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Multishine: an extensive guide -updated 8/13/10

Discussion in 'Falco' started by Stratocaster, Jan 5, 2009.

  1. Stratocaster

    Stratocaster
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    Smash Ace

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    [​IMG]
    The multishine is a chain of quick, precisely timed shines in between shines canceled by jumps and then shining the frame you leave the ground. This can be very useful for pressuring/breaking shields at an advanced level. More commonly though, its a high-level tech skilled used to show off your mastery of the game. Lets look at the tech frame-by-frame, then put it all together, hopefully giving you insite into the mechanics.

    Note: 60 frames = 1 second

    *The very first shine acts slightly different because you're grounded as the shine begins.
    [​IMG]
    1st frame - the attack comes out
    [​IMG][​IMG]
    2nd and 3rd frames - very slight lag, no attack or reflection, the jump button can be pressed during these frames, but it won't take effect until frame 4
    [​IMG]
    frames 4-21 - reflection, can be held longer, but when B is just pressed once, the reflection will end after 18 frames, this is the 18 frame window that you can jump cancel the shine, the sooner the better of course. As soon as you jump you'll enter the jump animation, this is the only time you have to reach the B button.
    Now lets suppose you jumped asap:
    [​IMG][​IMG][​IMG][​IMG][​IMG]
    frames 4-8 - the jump animation lasts 5 frames, you'll be airborne on the 6th frame of your jump
    [​IMG]
    frame 9 - exactly 6 frames into your jump press B+down, this is the most difficult part, you'll have to practice finding the timing to press B exactly 1/12 of a second (5 frames) after pressing Y/X.
    [​IMG][​IMG][​IMG]
    frames 10-12 - you're airborne, 2 of the frames you can't do anything, but if you jump on the 3rd frame then you'll doublejump before you hit the ground.
    [​IMG]
    frame 13 - you land on the ground with the reflector active, you have a 15 frame window to jump again, this is 2 frames less than before, because one frame of the reflector was used in the air, and you can't actually input the jump until you've been on the ground for 1 frame.

    repeat frames 4-13 as much as you like/can

    Conclusion/How to:
    1)Hold down on the control stick and press B.
    2)Press Y within the next 1/4 of a second,
    3)press B EXACTLY 1/12 of a second after pressing Y.
    4)Press Y within the next 1/4 of a second again, but not too soon or you'll double jump, though that shouldn't be a problem unless you are super fast.
    5)Repeat steps 3 and 4 as long as you can.

    Tips
    The important motion is from Y to B
    The B to Y motion has a wide window, as long as you don't press Y too soon and double jump you'll be fine, but there is only 1 frame for the B input! Thats only 1/60 of a second.

    The timing is like wavedashing
    The frame you need to press B is exactly the same frame to press L/R in a wavedash, so if that helps think of it as wavedashing with B.

    Jump on site of the first large, hollow, blue hexagon
    if you look at the frames there are 3 frames with the white, half filled hexagon, the first frame with the big blue one is when you're able to jump, any sooner and you may double jump, any later and you may miss your window

    Fox's double lazer has the same motion Y to B
    Fox's short hop double lazer requires a even faster motion from Y to B practice just barely tapping the Y button on your way to the B button, if you can get 2 lazers than you can move fast enough to do the multishine

    Videos
    PCHU's multishine techniques - pretty good video with a couple of techniques he uses, he slides from B to Y though like I tell you not to, but he moves back to B so fast it really just works for him.
    The tree in Onett makes it easier because it actually comes back up to you giving you a little bit more room for error on the B
    Advancing multishine- just so you can see its possible and what it looks like

    Shield Pressuring
    Only practical use is of multishining is a relentless shield pressure, to transfer from the normal type of multishining there are 2 more things to learn.

    1. Hitlag - There are 4 frames of hitlag for you after you hit, this means you press Y later, but the Y to B motion that I've been stressing is still EXACTLY the same.

    2. Advancing multishine - shields tend to get pushed away by an attack, so in order to continue you're attack you need to be moving towards them as they're pushed away. This change is quite simple, hold the control stick down left to move left and down-right to move right. Figure out where the threshold is for Side-B and use your shine by holding just below the threshold

    They have 4 frames that they're free between shield stun, less time if they light shield. The only way they can get out is by possibly buffering, buffering jump will get them hit, buffering spotdodge will leave them vulnerable to the next shine, and buffering a roll may not get them away, but if they do you can punish rolls pretty well. Just ask Shiz. He was telling everyone he plays "don't roll" on the stream during apex.

    Thanks for reading! Thanks for the sticky and post any suggestions or questions below
     
    #1 Stratocaster, Jan 5, 2009
    Last edited: Feb 6, 2014
  2. Adi

    Adi
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    Smash Lord

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    Nice visual guide of explaining it, hopefully people stop asking how to do it. You should add an applications section if you get the time.
     
  3. I.B

    I.B
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    Smash Lord

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    this looks really trippy and is informative.

    i like
     
  4. Ryan-K

    Ryan-K
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    Smash Master

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    aha the hitbox looks soo small in those gifs
     
  5. Neverender

    Neverender
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    Smash Journeyman

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    I always wanted to learn how to do this.
    Thanks!
     
  6. Stratocaster

    Stratocaster
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    Smash Ace

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    Glad you all like it, this is my favorite tech, because it looks so flashy, I mean you're literally flashing. When I got AR access this is one thing I really wanted to research. I wasn't even sure if you left the ground or not when you did this. Hope it helps everyone. In the end its a matter of getting the timing down, but knowing EXACTLY whats going on is nice too.
     
