Veel
Smash Apprentice
I was making a bad joke....I don't follow you. Yoshi has a shield, just a really bad one.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
I was making a bad joke....I don't follow you. Yoshi has a shield, just a really bad one.
I thought it was funny....I was making a bad joke.
Whether or not that is true is irrelevant, glide toss, like DACUS, is a universal AT. Dealing with bananas is nothing special either; haven't you seen single naner locks on diddy by other characters? Being good with Diddy requires the same tech skill as being good versus Diddy.Is there a character that can do all the things that Diddy can do with his bananas? More than half of the characters don't even have a decent Glide toss (in every direction).
I'll say. If you're gonna be sarcastic on the internet, then at least make it a little more obvious. X_XI was making a bad joke.
But most of those techniques aren't essential to playing Ganondorf at his theoretical top level. Whereas chain-choking would clearly be the bread and butter of his highest level of play, just that no one has really perfected it yet.Yeah, chain-choking requires some seriously fast reaction time for some characters. Ganon's also got super jump which requires near frame perfection; I find it much harder to do consistently than Lucas' zap jumps and bounces, and I don't use a b-stick. And there's his flip-man (ledge hop uAir/bAir) which is tricky. Wizkick cancel is easy, so meh. Salmon smash but technically that's universal. What am I forgetting?
Lmao.In relation to Brawl: finger dexterity, hand-eye coordination, pretty much the ability to do what you want to make your character do. ICs don't require much techskill because their timing is not so hard to learn, and just like riding a bike, once you actually learn the timing for their cg's/infinites/desynchs, you don't forget them and only screw up when distracted. I believe that IC's trickss are easier to pull off than follow-ups for the techskill-demanding characters I listed.
Hate to say it Poltergust, but it WAS obvious to everyone except you.I'll say. If you're gonna be sarcastic on the internet, then at least make it a little more obvious. X_X
Exactly, technical skill has nothing to do with decision making, I mentioned this in a post above.Judging off of your post Phiny, Diddy is not a technical character. Many of his trickies are fairly simple to perform. The difficulty with diddy is not tech skill it is more a matter of understanding how the heck one plays as diddy. Very much like snake. They have tools to work with that one has to master being the judge of how to use them. This does not require technical skill, it requires a proficent mind at making decisions during the match.
I have been summoned...Yoshi, in fact, does not. This is a common misconception from the early days of Brawl before we had proper frame data; I think Bigman released a video disproving this a couple months ago.
Derp....I don't follow you. Yoshi has a shield, just a really bad one.
Yoshi isn't #1 really. I'd say he's #2 easily though. Most of his techs are actually fairly easy (highest amount of difficulty it reaches is about mild), provided you use the games options to it's strengths; However, leaving your controller at default turns DR into an immensely hard technique due to the fact that it takes up a lot more energy than necessary to use it (plus, there's nearly no way you can use DR as fast as my method doing default). All of Yoshi's At's can actually be learned fairly quick, but the main adaptation players will have it not using his shield.I'd say yoshi's at #1 for most technical. His shield is a pain to work with and his ATs arn't exactly easy to pull off and he's got a lot of them. In my time of messing with Ice Climbers I found their chain grabs easier to pull off than using yoshi's ATs effectively in a match. Though I never tried desyncing with Ice Climbers so I don't know how that is.
Hard to use, yes. Requires techskill? Not really since the basic playstyle is working on players to this day (there has been very little variation since 08). His actual hard technique that have recently came around have been Wavelanding on static platforms. Other than that, Dragonic Reverse (DR), Ledge DR, Super jump, CGs, etc are about moderate in skill necessity.I don't see how Yoshi requires techskill. But I do see how he is hard to use.
Hi. I currently use most of Yoshi's techs in my matches save for Wavelanding on static platforms. =DLzR, look up Draconic Reverse. And that's only the beginning, really. I think Crow said it best: Yoshi's ideal playstyle is so technical that no one even bothers with it.
Yoshi shouldn't really be placing top 5-7 unless there's a surplus amount of technical skill mixed in with smarts to actually get somewhere. As it stands now though, Yoshi's "techskill" is learning how to not shield and learning how to master his momentum that gives him the weaker ability to weave in and out like Wario and Jiggs do. Lastly, they would need to understand CGs as that gives us stage control and options to kill certain characters out of release.Yoshi and ICs are easily some of the most technical, both have technical barriers that prevent you usually from playing the characters immediately at a high level of play unless you learn them first. Tell me that you can place top 5-7 in a decent tourney setting with said characters without learning any timings or muscle memory with those characters.
Just wondering, but what is your controller setup for Yoshi?Oops, my bad. Got carried away lol. Either way, it further proves my point that his techs aren't hard (save for 2 that I know) and that he should not be #1.
I'm also wondering this, with the default set-up I can only DR in 1/4 speed xDJust wondering, but what is your controller setup for Yoshi?
It's not reccomended to dr by pressing twice the same button, lol. With default controls though, dring with tap jump is pretty easy when you get the timing. Some people do it with L/R as jump, but most popular setting is Y-B-C stick.I'm also wondering this, with the default set-up I can only DR in 1/4 speed xD
Just wondering, but what is your controller setup for Yoshi?
I'm also wondering this, with the default set-up I can only DR in 1/4 speed xD
YBC is the method I came up with and recommended to use DR. It makes it very easy to use and the switch isn't bad in the least. As a matter of fact, nearly every yoshi that can DR agrees that my method is the easiest by far (even easier than tap jump).Some people do it with L/R as jump, but most popular setting is Y-B-C stick.
Thanks for the clarification.She has quite a few ATs, just look at her guide in the Character section.
Mostly stuff with vanish and needles iirc.