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Did they say Hero and Banjo do NOT take up the remaining 14 WoL slots??I'm a little surprised nobody is talking about this.
My RTC % hovers around 25-30 % combined right now. SMITE's already been ported to the Switch, and Tencent ported their own mobile LoL ripoff to the Switch too. So it's technically possible to port the main games too if they go that route (but I strongly doubt that). If there's a port of either spin off game, my % rises to somewhere around the 40-50 % mark. Again, we have no idea of Sakurai's tastes here, and that's going to be the deciding factor.MOBA is subgenre I haven't considered for Smash. I'm not against it, but that'd be a legit surprise and a discussion I'd have to genuinely research to properly comment on. How many people realistically see it happening? Is there a large request for this? Who are likely candidates? This is kind of interesting.
Sakurai's trying to throw us off the scent.Did they say Hero and Banjo do NOT take up the remaining 14 WoL slots??
How and why
I don't know much about LoL, but I played Dota 2 a lot back in the day. I think the another poster characters would be Juggernaut, he's still used in the marketing even today if you look at the Steam page.My RTC % hovers around 25-30 % combined right now. SMITE's already been ported to the Switch, and Tencent ported their own mobile LoL ripoff to the Switch too. So it's technically possible to port the main games too if they go that route (but I strongly doubt that). If there's a port of either spin off game, my % rises to somewhere around the 40-50 % mark. Again, we have no idea of Sakurai's tastes here, and that's going to be the deciding factor.
Well, I believe me, 3BitSaurus and Lesley Black Velvet (her avatar was previously Miss Fortune IIRC) are the only ones here with significant MOBA experience. Still, I've seen people in the MOBA communities be pretty positive to a theoretical Smash appearance, that includes both fans and creators of both LoL and Dota 2. They don't have main characters as such, so poster children would have to do.
The likely candidates (Ahri, Ryze, Lux as well as Lina and Anti Mage) are gonna be spoilered:
Ahri has been LoL's face since she was released, and she's the most likely one IMHO. If I had to guess she'd play like a Rosa / Palu combo, annoying opponents with projectiles while lifestealing occassionally from successful spell hits. She also has a unique Charm spell, so that's another possible mechanic. Fragile and somewhat onedimensional though.
Ryze was LoL's face during the early days, and still retains an important spot in its roster. He'd be much more of a magical pressure character - I've guessed he'd have to choose between landing the big magical wombo combo or keep a consistent magical pressure, but not both because of MP. His passive would need to be reworked though.
Lux is another icon of LoL's design philosophy, Focused on slowing, rooting and dealing damage in that order. She'd also be a very commital character, so that's worth keeping in mind. Final Spark deserves extra note, since it's a very wide laser that would be a very likely follow up to a slow or root. She'd also be a bit more durable than the other two LoL reps.
Then we get to Dota 2's design philosophy and hoo boy, Lina exemplifies that. She's not just a early poster child for when Valve announced the game, she's also been consistently played. But "Nuker" sums her up really well. Cast spells and get move / attack speed. Again, fragile but devastating magical damage if she can land it. Hugely commital - Laguna Blade deals Kafrizz-level damage but can be shielded / evaded in the home game, so her kit translates well into Smash.
Anti-Mage is the prototypical carry hero whom others - from both games - draw upon. While he'd need some adjusting as well (converting Mana Break into a mark, like Lux / Ryze), he'd be based around a constant offensive game and teleporting around with a short cooldown. Oh, he has a Reflector too in Counterspell. Also rather fragile and reliant on his Blink, but would not hesitate to get into someone's face.
Yeah, I was not sure about Juggernaut partly because he inherited Omnislash (really).I don't know much about LoL, but I played Dota 2 a lot back in the day. I think the another poster characters would be Juggernaut, he's still used in the marketing even today if you look at the Steam page.
