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I mean yeah but he's still coming back by virtue of not being cut.Toon Link was in Smash 4.
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I mean yeah but he's still coming back by virtue of not being cut.Toon Link was in Smash 4.
Now that you mention it, yeah it would be a good way to market the franchise there. Both Chinese and Korean audiences are generally familiar with I'd say half to two thirds of the existing Smash roster, so it's not an outrageous idea to get people talking about not just LoL but also Smash as a franchise.Then again, if Nintendo wanted Smash to gain ground in China and Korea, as much as it pains me to say, it would probably be a great way of driving discussion in these places.
Which is a shame too, since Sakurai and co. added Toon Link to be a more unique Young Link essentially... but wound up not taking that idea further in Smash 4 / Ultimate. They could've added stuff like the Pegasus Boots or the items he gets in, well, loads of Zelda games. Ditto Young Link and MM / Sonic and a lot of his games. I do support a possible Ganon for similar reasons - his moveset can pull from very interesting ideas, and it's a shame to see them not utilized.The series has so much to offer, and so many interesting b-tier characters, so to me sticking to different versions of the main three isn't nearly as exciting or diverse as it could be.
It sounded like you said he was coming back after being cut, because Young Link was not present in Brawl and Smash 4.I mean yeah but he's still coming back by virtue of not being cut.
I don't think it has to be an exciting announcement. Just...more than one announcement.There was that post a mod made a while back (just before the Hyrule Warriors AoC announcement) saying a bunch of Japanese stores were returning their Fighter Pass 2 prepaid cards. They’re probably not flying off shelves. I’d be curious as to whether this leads to less sales overall though. Would an exciting announcement fix it? Or have they already lost momentum because people are more likely to buy what they want separately?
Toon Link feels like the least distinct of the Brawl clone newcomers, and in Ultimate he feels like the one who's just there, not Young Link. got remixed to match BotW, was remixed to be more combo-centric, while ...uh...different forward smash.Which is a shame too, since Sakurai and co. added Toon Link to be a more unique Young Link essentially... but wound up not taking that idea further in Smash 4 / Ultimate. They could've added stuff like the Pegasus Boots or the items he gets in, well, loads of Zelda games. Ditto Young Link and MM / Sonic and a lot of his games. I do support a possible Ganon for similar reasons - his moveset can pull from very interesting ideas, and it's a shame to see them not utilized.
What would your reaction be in the hypothetical scenario where Mipha ended up as the next DLC character?
Yeah, it feels like Toon Link was there just to fill out the "Everyone is here" quota.I don't think it has to be an exciting announcement. Just...more than one announcement.
Toon Link feels like the least distinct of the Brawl clone newcomers, and in Ultimate he feels like the one who's just there, not Young Link. got remixed to match BotW, was remixed to be more combo-centric, while ...uh...different forward smash.
Pretty much, the farther you get out from a game's initial release, the harder it is to maintain attention on it without more and more people losing interest and moving on. With Ultimate in particular you also have to consider we've been having large gaps between character reveals, which allows for more people to drop out between them and lose interest.Honestly, I think its partially due to Ultimate being an older game.
A lot of casual players will only support a game for so long.
To be honest, I feel Young Link suffers more from that. While he does get a combo heavy moveset, it comes exclusively from the tweaks that are made to the moves that already existed on him, he doesn't get any other changes. No new moves whereas Link got a number of them and even Toon Link got one, still reuses his OoT voice clips rather then update them, and got no notable updates despite games like MM being present to draw from. He feels more like he was just plucked out of Melee and updated to the Ultimate engine, which compared to characters like Wolf who got a number of move and animation changes on top of those tweaks, feels less notable.Yeah, it feels like Toon Link was there just to fill out the "Everyone is here" quota.
It's also why I wasn't too upset about Ganondorf still being a Captain clone this time, since like it or hate it, Falcondorf is a part of Smash history and his current state was considered important enough to keep that mission statement in mind, warts and all.
This is true, but he's been gone so long that this is actually what makes him unique imo. Due to his similarities with Toon Link, and the fact that Toon Link's playstyle didn't get tweaked at all like Young Link's did, I personally think Toon Link is the one that ends up being more stale.To be honest, I feel Young Link suffers more from that. While he does get a combo heavy moveset, it comes exclusively from the tweaks that are made to the moves that already existed on him, he doesn't get any other changes. No new moves whereas Link got a number of them and even Toon Link got one, still reuses his OoT voice clips rather then update them, and got no notable updates despite games like MM being present to draw from. He feels more like he was just plucked out of Melee and updated to the Ultimate engine, which compared to characters like Wolf who got a number of move and animation changes on top of those tweaks, feels less notable.
