D e l t a
That one guy who does the thing with a camera.
Omg. This is beautiful. Thank you so much for this thread.Lucky that I have probably the best thread bookmarked
http://smashboards.com/threads/2014-ssbm-compendium-of-knowledge-updated-1-2-14.339520/
Yeah, it always helps having some advice from better players. I've learned most of this game from reading and learning on my own though. I feel that improvement highly depends on how easily things can be interpreted, and how you practice.
CC is great when you're at low % as you receive less knockback and can instantly retaliate. At some points you more / less just have to predict if their attack will be too weak to send you anywhere so you can CC it, or if you should shield/spot dodge, etc. The good things about his CC as I mentioned, are his added weight and good fall speed make him stay upright and able to take more hits than say Lucas or Jigglypuff.I can see the implementation but it seems like in the heat of battle it's so much more instinctive for me to shield or spot dodge. How do you learn when and where to bring CC into your playstyle? Also, what about Yoshi's CC is better than normal? Just speed or potency?
I used to think Smash was such a casual game compared to games like Dead or Alive but then I started snooping around on smashboards and became obsessed with how deep it is! That being said, I've discovered nothing for myself. I've just learned the discoveries of those before me! Much thanks to you all
The game becomes very in-depth at high levels, which is something I love about Smash. Most things have already been discovered, it's the performance and execution that matters at this point. Just play around with the game and you'll slowly start to learn what's good / bad and when to use certain moves such as knowing when to attack or shield. That's what I did outside of watching YouTube vods
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