What is Sheik's best response to Falcons who like to apply pressure with well-spaced SH RAR bairs? I was playing a pretty good Falcon who began doing this a lot (probably) because I couldn't come up with a consistent answer to them.
I think I was rightfully reluctant to trade with a Falcon back air, so I tended to shield them and then try to punish his landing lag. However, I had a hard time actually doing this unless I managed to perfect shield it. I tried to mix it up with a few spotdodges which allowed me to respond with a grab or a fair, but then he started to do some more empty hops to throw me off. So I guess that helped get him to stop approaching exclusively with bair, but I was wondering if there was a safer way to counter this approach strategy? Crouching/d-tilt seems like it might work, but idk. I know that the MU thread is being reworked which is why I thought it might be better to ask here instead.
Sorry this is a month late, but Sheik's Fair beats Falcon's Bair, and you can crouch them.
I read that i should change my L or R which ever one i don't shield with the most to special, and change my C stick to tilts. Which is the best set up for sheik is this true and should i be learning to play this set up?
That's only if you want to do C-bounce or INC (look them up in this forum, lazy to link the threads), which kinda aren't explored right now and too frame-perfect to be useful imo. My control scheme is this:
L for jump
X for grab
C stick set to tilts
tap jump off
C stick set to tilts allows me to space Fair better on shield or in general because if you set it to smash then it'll change your momentum while in the air which sucks balls. L for jump is for doing the full hop needles > bf combo which is hard to do otherwise, and also for doing jump cancelled usmash or usmash/up b out of shield. X for grab is just for my convenience cuz I always have my index finger on the R button.
So I keep getting beat by my friend who plays Lucas and Zelda (yes, Zelda of all characters).
I think my problem is that I'm not killing fast enough. I know the fair>FH needle>BF combo, but I think that's changed slightly in the last couple updates. Any advice on how to kill faster? Also, some help for these matchups?
The Zelda mu isn't as easy as it looks. You have to be super patient and keep your distance, only opt for safe moves because her punish game is ridiculous. If you do anything stupid on her shield then be prepared by holding right or left to DI her up b out of shield and not get hit by the 2nd hit. Dthrow > Uair, ftilt > uair, dtilt > uair are all kill setups you could do on her, anything else is probably too risky. Also, nothing changed about fair > needles > bf.
Lucas is a lot easier imo because he can be gimped so easily if he's not in tether range to grab the ledge. He can't deal with needles or fair so abuse the hell out of them against him, and when edgeguarding grab the ledge > drop down > reverse bouncing fish to hit him if he tries to recover low with up b. Use diagonal needles to gimp him as well.
I am having some serious issues landing grabs with sheik. Anyone have any advice? I feel like even when I am reading their movement I can't land the grab and i go right through them. Her grab hit box just seems so tiny. Are the advanced grab techs worth looking into/will they help alleviate the problem? Or am I just being terrible and need to learn how to play better. Absolutely any advice would help. To give an idea how clueless I am, I didn't realize you could double tap bouncing fish to make the hit box come out faster. I have been sitting here frustrated for a few days that I couldn't ever land my bouncing fishes and I was just going through people not understanding how sheik mains could land the attack consistently. Thanks in advanced.
At really low percents (0-20%) short hop fair confirms into grab so there's that. At higher percents, it's mostly reads or punishes, don't just throw a grab in the neutral lol. Also tomahawking helps; basically just short hop to make them think you'll do an aerial then fast fall and grab them. Mix this up sometimes by actually doing an aerial. Try to make use of pivot grabs as well