Still if by some off chance we got Valve content in Smash, I really hope it would be Gordon, Heavy, or Chell before any Dota character. Juggernaut would be an amazing Mii Swordfighter costume though.
Nier Automata is a popular game, yes, but Drakengard as a whole was what I was referring to as being “niche” in the sense that none of the games have really taken off even after the release of Automata, and it’s also not a legacy franchise like many of the other third-party franchises in Smash that either are or have roots to a legacy franchise (Except Bayonetta but Nintendo co-owns her) and has almost no connections to Nintendo whatsoever.Nier Automata is a critically acclaimed break out hit that SquareEnix heavily advertised before and after its release. Now, something like Lost Sphear is niche. However, Nier Automata sold over 4 million copies (and 2B has had several guest cameos outside of it) and fans have been demanding a Switch port for quite some time. Additionally, the game's director, lead designer, and producer have all stated that they'd love to do it, but that ultimately the decision is up to SquareEnix. Moreover, the original game had a cancelled PSVita version in the making that was scrapped. I wouldn't be surprised if it ended up on the Switch, too. Nintendo would then have an exclusive on their hands and a way to introduce their audience to the series.
This doesn't even factor in 2B's popularity. For a modern day videogame character, she's pretty freakin' iconic. It doesn't hurt that Sakurai is a huge Drakengard/Nier fan. Yes, it's Nintendo's decision, but if the opportunity ever presented itself, he'd most likely take it. If 2B ever ended up in Smash, she can promote hypothetical Nier ports.
It could be a bit of a miscommunication. It could be that, alongside Hero and Banjo, There's still 14 Slots left from before they were added.Did they say Hero and Banjo do NOT take up the remaining 14 WoL slots??
How and why
I’m guessing they added two more or copy + pasted two and filled ‘em in.Did they say Hero and Banjo do NOT take up the remaining 14 WoL slots??
How and why
They added a new one and put them in it.Did they say Hero and Banjo do NOT take up the remaining 14 WoL slots??
How and why
All it really tells us is that we could get even more characters than what was said in the WoL slots and while that's unlikely I never would've ruled it out as that happened before in Smash 4 and that game was a million times less successful than Smash Ultimate.I'm a little surprised nobody is talking about this.
Namco: Lloyd, he's kind of fan requestedHey guys?
I’m in the process of making a wish/prediction list for the Smash Fighter Pass/Extra DLC and I can’t decide which Namco & Capcom characters to use, I could use some suggestions.
Namco: Agumon, Lloyd, or Heihachi?
Capcom: Phoenix, Leon, or Monster Hunter?
My preferences are Agumon and Phoenix Wright.Hey guys?
I’m in the process of making a wish/prediction list for the Smash Fighter Pass/Extra DLC and I can’t decide which Namco & Capcom characters to use, I could use some suggestions.
Namco: Agumon, Lloyd, or Heihachi?
Capcom: Phoenix, Leon, or Monster Hunter?
Late to the party but wanted to tweak:Shoutout to @Evil Trapezium for making this for me.
I think this is an ideal realistic set of Fighter's Passes to fill the 16 World of Light slots.
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Heihachi or Lloyd for Bamco, Phoenix or Leon for Capcom.Hey guys?
I’m in the process of making a wish/prediction list for the Smash Fighter Pass/Extra DLC and I can’t decide which Namco & Capcom characters to use, I could use some suggestions.
Namco: Agumon, Lloyd, or Heihachi?
Capcom: Phoenix, Leon, or Monster Hunter?
Most of those changes are for the worse imo. Also afaik Jade won't be in BG&E2 (to my disappointment).Late to the party but wanted to tweak:
Move Geno to a bonus character and put 2B in his place.
Cut Spyro and put Nakoruru in instead. (Or Arle, or Chun-Li, or KOS-MOS, or Morrigan, or Lara; honestly this is kind of free space)
Amaterasu instead of Dante for the Kamiya continuation.
