I’m glad I’m not the only one who shares a similar opinion on KOS-MOS. While I mostly care about a character’s moveset at the end of the day, personality is a large part in making characters stand out on such a large roster and is what makes certain characters memorable. For example, despite Captain Falcon being a fairly generic brawler-type character, his taunts and voice lines are iconic to both defining him as a character and defining his place in the Smash scene. KOS-MOS is a character intentionally devoid of personality, and I personally feel that such a character would feel kind of soulless in comparison to who we’ve gotten in the pass so far. A stealthy, classy, and sort of arrogant thief, a valiant and brave hero always ready to tackle anything head on, a bear and bird combo keen on working together and seeing the bright side of every situation, an American brawler defined by near broken English and a tendency to scream out every move he’s doing, to...an emotionally void robot girl with no defining characteristics other than the weapons she wields. I’m sure Sakurai could make her memorable in some way, but to me even her design comes across as a tad generic. For the record, I have never played 3/4 of the games series we’ve gotten characters from so far.