OTOH, Toon Link had several mechanical changes to him when he was first added in Brawl (although he was probably last minute - he doesn't appear in SSE until the post-credits door). Not that many - again, last minute - but a different Nair, Bair and Up Smash is a start. Floaty arrows are also a distinct change. Not perfect, but pretty good considering the circumstances.I don't think it has to be an exciting announcement. Just...more than one announcement.
Toon Link feels like the least distinct of the Brawl clone newcomers, and in Ultimate he feels like the one who's just there, not Young Link. got remixed to match BotW, was remixed to be more combo-centric, while ...uh...different forward smash.
That's very much true - it's worth noting that according to the official Melee website Ganondorf wasn't even planned for Melee - but his popularity plus, well, his model being similar to Falcon's made it possible. Also, we have an idea of just how little time Sakurai and co had with Ganondorf:Yeah, it feels like Toon Link was there just to fill out the "Everyone is here" quota.
It's also why I wasn't too upset about Ganondorf still being a Captain clone this time, since like it or hate it, Falcondorf is a part of Smash history and his current state was considered important enough to keep that mission statement in mind, warts and all.
- In the 1.0 version of Melee, if Ganondorf had a Bunny Hood equipped, he would perform a second jab during his neutral attack, an apparent leftover from Captain Falcon's moveset. This second jab had no hitboxes however, and was removed in the subsequent versions of Melee.
As someone who's seen "large gaps between character releases and patches" plague a game (Dota 2) and cause some people to lose interest over time, yeah I agree. Doesn't help that Valve can be as tight-lipped as Nintendo. That said, I don't think it's as bad for Smash since it can easily be played offline, and these recent months have been somewhat of an anomaly.Pretty much, the farther you get out from a game's initial release, the harder it is to maintain attention on it without more and more people losing interest and moving on. With Ultimate in particular you also have to consider we've been having large gaps between character reveals, which allows for more people to drop out between them and lose interest.
I am aware of that, but he also debuted in the same game as Lucas and Wolf, characters more distinct from Ness and Fox.OTOH, Toon Link had several mechanical changes to him when he was first added in Brawl (although he was probably last minute - he doesn't appear in SSE until the post-credits door). Not that many - again, last minute - but a different Nair, Bair and Up Smash is a start. Floaty arrows are also a distinct change. Not perfect, but pretty good considering the circumstances.
That is true, but I'd counter that Pichu was gone as long and still got more out of the transition (whether due to their own changes or adapting Pikachu's from the past few games). Young Link didn't even get that much, he's very much a product of his Melee self and (presentation-wise at least) he probably gained the least out of any returning character.This is true, but he's been gone so long that this is actually what makes him unique imo. Due to his similarities with Toon Link, and the fact that Toon Link's playstyle didn't get tweaked at all like Young Link's did, I personally think Toon Link is the one that ends up being more stale.
Slight correction: There is another notable character that is...well, was recurred quite often, and that's Tingle. There are a few problems with Tingle though. He's a gag character for the most part, but his style of humor is very Japanese, and doesn't really land/can even be downright creepy in America. This has lead to America absolutely hating the character from what I can tell. Top it off with his last major appearance being in The Legend of Zelda: The Minsh Cap, and last major 3D title appearance being in The Legend of Zelda: Wind Waker (and from what I gather it's quite an annoying one at that), his fate seems to be uncertain.If any character is going to have a shot, I think it's Impa, as she's the only one guaranteed to appear in future games.
Near as I can tell, Pichu only got one new move, the ability to crawl, and some electrical properties added to certain attacks. It probably feels more distinct from Pikachu than Young Link does from Toon Link because there aren't three Pikachus, which gives it more room to specialize.That is true, but I'd counter that Pichu was gone as long and still got more out of the transition (whether due to their own changes or adapting Pikachu's from the past few games). Young Link didn't even get that much, he's very much a product of his Melee self and (presentation-wise at least) he probably gained the least out of any returning character.
Everyone has criticisms of Skyward Sword but characters are the last thing that is the problem. The characterization in Skyward Sword is better than 90% of all other Zelda games.The only instance where development lined up perfectly is with Smash 4 and SS, and honestly, I think it's completely understandable why Sakurai had doubts about adding a character from that game.
The characterization in Skyward Sword is better than 90% of all other Zelda games.
