Since this was on the front page, I want to discuss something I noticed
https://www.youtube.com/watch?v=-Bv2D0fWUc8&feature=emb_title
First, I think Max rambles a bit and says the same thing multiple times. Nonetheless, there was something interesting in what he notes first.
"....because it's Smash Brothers. Because it's now video game All-Stars the game.......Why is Smash as big as it is. Because its not just Nintendo All-Stars anymore. It's video game All-Stars. Smash has now transcended what is just this little Nintendo fighting game into this giant marketing conglomerate game that represents the entire ****ing video game industry. It's not just Smash Bros anymore. It's everything. That's why Smash is as big as it is now. It's video games the game."
What is interesting is his characterization of Smash's growth as becoming a "video game all-star." Moreso the the sheer volume of characters or the fact they brought everyone back. In Max's mind, the growth of Smash Bros is it becoming about video games in general. This isn't an uncommon sentiment but I wonder if people are looking at it wrong.
A lot of this seems to have grown from the DLC, where Nintendo is willing to go all out, and with Ultimate's extra content like Bomberman and Monster Hunter. At the end of 2019, this sentiment was the strongest it has ever been. The assumption was the next character was Doomguy, or Crash or Dante. But then Nintendo throws a curveball, by adding one of their own characters. Then, who starts off Volume 2 isn't another hype third party characters but a fighter from ARMS. In fact, there is a possibility that Volume 2 could be chock full of Nintendo characters. This would fly right in the face of Smash as a video game allstar.
The way I see Smash, in its current form, is Nintendo and Friends. Nintendo characters still make up the majority of the roster, and with ARMS and Byleth, Nintendo is still intent on adding its own characters to Smash. Even still, a lot of the guest characters added were from classic NES games (Megaman and Simon) and ones Nintendo published (Banjo and Bayonetta). But the prevailing idea is that it's not about Nintendo but about video game all-stars. This hasn't been helped by Sakurai as he has pushed this idea with Smash Ultimate's DLC.
My thought is that if Volume 2 does go down more of a Nintendo path, what would these people think? Max is someone who, from what I've seen, got into Smash with the addition of Cloud. His view of Smash Brothers seems to be tied to this idea that Smash Bros has transcended Nintendo. And what happens when they don't. It's clear Nintendo adds who they want. They were willing to do a ton of hype third party characters for Volume 1 but they may scale it back in Volume 2 in order to hold onto the profits. But the hype for DLC is, again, predicated on this idea Max presents. Like Max, a lot of people have come into Smash just because it's "Video Games the Game" as Max describes it. What happens when that doesn't come to pass? I'm not sure but it's something to think about at least.