In a hypothetical future world where Beyond Good & Evil 2 is the biggest game ever, let's stick Jade in instead of Rayman (sorry guy, maybe Smash 6)
Add Jill to Leon as an alt (even if it really should be Chris/Jill or Leon/Claire
And finally cut Master Chief and put Tracer in instead.
There we go, I am sure no one will have issues with that. /s
PUT CHIEF IN SMASHShoutout to @Evil Trapezium for making this for me.
I think this is an ideal realistic set of Fighter's Passes to fill the 16 World of Light slots.
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My thought for a long time was that the first indie will either be Shantae or Reimu. Both are franchises whose popularity cannot simply be written off as a novelty at this point. (Steve is no longer indie, so I don't count him as such). This is something that I've always felt holds indies back. They make a big splash, then tend to disappear. Just look at Shovel Knight. He had a big boon in popularity and almost nothing has happened with his series for years and its still in nearly the same situation it was in 2014.So is it possible that Steve may be the closest thing we're getting to an Indie fighter for Smash if he gets in? Or could like, Shantae get the elusive part? Because after getting both Shovel Knight as an AT and Sans as the most convincing Mii costume ever, maybe there could be a little hope for a straight up playable Indie/former Indie character whose legacy is stronger in a historical sense than either SK or Undertale?
There is indeed a larger variety of options out there that can appeal to as wide of an audience as possible, and I think Nintendo and Sakurai realize that if this current pass is anything to go by. It's always good to consider those options and what they can bring to the table.The fact that you can name all of these and still miss characters like Arle Nadja, Cooking Mama, Sakura Shinguji, Reimu Hakurei, or Velvet Crowe is wild. It just goes to show that it's not as shallow as people think. Plus from there you can spin into series' that have heavy female fanbases such as Story of Seasons, Ace Attorney, Professor Layton, even double dipping in Final Fantasy 7 with Tifa or Sephiroth... There are options, people! And encouraging that those options be explored, especially in a pass that is already varied in audience and vibe, is a good thing.
In terms of size of franchise probably? But it does solve a lot of the gender issues that were discussed.Most of those changes are for the worse imo. Also afaik Jade won't be in BG&E2 (to my disappointment).
Particularly this is why I've always felt franchises on the same level of Persona are more likely than those on the level of Resident Evil.There is indeed a larger variety of options out there that can appeal to as wide of an audience as possible, and I think Nintendo and Sakurai realize that if this current pass is anything to go by. It's always good to consider those options and what they can bring to the table.
Like you said, characters that can appeal to new genres or demographics not only can pull in a larger audience, but can also include a more diverse variety of options into the game. I think it might do the community good to explore those options further, at least we wouldn't be stuck discussing the same handful of characters and be surprised when another "out of left field/Sakurai pick" character comes along...
But that's just me.
I will fight to the death for Spyro. And if you wanna replace a Capcom rep with Ammy, make it Leon. Hands off Dante!Late to the party but wanted to tweak:
Move Geno to a bonus character and put 2B in his place.
Cut Spyro and put Nakoruru in instead. (Or Arle, or Chun-Li, or KOS-MOS, or Morrigan, or Lara; honestly this is kind of free space)
Amaterasu instead of Dante for the Kamiya continuation.
In a hypothetical future world where Beyond Good & Evil 2 is the biggest game ever, let's stick Jade in instead of Rayman (sorry guy, maybe Smash 6)
Add Jill to Leon as an alt (even if it really should be Chris/Jill or Leon/Claire
And finally cut Master Chief and put Tracer in instead.
There we go, I am sure no one will have issues with that. /s
I think Steve is likelier than every indie character and also likelier than the vast majority of third party candidates. It's Minecraft, It's the pioneer of western indies. The release of the game caused a renaissance where western indie games were on the rise. If you don't like to count Steve since he's owned by Microsoft now though, then there's Reimu from Touhou, who in a similair sense pioneered the doujin scene in Japan.So is it possible that Steve may be the closest thing we're getting to an Indie fighter for Smash if he gets in? Or could like, Shantae get the elusive part? Because after getting both Shovel Knight as an AT and Sans as the most convincing Mii costume ever, maybe there could be a little hope for a straight up playable Indie/former Indie character whose legacy is stronger in a historical sense than either SK or Undertale?
