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Event - MLG Anaheim 2014 MLG Ruleset Review

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rPSIvysaur

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As it seems, many people came to doubt the legitimacy of the ruleset at MLG Raleigh (not to be confused with the stage list so don't bring that up). Mostly, it was about the disqualification of Will and Nick Riddle.

After the incident occurred, Pierce, an MLG Ref and very knowledgeable player, said that he had spoke with JV. However, he did not have enough support from the community to convince anyone that the ruleset needed amendments. I have formed a social group and anyone interested in helping get some clarification on rules should join. Here is the link: http://www.smashboards.com/group.php?groupid=2359
 

Ripple

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I approve. MLG needs to listen to the community if they don't want so many complaints. I was shocked in the first place when they first announced that piece of **** rule list. they even said they did research! which was obviously a load of bull ****
 

ADHD

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So, this is how it goes.

NickRiddle: **** ****, side b to something **** -youtube combo vid status- Imma make it 3 stocks to 1.

Cheese: I can chaingrab through stocks; ***** YOU PAUSED YO! INSTEAD OF BEING A GOOD SPORT AND LETTING YOU UNPAUSE AND ME REGRAB, IMMA MAKE A BIG DEAL.

NickRiddle: Hardy har har, I was winning severely anyway.

MLG Staff: No, u paused in teh middle of match. Automaktcially DQ game 1.

--------------------------------

The sequel:

Will: Imma use my low tier char named DK.

Cheese: Since ICs don't counter DK enough, imma go DDD.

Will: K, I beat atomsk's yo, i got dis!

Cheese: -looks around mid-match- DTHROW INFINITE WALKING GRAB TWICE IN PLACE. TWAS AN ACCIDENT.

Will: -pause- WTF, banned!

Cheese: ***** YOU PAUSED! MLG STAFF WHERE RU!!?

Will: But he did a banned cg and I wanted to call a ref over.

Cheese: NOOOOOOOOO, HE PAUSED. SEE -points at will's grey, centered, activated pause button-

MLG Staff: AH, I SEE TEH PAUSE BUTTON WAS PRESSED AGAIN! DQ'D.





no pause buttons were harmed in the making of this story based on a true story.
 

AlphaZealot

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Basically unneeded. Were gonna change the pause rule. Not entirely sure which option yet, but it will be changed.
 

z00ted

The Assault of Laughter ﷼
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Glad to hear the rule is being changed.
Glad it was enforced despite it being utterly ********.

Professional.
 

rPSIvysaur

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Glad to hear that this may be unneeded. I talked with Pierce and he basically said to get the community active and unified to help get some rules changed. :)
 

*CT*

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Simple solution to this all, the wii's should really never be cut off until the venue is closed. So if the games are never supposed to be stopped, why not just turn the pause feature off from the game options?

If your gonna enforce that rule with pausing and all then why wasn't that feature enabled to begin with?
 

M@v

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I'm in on this: I feel pause should be off period. Avoids the problem all together. If an infinite problem arises there should be one ref per every 5 tvs. That way they can monitor all 5 and can easily respond to an incident.
 

Nidtendofreak

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I really don't see how you can change the rules. :/

The first DQ Cheese got was legit. It was a complete and utter jerk move which everyone will hate him for, but it was legit. If you screw up and press the pause button without meaning to call a ref over, you risk your opponent taking the free win. Nick should have been more careful when button mashing; it wasn't like he was in danger of losing.

The second time was the fault of the ref. You can pause the game to call a ref over to either watch the game because the opponent was doing something banned (IDC, infinities, ect). He should have known that. How are you going to get that to work without a pause button? Yell really loudly "WAIT, STOP I'M CALLING A REF!"? Instead of leaving the game exactly like how it was (character in opponent's grab, MK in DC, ect) it forces everything back to complete neutral. It disrupts the game even more than pausing it.

You can't fairly change the rule. You need to teach the refs better.
 

DieVerge

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they need to make a permanent ledge grab rule that you are auto dqed at like 40 grabs regardless of who has the lead or if u time out. it will stop camping.
 

PMC66

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So, this is how it goes.

NickRiddle: **** ****, side b to something **** -youtube combo vid status- Imma make it 3 stocks to 1.

Cheese: I can chaingrab through stocks; ***** YOU PAUSED YO! INSTEAD OF BEING A GOOD SPORT AND LETTING YOU UNPAUSE AND ME REGRAB, IMMA MAKE A BIG DEAL.

NickRiddle: Hardy har har, I was winning severely anyway.

MLG Staff: No, u paused in teh middle of match. Automaktcially DQ game 1.

--------------------------------

The sequel:

Will: Imma use my low tier char named DK.

Cheese: Since ICs don't counter DK enough, imma go DDD.

Will: K, I beat atomsk's yo, i got dis!

Cheese: -looks around mid-match- DTHROW INFINITE WALKING GRAB TWICE IN PLACE. TWAS AN ACCIDENT.

Will: -pause- WTF, banned!

Cheese: ***** YOU PAUSED! MLG STAFF WHERE RU!!?

Will: But he did a banned cg and I wanted to call a ref over.

