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Wait a minute. That's not true for all of us. I also main Ganon and to some extent Yoshi and I believe Ness has an advantage against them.People who main another character come to the Ness boards and when a discussion goes along their main vs. Ness, and they always claim their main owns Ness.
Sad yes, but that's how things work.
So that's why you did so good against me! Maybe I just suck with Ness.I don't main Bowser any more, I'm so horrible with him. I'm trying to work on him though. Ness is my true main and the only character I play in tourneys... I've just faced extremely good Bowser players too...
The same can be said for Ganondorf. And he's supposed to be even slower than Bowser.So that's why you did so good against me! Maybe I just suck with Ness.
I wouldn't say Bowser is Ness' worst match up, but he's not that easy to go up against. Just because you have PK Fire and Thunder doesn't mean Ness is instant win against the heavy and slow Bowser. I mean PK Fire isn't Bowser's friend and it does work, but yeah, a good Bowser won't let you simply two or three stock him.
It's because if you use X or Y you have to press X or Y at exactly the right time as you are knocked away by a meteor -- precisely after half the knockback has passed. If you press X or Y not at that time, it won't work even at the right time. The solution is to turn on tap jump and mash tap jump, which lets you get the meteor cancel every time.I don't play with tap jump on cause Utilt is too hard for me to do. I don't know why, but whenever I get spiked by the falco, I can't use my second jump. It's probably because I spam jump trying to get out of the CG.
Even so, Falco shouldn't be chain grabbing Ness anyway. He can probably grab you twice and that's about it. If you continue getting chain grabbed, you're either playing wifi or you're not aware that Ness can escape even the first grab. You should be able to DI away and spot dodge, though spot dodging isn't suggested by some. I spot dodge just in case they come in with the Gatling Kick.It's because if you use X or Y you have to press X or Y at exactly the right time as you are knocked away by a meteor -- precisely after half the knockback has passed. If you press X or Y not at that time, it won't work even at the right time. The solution is to turn on tap jump and mash tap jump, which lets you get the meteor cancel every time.
For up tilt, just hold the joystick only part of the way up and then press A.
Spamming jump during the chaingrab won't waste your double jump since you won't jump at all if the chaingrab continues.
Yeah, Ness does a pretty good job against yoshi. Beats him in the air anyway which is where he likes to be. I'm pretty sure if somehow my Ness could play my yoshi the ness would winWait a minute. That's not true for all of us. I also main Ganon and to some extent Yoshi and I believe Ness has an advantage against them.
I used to dash to grab, but it hardly works. I was told that I should walk and do it and so now I do.Falco can grab more than twice... Buffer the dash grab of falco's chain grab better.
Buffering is pretty much just inputting the next move while you're still in wind-down lag from the last one. It makes your moves happen as soon as they can possibly happen.Hmm...I have another question:
I've come across the term buffering, used in the context of buffering a dash grab.
What exactly does this term mean, and how is it accomplished? Also, what is this used for?
Thanks in advance
I understand now. Thank you kind sir.Buffering is pretty much just inputting the next move while you're still in wind-down lag from the last one. It makes your moves happen as soon as they can possibly happen.
You do the moves exactly as you normally would, but sooner.
I hope this helps clarify things.
yeah i suppose you have a point... but i'd say Ness gets most of his kills from spiking and his bthrow... Shadow Moses only gives Ness the advantage with his fthrow and ONLY when the walls are broken...would a good stage for Ness be Shadow Moses?
I mean if those two pillars on the sides were gone then Ness's fthrow would be ftw since it is reluctant of damage percentage. I dunno just a thought