Metroid, Pikmin, Astral Chain, and Ring Fit Adventure.
What kinds of characters do you think might pop up from these kinds of series?
Honestly, I considered these franchises to already be flourishing. I'm confident they'll get quite a bit in the next game, even if its not fighters specifically.I’d also add a few extras to the ‘it has potential’ crowd.
Animal Crossing: Has the size and prominence. Maybe a clone or semi-clone gets in.
Xenoblade: Has more potential than most realise. I can see a scenario where it double dips next game.
Splatoon: I have questions surrounding the ink mechanic for a new character. I’m not 100% on board, but if Sakurai can make it work, that’s great.
Louie and Oatchi have enough potential to be totally unique characters.One thing that I'd bet on for newcomers is at least one from the "it has potential" crowd. Series that could or are starting to kick off like Metroid, Pikmin, Astral Chain, and Ring Fit Adventure.
What kinds of characters do you think might pop up from these kinds of series?
While I appreciate giving an update on the situation, this isn't necessarily the appropriate thread for this.I'm expecting to get flak for this, but Chuggaaconroy has posted an update to the situation, which provides the more full account / truth of the whole situation. I implore to at least read through this a bit.Hey, everybody.
— Chuggaaconroy (@chuggaaconroy) April 16, 2024
Google Doc Link: https://t.co/mkuytnK5Ww
Or keep reading here. pic.twitter.com/Zou1J1GNGq
It is important, as it gives context on each of the victims, and especially Masae, Emily and Lawly which are the two main people in the situation.
I think the safest one is Dragon Quest just because of it's cultural impact on Japan.Saw people talking about Square characters getting cut for the next game - do people really think that they're at that high of a risk?
Even if Square's a difficult company to negotiate with and Cloud really was at risk of being cut for Ultimate, clearly they have proven to be pretty damn good partners to Nintendo since then. Not only that, but they are deep into Smash now. Both Square and Nintendo have all the incentive in the world to make sure those characters make it to the next game. Haggling for the return of Cloud, plus the addition of three new characters as DLC sounds much more difficult than just asking to return the same four characters again with minimal changes.
And there is no way they'd only return one or two of them. Cloud is Mr. JRPG himself and Dragon Quest is the third biggest gaming franchise in Japan. Those would be huge losses for Smash.
So everyone's like "okay then let's cut Sephiroth. He doesn't represent his own series, so it'll be fine." Again BRUH. What video game character could even possibly fill that Sephiroth sized hole in the roster? Maybe the most popular villain in all of gaming - certainly the most popular JRPG villain. You gonna add Kefka? Magus? Dr. Eggman? If we're already bringing back Cloud, then why on Earth would we let Sephiroth go, especially with FF7 remake happening. I guess maybe they'll just rerelease him as DLC, but I'm sure Sakurai would fight to make sure we don't have to pay for the same characters again. If anything, I'm more inclined to expect three more Square characters as DLC once again on top of the veterans.
I'll concede that Sora might have unique circumstances that makes him more difficult to return, but he's also the most requested Smash character in history. Again, LOTS of incentive to make sure we don't lose him.
And I am not saying this in the context of an Ultimate Deluxe, but even a reboot that cuts 20+ characters. All four Square characters in Smash would be glaring omissions if they were to get cut. Anything can happen of course, but personally I'm expecting to see all of them again and probably Crono and 2B as DLC.
Really? Oh... ugh. Goddamn, sorry. I can't take down the post now, I'd have wished to place it elsewhere; I remember there being a big talk about it.While I appreciate giving an update on the situation, this isn't necessarily the appropriate thread for this.
It's true that I'm presuming something speculative. I just feel fairly confident it'll happen. Because all I'm really saying is I believe a successful game (for their standards) is getting a sequel. Games of similar performance levels from other devs don't always get sequels, but I think Platinum 1) is totally open to making more from the IP and 2) is in a position where their success is elusive enough that when it happens they're not going to spurn it.That's fair and I thought of that as well, but again it's a multiplat developer and a lot of games of similar success don't get sequels. I just wouldn't count those chickens before they hatch, or however the saying goes.