Love Spyro over Crash, but I couldn't in good concience have a fighters pass with back to back Activision characters. And even I can't deny Crash is sadly the most wanted.I will fight to the death for Spyro. And if you wanna replace a Capcom rep with Ammy, make it Leon. Hands off Dante!
This is MY wishlist!
Hey guys?
I’m in the process of making a wish/prediction list for the Smash Fighter Pass/Extra DLC and I can’t decide which Namco & Capcom characters to use, I could use some suggestions.
Namco: Agumon, Lloyd, or Heihachi?
Capcom: Phoenix, Leon, or Monster Hunter?
I know Crash is bigger, but Crash without Spyro is like peanut butter without jelly.Love Spyro over Crash, but I couldn't in good conscious have a fighters pass with back to back Activision characters. And even I can't deny Crash is sadly the most wanted.
>Personal wish/prediction listHey guys?
I’m in the process of making a wish/prediction list for the Smash Fighter Pass/Extra DLC and I can’t decide which Namco & Capcom characters to use, I could use some suggestions.
Namco: Agumon, Lloyd, or Heihachi?
Capcom: Phoenix, Leon, or Monster Hunter?
Shovel Knight's still getting new campaigns though. Plus I'd hardly say it's disappeared when it still kicks Shantae and Touhou's butts when it comes to iconic status. I don't think it's impact can be debated at this point.My thought for a long time was that the first indie will either be Shantae or Reimu. Both are franchises whose popularity cannot simply be written off as a novelty at this point. (Steve is no longer indie, so I don't count him as such). This is something that I've always felt holds indies back. They make a big splash, then tend to disappear. Just look at Shovel Knight. He had a big boon in popularity and almost nothing has happened with his series for years and its still in nearly the same situation it was in 2014.
Currently released:This is something that I've always felt holds indies back. They make a big splash, then tend to disappear. Just look at Shovel Knight. He had a big boon in popularity and almost nothing has happened with his series for years and its still in nearly the same situation it was in 2014.
Both of those franchises that exemplify the Smash echo chamber the most to me. Shantae's popularity seems to stem entirely from Matt Bozon campaigning hard. The games make very little splash when they come out, and I only see the character brought up in the context in Smash. The conversation around Shovel Knight quite often centres on the game, even if I do think its indie star has faded just by virtue of being 5 years old at this point.My thought for a long time was that the first indie will either be Shantae or Reimu. Both are franchises whose popularity cannot simply be written off as a novelty at this point. (Steve is no longer indie, so I don't count him as such). This is something that I've always felt holds indies back. They make a big splash, then tend to disappear. Just look at Shovel Knight. He had a big boon in popularity and almost nothing has happened with his series for years and its still in nearly the same situation it was in 2014.
You mean like Professor Layton?There is indeed a larger variety of options out there that can appeal to as wide of an audience as possible, and I think Nintendo and Sakurai realize that if this current pass is anything to go by. It's always good to consider those options and what they can bring to the table.
Like you said, characters that can appeal to new genres or demographics not only can pull in a larger audience, but can also include a more diverse variety of options into the game. I think it might do the community good to explore those options further, at least we wouldn't be stuck discussing the same handful of characters and be surprised when another "out of left field/Sakurai pick" character comes along...
But that's just me.
Isn't that a good thing though? The character choices can be more surprising that way. (Though discussing more than just the norm makes for more interesting conversation.)...lest we get blindsided by another Simon, Joker, or Terry.
