Airgemini
Chansey
- Joined
- Jun 28, 2007
- Messages
- 9,410
- 3DS FC
- 2406-5625-4787
Parasol has infinate horizontal properties as well.not really... characters who can glide can go an infinite horizontal distance.
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Parasol has infinate horizontal properties as well.not really... characters who can glide can go an infinite horizontal distance.
not quite...Parasol has infinate horizontal properties as well.
People. What are you doin.V 1.1 is out you know...
...Snake's, Sonic's and Rob's should be top.
/thread
Wario has an amazing recovery! His bike pretty much covers everything that you'll ever need, and corkscrew is always a failsafe.Wario is WAY too far up. And how are Lucas and Ness so far apart? I know Lucas's is easier, but does that really make that much difference? And Kirby should be above JP, his upspecial actually brings him up, and Jp's doesn't.
I agree on Falco, Wolf, and Ike, which are my mains btw. I get the characers with bad recovery...
Lucas has Magnet, PK Fire, Rope Snake, and the same 2nd jump as Ness...plus his PK Thunder goes 1.25% further then Ness' and can't have the distance cut in 1/2 if you hit something...the time needed to use PKT2 is the same as Ness' really...Wario is WAY too far up. And how are Lucas and Ness so far apart? I know Lucas's is easier, but does that really make that much difference? And Kirby should be above JP, his upspecial actually brings him up, and Jp's doesn't.
I agree on Falco, Wolf, and Ike, which are my mains btw. I get the characers with bad recovery...
Are you f***ing serious. Jiggypuff falls slower than Kirby, moves faster in the air and has better maneuverability. Jigglypuff has rollout and rising pound, aka infinite horizontal recovery. Rising pound is great for helping the vertical recovery as well.And Kirby should be above JP, his upspecial actually brings him up, and Jp's doesn't.
Ness can't zapjump or magnet pull and Lucas has a tether.Lucas has Magnet, PK Fire, Rope Snake, and the same 2nd jump as Ness...plus his PK Thunder goes 1.25% further then Ness' and can't have the distance cut in 1/2 if you hit something...the time needed to use PKT2 is the same as Ness' really...
Still think Ness is to low...of course I'm pretty sure PK Nintendo isn't even looking at the list anymore...
Rollout sucks...Are you f***ing serious. Jiggypuff falls slower than Kirby, moves faster in the air and has better maneuverability. Jigglypuff has rollout and rising pound, aka infinite horizontal recovery. Rising pound is great for helping the vertical recovery as well.