Conviction
Human Nature
Both are deep, you just haven't wrap around Brawl's yet. You are really showing bias right now.Don't you think you hit Brawl's limit quicker than Melee's?
I want a game that's gameplay is deep enough to keep me wanting to play. The modes only amuse you for so long. It's the gameplay that makes me stick around. I wouldn't mind deeper gameplay than Melee TBH.
Both are deep in their own respect. You can't compare that. If you think you can be amazing at Melee and then just jump on Brawl and be good. PLEASE come down to GA and beat every note worthy brawl player here, I'll give you all my money I have made from my job recently. That is little bit above 500$, with your logic this should be free 500.
TBH, I liked Melee more because of it's pace, and then when I ask the local casuals they say the same.Lets talk deeper into the foundation of smash games then characters and stages. I would like to believe that every that requires "skill" has the law of diminishing returns lurking near by. Do people really like melee because the slope was a bit steeper to begin with or was it really fun? At the core what makes competitive smash fun?
Overall to answer your question, it's the same answer to why anyone likes playing fighters competitively.
@YOUR EDIT: omg what he is saying is mad simple....one is more physically demanding while the other is mentally. What is not to understand?