Ya know even though I agree with a lot of these posts (especially Xyro's), I think there's a whoooole of
subjectivity in this thread. I hear a lot of people saying stuff like:
"Brawl is just a bad game..." "It's not that competitieve" "There's just a
lot of things wrong with this game". No, there's only 2 things wrong with Brawl that I'll bring up shortly, but first I want to point out something in these examples.
Brawl is only a "bad" game when it's ALWAYS Compared to Melee.
I also see a very large amount of people that are all like "Yooo, P;M is a more balanced game hurrr hurrr" when the term "balanced" in that example
is already blatantly subjective; There is a
very huge difference between
being balanced and being like Melee. People keep saying how they just want a more "balanced" game. If that's the case then, why in Project Melee do they:
- Keep all of the technical abililites that weren't even intended to be in Melee to begin with (Wavedashing, L Cancelling, etc.)
- Make a modded form of Brawl into a replica of a pre-sequel that it was never intended to be anyway on both games.
- Making majority of the characters what somebody thinks how a Brawl character would've fit in with Melee physics. Seriously, Lucario is a totally different character now.
- Overall, just thrive to make Brawl not balanced, but more like Melee. Honestly, Brawl+ and Brawl- were the closet things they have to having Brawl being more balanced.
Don't get me wrong, I think P;M is a lot of fun as well as Melee, but P;M is
not a "balanced" game by any means. It's just a
replica of Melee. That's all it is and tbh, that's probably all it's ever going to be when it comes down to it. I give props to them and the game for being so popular now, but those comparisions and derogations on Brawl
because of those comparisions need to stop.
but let's get back to
Brawl...
Honestly, I don't even need to say what two things are wrong with Brawl, but I will anyway.
As Strong Bad's sig suggest, literally the ONLY thing wrong with Brawl and it's general metagame is META KNIGHT. That and
tripping.
People will give this flaky argument that "Meta Knight isn't unstoppable", which is true, he isn't unstoppable. Heck, even the the thought of him being beaten isn't terribly untangible. However.......It's the fact that he has 3 moves that invaldates 98% of the cast as a whole makes it
overwhelmingly unlikely to defeat him. You cannot counter MK with any character or any stage that doesn't involve another MK. On average, It's not viably, not even reliably agreeable.
It's doesn't matter matter if it's Final Destination, it doesn't matter if it's Smashville, it doesn't matter if it's Lylat, heck it wouldn't matter if it was Corneria,
MK does not suffer any extravagant disadvantages in anything. Are people reeeeeally gonna' tell me some stupid **** like "He gets killed early!" lmao. Not only that, but all of his overwhelming traits, already overshadow any minscule disadvantage he might have. The
ONLY people that will give me the arguement of "Just get better and learn the MU"
are Meta Knight players in general. It's easy for them to be biased even if they're not even trying to be. I don't care what anyone says; beating MK is possible, sure, but when you lose to a Meta Knight player, you lose to more of the fact that it's Meta Knight
than actually getting outplayed by the player. A character can be really good yes, but not to the point where just
ONE of his moves make a character like Bowser or Link unviable no matter what region you're in. I'm not trying to take anything away from the top MK players or anyone who's good with him in terms of their skill, but he's just....too good,
for his own good. My solultion to "save" Brawl from complete oblivion and to abolish all those other rules is to just have.....
The re-banning of Meta Knightttttt
Once this happens, other metagames can begin to flourish as they should have for
years now and people may actually try to participate in the events again. Since they won't feel like their chances are already slaughtered before they even pay the entry fee. When you think about it, the Japanese players are probably less inclined to come to America not simply because of MK,
but because of how much our top MK's (and some players in general) take complete advantage of the rules and counterpicks to attain wins. THAT's boring to watch. Or playing very "lame" in other words. Yeah, yeah it's legal, but that's the problem;
it's freakin' legal. What are you seriously going to do to a MK that planks and flies underneath the stage for 8 minutes as someone other than MK? Nothing. Losing by time outs sucks and it
always Will.
Seriously, keeping Meta Knight legal is like trying to rationalize selling Godzilla at the nearest Petland....
At least the Japanese players don't
resort to abusing the rules to get victories. imo, along with a ban there just needs to be a 3 neutral stages and 2 or 3 counter picks:
Neutrals:
- Smashville
- Final Destination
- Battlefield
Counterpicks:
- Yoshi's Island (Brawl)
- Lylat
- Castle Siege (potentially)
That's about it. No more, no less. These stages
do not encourage to play a game of time outs and rule abusing, but invites to have some clean, intense,
fair and equal grounds in terms of competition. Nor will this heavily rely on super heavy counter picking;
It will mainly come down to a sheer battle of player skill and hardly anything else.