Didn't people hate Fi?
when you realize Fi has technically been in more The Legend of Zelda games than any other character that isn't Link, Zelda, or Ganon(dorf)Honestly, one could make a case for Fi in Smash, seeing as she's literally the spirit of the Master Sword, the most iconic item in the franchise sans the Triforce itself. If we want recurring characters, I'm sure that's enough to count Fi
I honestly wish they did more with both Toon Link or Young Link, but I'm more disappointed with the latter. Young Link had a long absence and another clone that could take over the Link moveset and thus could be updated further to differentiate himself from the other two, yet arguably he had the least to show for it presentation-wise. Even his FS, which could've been distinctive, reuses Toon Link's (who in turn reused Link's) with little changes in style and appearance, so in terms of wasted potential I feel he got it the worst.Near as I can tell, Pichu only got one new move, the ability to crawl, and some electrical properties added to certain attacks. It probably feels more distinct from Pikachu than Young Link does from Toon Link because there aren't three Pikachus, which gives it more room to specialize.
Really, all three Links have huge amounts of missed potential, but in my personal opinion, I think Toon Link got the shortest end of the stick here.
They hated the “your battery level is low” and “you should take a break” prompts from her that, for whatever reason, Nintendo loved to shove into their games around that period. Not Fi. People really liked Fi. Quite a bit more than Navi at the very least and maybe not quite as much as Midna.Didn't people hate Fi?
I have a very important announcement to share today. pic.twitter.com/i4qTdNpYeD
— SUDA51/須田剛一 (@suda_51) September 10, 2020
I'm mean I understand.....but still....W E L P
Travis’s chances most likely dropped significantly now... but also, condolences to the fans who wanted to play this as soon as possibleI have a very important announcement to share today. pic.twitter.com/i4qTdNpYeD
— SUDA51/須田剛一 (@suda_51) September 10, 2020
I figured this was coming; even in one of the trailers that was already shown, they had Travis saying something like "yeah, right" after the 2020 release date was shown, and that was before the Coronavirus.W E L P
Travis’s chances most likely dropped significantly now... but also, condolences to the fans who wanted to play this as soon as possibleI have a very important announcement to share today. pic.twitter.com/i4qTdNpYeD
— SUDA51/須田剛一 (@suda_51) September 10, 2020
Don't wanna go to Twitter just to read this, but I am correct to assume that No More Heroes III is getting delayed? I don't think this would affect Travis's chances; If he was made playable to coincide with No More Heroes III then he's still getting made playable. The game and the character just wouldn't release at the same time. In fact, if we're looking at this from a promotional standpoint, then Travis's playable status would be a great way to tide people over until the game comes out.Travis’s chances most likely dropped significantly now... but also, condolences to the fans who wanted to play this as soon as possible
I'm pretty sure This would not effect the chances the characters were already chosenTravis’s chances most likely dropped significantly now
If I had a nickel for every time an avian character with a bow that I wanted got passed up for a character from the same game with a primarily red color pallet, I'd have two nickels. Not a lot - but it's weird it happened twice.What would your reaction be in the hypothetical scenario where Mipha ended up as the next DLC character?
Oof. At least they're honest about it, though.W E L P
Travis’s chances most likely dropped significantly now... but also, condolences to the fans who wanted to play this as soon as possibleI have a very important announcement to share today. pic.twitter.com/i4qTdNpYeD
— SUDA51/須田剛一 (@suda_51) September 10, 2020
Sakurai: "Well, it's been months and months of hard work, money spent, and balancing issues, but we're just about finished with Travis Touchdown in Smash. We should be able to drop his reveal trailer this Thursda-"W E L P
Travis’s chances most likely dropped significantly now... but also, condolences to the fans who wanted to play this as soon as possibleI have a very important announcement to share today. pic.twitter.com/i4qTdNpYeD
— SUDA51/須田剛一 (@suda_51) September 10, 2020
— 桜井 政博 / Masahiro Sakurai (@Sora_Sakurai) September 10, 2020
Fi is the absolute worst companion Link has ever had. She was so damn annoying, acting like a computer and all. I much prefer Navi that had actual character and provided useful insight (despite the iconic yet slightly annoying Hey! Listen!, but at least fairies have been omnipresent in almost all Zelda content). Midna was alright, tons of character development for sure, but she was only in one game.They hated the “your battery level is low” and “you should take a break” prompts from her that, for whatever reason, Nintendo loved to shove into their games around that period. Not Fi. People really liked Fi. Quite a bit more than Navi at the very least and maybe not quite as much as Midna.
This doesn't affect his chances assuming he was among the six chosen. The second Pass was planned since E3 2019.W E L P
Travis’s chances most likely dropped significantly now... but also, condolences to the fans who wanted to play this as soon as possible
The great truth no one wants to acknowledge.NMH3 being delayed doesn't do anything to Travis' chances IMO. These fighters are selected and negotiated way ahead of time: If he's in the pass, he's gonna come out when he's ready, regardless of NMH3's release date.