Disregarding Melee, who actually benefited meaningfully from the DACUS in this game besides Greninja and Ganondorf? If this mechanic is so important why isn't it spread across the cast? What options did DACUS actually open up, I can really only think of one char that really needed it (That being Ganon, but he got another option to pressure shields in a better Nair).
Really, it's important not just to see something removed, but to know what its removal actually DOES.
Oh my god.
First off, every single argument I've made is predicated on the mindset from here on forward of those balancing this game. and not specifically targeted at any change that has been made thus far.
Second. even if dacus only helped those two characters(I'd prefer to try it on the wiiu myself but) who cares? It's cool. And it expands those characters games.
Some characters are good, some are bad. And you come on smashboards to discuss all the latest findings on the character you play.
You got what you got. Metaknight was too good but we all adapted and I'd say some pretty compelling story lines and exciting matches came out of that (admittedly too good) character
Smash was always the game that had **** that didn't make sense. It didn't ostracize new players. If new players asked how something works they are always always answered, on here or in person. Smash was the game that you could find a new tech for that no developer ever knew about and you could post it and name it and explore it. Smash was the game that didn't need the approval of other communities or it's creators to be played competitively. And you know characters were still viable and tournaments were still had and to this day people play a game that came out before most a lot of them were old enough to play it.
What's happening now takes away all of that nuance. And my concern is that the people making the changes do not have a proper finger on the pulse of the competitive environment and that every patch will fix things not broken and take away cool discoveries that made characters interesting and endearing.
Taking DACUS away, something I was so excited to tinker with on the wiiu, is the first sign that any similiar discovery will be done away with. And we're going to be left playing a game strictly with the options that we are "allowed to have" by the creators. This is all well and good in tekken and street fighter but it is not and has never been smash. I wanted to open my preorder and play smash for 2 days trying to find every glitch and tech I could with the GameCube controller. And I feel like now that's stolen from me because everything found that's not programmed specifically in the game will be taken out.
Everyone says brawl would have been so much better patched, but assuming that were true, we'd never see the rise of Olimar or ice climbers late in the tier list, we may have not seen a ducking ZSS go in on everyone or it may not have been so exciting. The game evolved even years after it was released without a single change and that was cool and that was something that seemed unique to smash
That doesn't mean it'll be awful but it just doesn't sit well with me.
Can anybody see where im coming from?