ALongWistfulSquiggle
Smash Lord
- Joined
- Oct 31, 2018
- Messages
- 1,057
I like it for the most part, but the down special confuses me a bit. I always got the impression that Lara survives more by her wits than by taking hits, if that makes sense. Don't the games generally make her pretty fragile? From what I know (which isn't much, tbh) I'd be more inclined to give her a trap of some sort than something like Ryu's focus attack. Otherwise, I think your moveset seems pretty good. I do think she would feel something like if Link and Zero Suit Samus had a fusion dance (not tools so much as general game plan): mobile, but with lots of tools to control the battlefield.I'm back to posting my slightly updated Lara Croft moveset. She is quickly becoming my most wanted character (and also, who I've always felt should have been added instead of Bayonetta). Please offer feedback.
LARA CROFT
Style: ACTION SURVIVAL
Standard Special: Dual Pistols. Lara holds B and rapidly fires her pistols. Once she hits a target, it locks on. When locked onto a target, she cannot Shield or Dodge without releasing B. However, if she does use the Shield button, this gives her the ability to lock onto a second target if they are near the first target, and each of the two targets gets hit at half speed (as they each only have one pistol locked on). Lara has full mobility while shooting.
Side Special: Bow and Arrow. Lara can press the combination multiple times to switch arrow types, indicated by a meter on the bottom. The options are
- Standard Arrow (slightly faster than others)
- Fire Arrow (slightly more damage)
- Poison Arrow (Damage that lngers)
- Explosive Arrow (Slightly More Radius of Damage
- Piercing Arrow (can go through opponent and hit multiple)
Up Special: Skilled Climber. Lara throws out a grappling hook. It is longer than the average tether grab, and Is able to be aimed. If it lands, Lara climbs up the rope, and then can continue to climb up the stage by another half of the rope’s length, regardless of the angle. The hook will also cause average damage if it lands on an opponent, and will push them out of the way to securely attach to a ledge if Lara is in the air.
Down Special: Endure. Lara is known to survive, and this move helps her in multiple ways. For several frames once pressed, Lara will enter an invincible mode. This will mean she can survive a couple of hits without taking damage or knockback, break a counter used on her, move through rapid fire attacks. It is also used passively to help her survive for slighter longer when swimming, and passively keeps her from taking damage or effect from stage hazards.
In stark contrast to other characters, and to emphasize that Lara is a human thrown into other worldy adventures- her Smash attacks, not her specials, will use animations of the items in her more magical explorations- though they will not be as versatile as her specials. She can crawl, wall cling, and wall jump.
Granted, I don't know the character super well. This is just my impression from a distance.