In my previous post on the official match-up page, this is the way I saw it, but with D3 still up on -3. I decided to move him to -2 since I don't recall ever having as much trouble against him than I did with Marth. I removed Shelda by the way. I saw no reason having her there since it's up to a player's choice to choose whoever he or she wants. Same with Samus and Zamus. Here's why I chose this.
-3:
-2:
-1:
0:
1:
2:
Marth - I've played a really good Marth way back when without him using the death grab. I know things change, but I still remember the matches him and I had. Maybe I was just a n00b still, but I almost won one match out of about ten matches against him with my Ness. He told me that my Ness reminded him of NoNessNoProblem's at that time. Anyway, a -3 works. -4 if they use the death grab. I believe that's listed as almost impossible.
Meta Knight - You really have to play it safe against MK. I've fought plenty, and who hasn't? -2 for him because I've seen what really good Ness players can do against a top MK. I've also been in situations where things were tough, but not too difficult. You know what he's going to do, you just have to be ready for the worst.
Snake - I honestly don't think of him as too much of a threat like the two above. I'm in no way saying he's easy to deal with, either. They use their tricks of the trade, but there are ways to deal with this. Snakedashing is a pain in the butt, so I recommend taking him to a stage where he's limited to throwing grenades and planting bombs. At least if you're keeping an eye out, you'll know what he's planning and you can work around it. I remember spamming PK Thunder on Brinstar against this guys Snake and his grenades weren't as effective against me since I had the higher ground and played it safe. XD
Falco - I've fought good and bad Falco's. I've never fought SK92 and Larry Falco's, though, so I'm not really sure about this one. FOW told me that Falco was one of Ness' worst match-ups, and I'll go with his word. -2 for him, if not -1.
Ice Climbers - I'm not really sure about this one. I've fought a few here and there, and some of them seem iffy. Honestly I want to say that this is a -1, but I don't fight too many of them. The ones I have fought didn't seem that dangerous. They have good hits and methods for attempting CG's, but that's all I really see from them. Even then, their grab range is horrible. Like Melee Ness horrible. For now I guess it's -2 in my book, but until then, I'm still thinking that it leans a little more -1.
Mr. Game & Watch - Lather, rinse, repeat. They're just a box of spam. The problem is, I still fall for it. I think everybody does, actually. Either way, I don't really have anything to say about this. I'll leave this in the hands of Bartolon and kaak. -2
Toon Link - I still don't understand why people think he's so good against Ness. I'll leave him with -2, but I'd really like to know. Nair beats all.
King Dedede - He's big. He's an easy target. His spotdodging is ridiculous. It's been known since the game first came out. And he's got range. I've always felt he was more broken than MK. But he's not. I decided to throw him down to -2 because he seems like a 60:40 character to me. People like to think that because he can CG Ness across the stage
[just like so many other characters], that he's a lot better against Ness than he really is.
Peach - Bair Trap. Other than that, if she didn't have that, I don't really think he's that difficult. Her ***** Slap of Doom was reduced to nothing and her Dress for Success down smash was given to Pikachu. She's basically no different than Ness except with a fair that can kill and the many fun combos she can use. If she didn't have that Bair Traip, I'd say this is an even match-up. But don't take my word for it. Daisy's better anyway.
R.O.B. - I've played Simna's brother's R.O.B. for crying out loud and got ***** horrendously. Whoever thought that this match-up was 55:45 in his favor hasn't played a good enough R.O.B. Than again I could just not have the right match-up experience. But out of all the matches him and I played, I only won once, barely, which was on Brinstar.
Sheik - f-tilt x (X) to get good results. I don't really play as much Sheik's in Brawl as I do in Melee anymore, so I'm not sure about this one. The times I have, she was good against Ness, but I was able to keep up. So for now I'll stick with the -2.
Pokémon Trainer - I still don't think Charizard and Ivysaur are that difficult in comparison with Squirtle. I see a lot of Pokémon Trainer's use Squirtle the most as he's fast, his attacks come out quick, and his aerials are good. Charizard is cooler anyway.
Donkey Kong - Despite his grab, he doesn't seem too difficult for Ness. At least I don't think so. He has to approach Ness in order to really do any damage. His recovery compared to Ness' is a lot more gimpable, too. He's has good strength, though, and can be used tactically. This is why I think he's -1.
Diddy Kong - 55:45 in his favor? If you say so. I can't say I really agree or disagree with this one. When you learn this match-up, things tend to go better. There isn't really anything else I can think about for this one.