I don't think being an icon nearly matters as much as people seem to think it does and it's very subjective on what is and isn't an icon.Shovel Knight's still getting new campaigns though. Plus I'd hardly say it's disappeared when it still kicks Shantae and Touhou's butts when it comes to iconic status. I don't think it's impact can be debated at this point.
Like, would you say Undertale "made a big splash and disappeared" for the four years between it and Deltarune?
At the end of the day, this is still one game fulfilling promises from the original Kickstarter.Currently released:
Shovel Knight: Shovel of Hope (First release)
Shovel Knight: Plague of Shadows
Shovel Knight: Treasure Trove (A compilation of all four campaigns on more consoles than just the 3Ds)
Shovel Knight: Specter of Torment
Nearly complete:
Shovel Knight: King of Cards
Shovel Knight Showdown
In Development:
Shovel Knight: Dungeon Duels (A board game)
Shovel Knight Dig
Combine this with Shovel Knight cameoing in pretty much every other indie game I'd hardly call that disappearing. It may not be as mainstream as it was before, but I think Yacht Club's got a pretty decent franchise going here. And that's even with giving early purchasers five games for the price of 1 (and it was like $10 when it came out).
You mean like Professor Layton?
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I'm on to you Curious Villager
Being serious, I completely agree. The Smash fanbase, this thread included, loves to speculate around a core set of like, 5-10 characters at any given time, with those characters changing depending on who gets in and what popular hearsay is going around. We ought to consider much more than the popular first and third party picks of the time, lest we get blindsided by another Simon, Joker, or Terry.
In all honesty, it's what the fanbase deserves.As for Reimu, in a world where the Smash community lost their minds because a character from SNK made it in, that will a billion times worse.
It's incredibly popular in China and South Korea. It's western fanbase is also largely underplayed much like DQ's was. It's outside the Smash bubble, but you'd be hard pressed to find anyone in the western anime community that doesn't know what Touhou is.Even as a pick to cater to Japan it would be a baffling decision considering the franchise has practically zero play outside of Japan and even then the conversations I've seen seem to focus on the music rather than the games and a certain subset of fans really obsessively drawing fan art (and that is where I stop commenting on that)
I think including a character just to check off a race from the series would be a bad idea and incredibly forced. Like, I love Saria, I love Medli, but having them in Smash? I'd rather not..I'd rather have more impactful characters rather then one included just to show the diversity of fantasy races in a series.One thing that cannot be debated is that while the Zelda series has many one-off characters, the series also has many mainstay RACES that have yet to be represented in any significant sense. By focusing only on Hylians, Smash is missing out on much of the wonderful diversity that makes Hyrule and other Zelda locales feel so alive.
I'm talking Gorons. I'm talking Zora's. I'm talking Deku Scrubs, Ritos, Gerudos (even though Gabondorf technically is Gerudo lol), Kokiri, Koroks, Fairies, heck even those Mole men from Skyward Sword.
At a certain point, proper Zelda representation would include a playable character from one of the non-human races that make Zelda so distinct and so fun to explore in the first place.
Who cares if it's a one off character? We need a Darunia, or a Ruto, or a Kass. This is the untapped potential of the Zelda series, and the main reason the current playable fighter representation feels so lacking, even while Link and Zelda get consistent makeovers. Makeovers mean next to nothing when so much is still missing.
Thing is, it's always statements like that that seem a little vague. I know Touhou is huge at Comiket and it won that Guiness record in 2010 (and I know some fans say the peak of the community was around 2009?) but I'm really intrigued how much of the fervour is just maintained by a really fervent fanbase. Like is Touhou ZUN's only job? When he sells the new games at Comiket does he come with thousands of copies or is if mostly downloaded?In all honesty, it's what the fanbase deserves.
It's incredibly popular in China and South Korea. It's western fanbase is also largely underplayed much like DQ's was. It's outside the Smash bubble, but you'd be hard pressed to find anyone in the western anime community that doesn't know what Touhou is.