You misunderstood the point of the question, if you really think it is moot.
If ROB can recover from everywhere that Pit can, how does Pit's extra distance make ANY difference?!
Maybe if there were a place from which Pit could recover and ROB couldn't, it would be relevant.
It wasn't a question in the first place. If Pit can go a further distance, which, he can, then that means that this allows him to take the liberty in stalling and perhaps even evading any danger that might come his way. The fact that you call me out on the relevance of what you said is interesting, because it was you who said,
bludhoundz said:
Pit has 3 midair jumps. They don't cover very much distance though. His 4 jumps in total barely go further than ROB's 2.
Isn't that ironic? And, I proved you wrong on that. The fact that you're trying to flip things around and then saying that I am taking you out of context is also interesting, because if you didn't care about distance, you would've never mentioned any of this in the first place, now would you? Next, you say,
bludhoundz said:
Glide is good. Definitely. But it is not better than ROB's up b.
Oh, now see, this is the part where we were talking about Pit's glide and R.O.B.'s Robo Burner. Interesting, isn't it? Because you were talking about distance, as you used the very word, I continued to show you that Pit's glide goes further than R.O.B.'s Robo Burner. Had you compared the two in regard to gimping, I might have said something different.
bludhoundz said:
My sentence before "It's as simple as that" is "Pit is easier to gimp than ROB." Nice try on taking me out of context. I didn't say "It's as simple as that" in reference to how to gimp Pit. Thus your trying to make me look like I contradicted myself is just you taking my quote out of context.
Well, you really ought to make yourself clearer. Not everyone knows what you're thinking. In fact, when I was replying to you, there was a word that I used that I thought would have been misunderstood by you, so I went back and changed the word.
bludhoundz said:
I didn't mean literally. I meant it's a one track recovery. You are flying forward. You can angle yourself up and down. That is it. You can choose to cancel the glide or glide attack, but nobody is going to do this until they are already close to the stage.
Ah, so what are you complaining about, then? You know how Pit works.
bludhoundz said:
Gee, instead of arguing you want to just insult me? I did not insult you. I did not insult your favorite character. I simply argue my points and you respond with this. Can we not have this argument RESPECTFULLY?
No, the way you wrote what you wrote made it appear to me as though you were saying, "Fine, be that way. But R.O.B. has this, and I know what you're going to do next, so ha!" And, Pit isn't my favorite character. Samus is.
bludhoundz said:
But you keep ignoring projectiles..
I know. Bowser's Fire Breath is out of reach. Diddy Kong's is out of reach. Falco's is "linear." Fox's doesn't cause flinching. Ice Climbers can't do anything, either. King DeDeDe is too slow to catch up to Pit. Throwing a Waddle Dee, Waddle Doo, or Gordo would be difficult and perhaps near impossible, due to the fact that they don't fly that far, and King DeDeDe would drop while Pit would be flying upward.
Link's arrows need to be charged for a good distance. The Gale Boomerang would probably help Pit by drawing him back toward Link. Bombs aren't useful. Lucario's Aura Sphere is "linear." In fact, the player would probably try to attack Pit or charge up his Aura Sphere. Lucas can rely on his PK Thunder. Have fun. Luigi or Mario will fail. Mr. Game & Watch's Chef doesn't go far enough. Ness would be similar to Lucas, but strangely, it brings Pit toward the stage, rather than away.
Olimar's Pikmin don't go far enough, and he's not a high jumper. Peach's Turnips won't work. Pikachu is better off using Thunder. Pit can use Palutena's Arrow, so he'd be the only problem. R.O.B. can fire his Robo Beam, and it can angle, but the angle isn't far enough. Squirtle, Ivysaur, and Charizard will be unable to hit Pit, due to short projectile. Samus' Charge Shot is "linear." Samus players would be busy either charging up Samus' Charge Shot or finding another way to hitting Pit. Homing Missiles are too slow, and Super Missiles are "linear." Zero Suit Samus is better off using her Plasma Wire.
Snake's Nikita is too slow. His Grenades don't fly that high. Sonic has a Spring. Wow. See Link in regard to Toon Link's methods. Wolf's Blaster won't go far. Yoshi's Egg Throw, while it can be altered in trajectory at the time he tosses it, it will likely not make it. Zelda has Din's Fire. Yay. Sheik's Needles don't go straight when she's in the air. So, would you like to add anything else, or do you see why I paid no attention to your mentioning of projectiles?
bludhoundz said:
Then it's gotta be easier to gimp Pit's WoI, because all you need to do is get nicked by anything dealing damage.
Good luck gimping Pit, even though I don't believe in luck.
bludhoundz said:
If you hit ROB with a really weak attack, it's barely going to gimp him.
Then he'll have to start up his Robo Burner again for each hit, and eventually he'll run out of fuel, because we all know that the Robo Burner doesn't last forever.
bludhoundz said:
Yeah, he's gimpable, but you cannot argue that WoI is a lot less gimpable than Robo Burner. It simply is.
And R.O.B. is an easy target to hit while he is in the state of Robo Burner. You can't argue that, either.
bludhoundz said:
I believe that Robo Burner > WoI. WoI may cover further distance, but it is easier to gimp Pit out of if you have any sort of projectile. The amount of distance it CAN cover is worthless if you get hit. ROB can still continue to cover however much distance even if he gets hit.
So then, if you really want to make up an argument like this, one that is like the Ness versus Ganondorf's spike, who will win, then go ahead.
Easier to Gimp: Pit
Covers More Distance: Pit
Hm, strange that R.O.B. doesn't make it on either of those. That's a shame.
bludhoundz said:
Maybe the glide is better than the Robo Burner when you are level with or above the stage. But if you are below the stage it is definitely not. If Pit is put in a situation where he is far below and away from the stage, he is in a much much worse situation than ROB. I do not see how you can argue against this.
I already have. And that, my friend, depends on what stage you're going to enter.
bludhoundz said:
This strategy of flying away only works against opponents who do not have aimable projectiles. Marth, MK, DK, fine. Try it against another Pit and you're toast.
And then the other Pit player can do the same.
bludhoundz said:
I'm done, if that's what you want. You aren't even attempting to argue some of the points I made. You completely ignored everything I said about projectiles, dismissed my question as irrelevant, and were taking a condescending tone with me in some places.
You're more than welcome to leave if you think you're done here.