Wario - Wario is great. I'm jealous of his aerials in all honesty, as I wish Ness' were up there with his, which is one reason I use him at times. He's good with his spacing and his attacks are deadly but almost predictable. I'm not complaining about the position he's put in, so I'm sticking with -1. Some think this match-up is 60:40 in his favor, but I've always seen it as 55:45 in his favor.
Lucario - Pain in the ***. I'll just stick with the spot he's in unless someone else says otherwise. I've had my share of Pokémon battles with him and they always ended close with either him or I winning.
Zero Suit Samus - I think this one is about even. She has good approaches and spacing, but is very light and prone to easy KO's. I really wish my brother would consider using her more.
Pit - Perfect. 55:45, his favor, or 50:50, whichever way you want to look at it. Neither character really has to approach, but Pit can pressure really well and gimp Ness with his Mirror Shield. Though that's not too common, it works. I have no problem with where this one is at.
Wolf - A real Wolf is good. But that's only if you're "
Scared?". A generic-spam-your-f-smash-and-hope-for-the-best isn't going to win it unless on Wi-Fail. I have no problem with this placing.
Ike - I was able to defeat him a lot in the past, but now he's become too aggressive. I'm not really sure what to say about this one.
Mario - No problem here. But nobody likes being whooped by Italian sausage.
Olimar - I can never seem to defeat him. -Coco- and I had come to the agreement that this was even, though. It's funny, because some people who don't even main either of our characters laughed and said that Ness was a bad character against Olimar or that Olimar got owned by Ness, and now on this list, it's where -Coco- and I thought it should have been.
Pikachu - It's been too long since I've fought any Pikachu. So for now, no comment.
Fox - I like how the tables have turned. In Melee he was good against Ness. In Brawl, Ness grew taller after eating his vegetables and then RAR'd bair into Fox's face.
This makes more sense, though. Fox is still a good character from what I can see, because he's got easy KO potential, but he's light. I think this is an even match-up. I remember at one time the Fox boards thought this was 60:40, Ness' favor.
Kirby - This was placed elsewhere, but I threw this in even because that's the way I've always seen this. If he was placed a little better than Ness because of gimping, then that's not a good enough reason. I've had harder times against Jigglypuff than Kirby.
Luigi - How is this even but not with Mario? No idea. How is it that Luigi is a better character, but Mario isn't? Again, no idea. Both have good comboing and almost play the same. Either way, if you can say that I was almost three stocked against a Luigi main but ended up winning is the equivalent to 50:50, then by all means, let it. XD I'm not complaining with this one.
Yoshi - I hate grab releases. I personally think this is just slightly in Yoshi's favor, but I've seen what FOW was capable of against Yoshi, so I'll go with where this one is at right now. MX and Delta-cod for me were a different story, though.
Sonic - What makes him a bit better than Ness? I haven't got a clue. Speed is what really helps Sonic out, but his tactics are obvious. He's good with feinting and comboing, but there are ways around all of this. And not everybody falls for the feint attack. Spring gimping? Not as practical as one might think. Just like Kirby, I've always seen this as 50:50.
Captain Falcon - This should be obvious.
Lucas - Ness is 1 up against Lucas, I guess. Between Irsic and I, we felt this was even. Lucas has some good tactics up his sleeves and seems to set up things better for what he can do.
Bowser - He's durable but fairly slow. He really has no approach, but with what Bowser mains can do, he's dangerous and shouldn't be taken lightly. I used to play this really good Bowser main before he stopped playing Brawl and went to Brawl+, and he'd often whoop my butt. I can't remember if I had to play safe or aggressive against him, but he told me what I was doing wrong and I was able to win some matches. Than again, he was a tourney-goer who'd get close to reaching first place but then someone would beat him giving him second. :S
Samus - Ness has a good advantage against Samus. I fight Samus quite a lot actually. She's got projectile and can force you to block or try to get around, and her aerials are annoying. Ness' fair really gets to her, though. Xyro thinks this match-up is in more of her favor, I think, but some say otherwise. For now, I'm not complaining about this one. It could go even, though.
Jigglypuff - I'm not really sure I have a say on this one. She seems pretty difficult to fight against. More than Kirby.
Link - Force off the stage and then edgehog or gimp. I don't fight many Link's, and it's not fair for me to just base match-ups off that alone since that isn't what a match-up alone is about. I'll let someone else explain why, though.
Zelda - She's a pain to fight. Her attacks rack up a lot of damage and her smashes seem to be impossible to get out of. I'm not sure what to really say on this one, either.
Ganondorf - I can see this being in the even section. Someone else might want to explain why I'm wrong about this, though. After playing Verm numerous of times, a Ganondorf played right can really turn things around.