Cheese: NOOOOOOOOO, HE PAUSED. SEE -points at will's grey, centered, activated pause button-

MLG Staff: AH, I SEE TEH PAUSE BUTTON WAS PRESSED AGAIN! DQ'D.





no pause buttons were harmed in the making of this story based on a true story.

that is just lame, though I can see why banning pause is a good idea because it can distract players from playing. This is a case of the official should have been there in the first place in Tennis there is an umpire which watches the match the whole time. In Soccer there are multiple officials who can view the game taking place. the fact there was no official to view this and that the wrong person in example 2 was disqualified is an example of unproffesionalism considering this is SSB does not surprise me in the least.
 

AlphaZealot

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Simple solution to this all, the wii's should really never be cut off until the venue is closed. So if the games are never supposed to be stopped, why not just turn the pause feature off from the game options?
This wouldn't be a problem, except I've seen a bunch of players go and turn pause on for their friendlies and such.
 

Supreme Dirt

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If they're doing a banned infinite, play the match out, THEN call the ref over. They can watch till they see the infinite. No pause needed, everyone wins.

*EDIT* Just realized MLG probably uses unmodded Wiis, meaning no infinite replays. Do they record the matches?
 

Pierce7d

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I'll get more into this later but I will say that although it is not (yet) officially in the rules that pause should be turned off, AlphaZealot made a VERY clear announcement to not pause.

Consider this :

A ref is called over to a station multiple times, but does not respond in a speedy fashion.
His opponent is small-stepping him (not banned) but appears to be infiniting him (banned).
He pauses (banned)

Now, with an entire crowd watching and calling that the opponent was using an illegal technique, and the referee himself was at fault for poor response time, EVEN THOUGH THE PLAYER PERFORMING THE QUESTIONABLE TECHNIQUE WAS NOT BREAKING THE RULES WE WOULD HAVE VIRTUALLY NO CHOICE TO TAKE THE "VICTIM'S" WORD FOR THE SITUATION. How can we possibly award a win to a player being accused of an illegal technique, and the entire crowd backing this call, with the ref at fault. Simple, we cannot. However, if you pause, then you put yourself at fault. We turn pause off when we cut the stations on in the morning, but some people like to turn it BACK ON. This isn't our fault. It was simply the best we could do at the time.
 

Turbo Ether

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Imo, an absolute rule regarding all infinites needs to be instituted. I've been saying this forever. Cherry-picking which infinites are ok and which aren't leaves large inconsistencies in the ruleset.
 

GimR

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Imo, an absolute rule regarding all infinites needs to be instituted. I've been saying this forever. Cherry-picking which infinites are ok and which aren't leaves large inconsistencies in the ruleset.
Not all "Infinites" are equal


Some are easier to do and easier to set up.


DDD

  1. He has one of the longest if not the longest grab range in the game.
  2. All you have to do is buffer the grab again to get the re-grab and do the infinite.

Ice climbers

  1. They both have to be together
  2. Most characters can break out of the initial grab up until like 60%
  3. One of the worst grab ranges in the game
  4. They slide so shield grabbing is harder



It's almost impossible not to get grabbed by D3 in a mach

It's definitely possible not to be grabbed by Icies during a match
 

ch33s3

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Just make pausing forfeit a stock, universally, AFTER the result of the unpause. IE: I pause as I'm about to die off the top because I'm getting usmashed by an IC from a CG, I SD after respawning. It's easy.

If you want to pause and contest something, that's your option, but you risk the punishment of a "lost" challenge, as happened with me and Will. This requires matches be recorded (whether that means via homebrew, or a simple VCR/DVDR), but that should be CERTAINLY possible at MLG. You only need to save the match until it's over.

And I benefited from the rules as they are, so this should show HOW DUMB they are.

EDIT: A pause could also be a technical, I guess. Lose your next CP (as well as the stock). This would also cost you an additional stock per 3 pauses, as per foul rules. This actually seems like a really good idea as I think about it.
 

z00ted

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Thats actually a pretty good idea Cheese.
 

mers

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It seems to me that recording all matches solves this problem entirely, whether it be with infinite replays or with recording equipment. If you pause, it ensures that one player gets DQed. It also removes the incentive to pause, as you can just have a TO review the footage afterward in the event that you lose.
 

Turbo Ether

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Not all "Infinites" are equal


Some are easier to do and easier to set up.


DDD

  1. He has one of the longest if not the longest grab range in the game.
  2. All you have to do is buffer the grab again to get the re-grab and do the infinite.

Ice climbers

  1. They both have to be together
  2. Most characters can break out of the initial grab up until like 60%
  3. One of the worst grab ranges in the game
  4. They slide so shield grabbing is harder



It's almost impossible not to get grabbed by D3 in a mach

It's definitely possible not to be grabbed by Icies during a match
I'm aware of all of this and i've always disagreed with the difficulty of setup or execution of an infinite determining its legality. This community is extremely ban-happy and loves to perform matchup surgery for some reason.

Death combos and infinites exist in tons of other games. No one tries to remove them from their respective games. They're just seen as tools in matchups.

If all variations of D3's chaingrabs were legal, the dispute between Cheese and Will would not have occured.
 

AlphaZealot

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1) Cheese was doing the small step - so he had no reason to be DQd
2) We will be changing the rules regarding pausing
3) There was an official within about 8 feet of the station. The only thing seperating him from the players was Ally/Havok and he was setting them up for their 2nd game. He was at the station quickly, just not in under like 3 seconds (I watched the video, he was there in under 10 seconds).
4) Closing, move discussion to the rule sticky.
 
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