  7. demodemo

    demodemo
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    Smash Ace

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    ;___; i can't reach the y button so fast, you guys are inhuman
     
    S P O N G E likes this.
  8. Da Shuffla

    Da Shuffla
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    Smash Lord

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    Lol @ Falco having the bigger shine and the smaller hitbox. Great guide.
     
  9. RestInPeace

    RestInPeace
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    Smash Ace

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    I heard you press Y with the tip of your thumb and B with the middle of your thumb. And you just sort of roll your thumb. I also heard its all about the timing, and that 'its not actually that fast'.

    I have to try this.
     
  10. Adi

    Adi
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    Smash Lord

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    Yeh when I do it you sorta roll your thumb over, you're barely moving your thumb at all when you perform it if you're doing it right.
     
  11. victra♥

    victra♥
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    crystal skies

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    Very nice work. I love the gifs and everything. Really nice.
     
  12. Ndot

    Ndot
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    Smash Journeyman

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    Awesome work man!
     
  13. KirbyKaze

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    all guides henceforth require gifs of move hitboxes and pretty colours.
     
  14. LumpyCPU...

    LumpyCPU...
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    Smash Hero

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    i thought i would gain some insight on how to do jc shines after reading this...
    but i've learned nothing new. lol
    nice frame data though.
    and the pictures are great.
    (i have AR too. lulz)
     
  15. Stratocaster

    Stratocaster
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    Ya, I've thought about adding maybe a more... practical explanation of how to do it..., but it was so long already. I might add some more a bit later. One reason I made this is I personally wanted to know exactly how it works, so when I mess up, I know whats going wrong. The basic thing is to hit the Y with the tip of your thumb and slide down to the B quickly.
     
  16. RestInPeace

    RestInPeace
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    Smash Ace

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    I don't roll my thumb around the controller, though. I just press Y and then B fast.
     
  17. Milos

    Milos
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    Smash Lord

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    I was talking to SW on aim and he was giving me some advice as to what to do with my hands to JC shine more efficiently/consistently.

    Basically he said you press down b, lift thumb to Y, and slide it down to B and repeat. it's worked well for me.
     
  18. PB&J

    PB&J
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    Smash Hero

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    what is the most someone people can do because i can do alot in a row and im not talking about 10-15..just wanted to know though..good thread
     
  19. LumpyCPU...

    LumpyCPU...
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    Smash Hero

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    i see people just spamming b, y, b, y, b, y...
    but i realized it's easier when you are spamming yb yb yb yb you get it?
    haha
     
  20. Da Shuffla

    Da Shuffla
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    Sliding down is easier than sliding up. True.
     
  21. LumpyCPU...

    LumpyCPU...
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    Smash Hero

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    also, you're allowed more time between b and jump, than you are between jump and b.
    idk if i make sense. haha
     
  22. Da Shuffla

    Da Shuffla
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    Smash Lord

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    You make sense. You need to press B before you leave the ground from pressing Y. With going from B to Y, well, it's up to you how long you want to be in the shine.
     
  23. AceDudeyeah

    AceDudeyeah
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    Smash Ace

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    Hmm.....BRILLIANT!
     
  24. joeplicate

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    where is this **** for fox

    good guide
     
  25. Stratocaster

    Stratocaster
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    ugh, ya I'll get on that. Maybe this weekend...
     
  26. Oskurito

    Oskurito
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    if you can shdl with fox and hit falco with both lasers you're ready for the jc shines

    /not really helpful
     
  27. XeroGravity

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    nice post im gonna pratice this
     
  28. Milos

    Milos
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    Smash Lord

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    my best is like 30

    I heard prosmashertim got 73 with fox O.o
     
  29. SpaceFalcon

    SpaceFalcon
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    Doesn't matter how many you can do ~_~ the important thing is you can do 2.
     
  30. Milos

    Milos
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    Smash Lord

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    nah it's much more fun to do like 25

    taunt

    and then forward b off the stage

    epic win
     
  31. DtJ Jungle

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    Check out my character in #GranblueFantasy

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    stratford thought he did 2000


    then he realized it was a dream

    he started his sentence as 'last night while playign bing i did 2000 multi...'


    and i already had given him the >________< face.
     
  32. soap

    soap
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    this is what i do too:)
     
  33. Mogwai

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    Smash Gizmo

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    I want to expect better of you, but I know not to

    this has a Mogwai seal of approval.

    bump.
     
  34. pockyD

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    that's the lamest seal i've ever seen
     
  35. Blubby

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    "4)Press Y within the next 1/4 of a second again, but not too soon or you'll double jump, though that shouldn't be a problem unless you are super fast."

    Is it possible to do a wavedash out of the doublejump?
     
  36. Mogwai

    Mogwai
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    Smash Gizmo

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    not really, it's be like a triangle jump.
     
  37. pockyD

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    well, things like wavelanding right off the edge COULD be considered a DJ wavedash

    generally though, if you're using your double jump, you're already in the air so you can just straight up waveland instead of throwing your DJ in there for no reason
     
  38. Mogwai

    Mogwai
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    Smash Gizmo

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    I want to expect better of you, but I know not to

    Can you change the name of this guide to include multishine? ("The JC Shine (Multishine): an extensive guide" or something like that.)

    I just want to be able to point to this and tell people to check the stickies when they make threads asking how to multishine since they might not know that JC shine = multishine.
     
  39. PK Webb

    PK Webb
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    how do you wavedash out of the shine i dont understand it
     
  40. Mogwai

    Mogwai
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    Smash Gizmo

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    I want to expect better of you, but I know not to

    Shine gets canceled by jumping, so you shine, jump, then immediately air dodge into the ground to wavedash.
     

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