TheRealPalutena
Smash Cadet
Made it out of pools in losers. Lost to MVD...play in top 32 tommorow @ tipped off. Gimme ur energy!!!
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She's a goddess, she's as big as she feels like beingI've been thinking about this Palutena's height lately and this comes to question. If she was tall on Smash 4, but shorter than Rosalina while alittle shorter on Kid icarus uprising, then why was Palutena tall on smash 4? I know that she's a godenss, but I'm asking this because I like to know about her actual height since some people say that she's shorter on Uprising than Smash 4.
Palutena on a PR list, woo!Managed to get 9th on my regions Power Ranking ^.^
Baby steps >.<
Good stuff man! Awesome to see the goddess getting love on power rankings. Hopefully I can get back on my scenes circuit so I can get ranked again (when school and work isn't kicking me up and down the street lol).Managed to get 9th on my regions Power Ranking ^.^
Baby steps >.<
Good job. I wish my scene was active so I could be on a PR haha. Oh well. Back to wifi for me.Managed to get 9th on my regions Power Ranking ^.^
Baby steps >.<
Good work. I'll have to check out the videos, then if I see them.Managed to get 9th on my regions Power Ranking ^.^
Baby steps >.<
Oh! I think I've heard of you from Wrath (A pretty good sonic player) assuming your the same person lol. I'd love to talk about the Palu/Sonic Matchup =pGood job. I wish my scene was active so I could be on a PR haha. Oh well. Back to wifi for me.
Oh yeah. I've known Wrath for a while. Palutena vs. Sonic is impossible online. Even the button delay matters with reacting to him. Well ok. Not all Sonics. But Wrath's sonic is special. He pretty much just spin dashes the majority of the match. It makes it pretty hard to land. Gotta say Sonic can make people play like idiots when they play well against other characters.Oh! I think I've heard of you from Wrath (A pretty good sonic player) assuming your the same person lol. I'd love to talk about the Palu/Sonic Matchup =p
Nooooice!!! :3 It's always a big achievement, isn't it?Managed to get 9th on my regions Power Ranking ^.^
Baby steps >.<
Kinda silly of me to ask, but any chance you know what happened to Shaya?Nooooice!!! :3 It's always a big achievement, isn't it?
I'm actually currently 3rd on my Regions PR.
With Shaya currently inactive, I'm supposedly looking to be 1st on our upcoming one. (Admittedly I've half-jumped ship to Sonic, pls have mercy!)
To put it simply, most of this year he hasn't attended many events mainly due to personal reasons/health. It's been getting worse over time, so I feel like he's just decided to take a reasonable break from everything Smash including Smashboards responsibilities. Which given his long running role in the collective community, is quite understandable. :/Kinda silly of me to ask, but any chance you know what happened to Shaya?
Yeah I'll play you sometime, but not today.Anyone want to play sometime today?
Nice. I've gotta lift my game, but I'm only just now getting back into Smash since DIAD because responsibilities are destroying me (so haven't got in much practise with Palutena yet... sadly). Fresh start should be good. Maybe I'll get to BAM if I get a chance, I'm hearing great words of praise for last year's event.Nooooice!!! :3 It's always a big achievement, isn't it?
I'm actually currently 3rd on my Regions PR.
With Shaya currently inactive, I'm supposedly looking to be 1st on our upcoming one. (Admittedly I've half-jumped ship to Sonic, pls have mercy!)
I'm fine with it but that's because I'd actually get use out of it... I'm one of my area's TOs and I think for some reason we've allowed Miis to use whatever they want but not Palutena. I should check why that is...Well I guess there's no excuse for not being on the PR now, time to step my game up.
So what's the general opinion of the Palutena mains/secondaries on allowing Palutena 1 custom set kind of like the miis? I mean the logistics work out since all customs come pre-unlocked. I ask because, although most probably will, I shouldn't assume that everyone would say yes. Before you start asking your TOs to start doing that we would have to come up with a single set first to get everyone on the same page, so if you're for it you should hold off on asking TOs. Don't wanna cause too much confusion now do we.
Well, I've been making an argument for allowing custom Palutena for awhile now. If you were to look at her trophy it says "she has special moves like Warp and Heavenly Light at her disposal. She's very adaptable—you can customize her into a long- or close-range fighter!" So clearly she was meant with customization in mind, but since people would be more unwilling with full customization I figure a single set would be the best option. I've also reviewed the frame data on her other moves and said it makes since for her to be designed around lightweight, because I think a character faster than sonic and best aerial mobility in the game with any faster frame data wouldn't be so fair. Now for people that are worried about dying at 40% off grab, why do alllow ZSS and DK then, but honestly you can just DI to end up behind Palutena in nair so that uair doesn't connect. People shouldn't be so quick to call something broken without finding a counter to it first. That paper says it's only asking for lightweight but after asking other people their thoughts, not Palutena mains, they thought lightweight would not be enough to make her a viable character, so 1 unified set is the way to go.I'm fine with it but that's because I'd actually get use out of it... I'm one of my area's TOs and I think for some reason we've allowed Miis to use whatever they want but not Palutena. I should check why that is...
In terms of coming up with a single set, I don't think that's necessarily easy to do. Everyone has their own preferences, so aside from Lightweight I think it's going to be pretty diverse. If people are going to bring it up with TOs, the struggle is convincing that your character should be allowed Customs that make your character significantly better, when characters don't have the privilege. They might even just put the question out to the local scene to see what the thoughts are.
Yoo would it be okay if I copy this in this thread for reference? This was very well-thought out!Well, I've been making an argument for allowing custom Palutena for awhile now. If you were to look at her trophy it says "she has special moves like Warp and Heavenly Light at her disposal. She's very adaptable—you can customize her into a long- or close-range fighter!" So clearly she was meant with customization in mind, but since people would be more unwilling with full customization I figure a single set would be the best option. I've also reviewed the frame data on her other moves and said it makes since for her to be designed around lightweight, because I think a character faster than sonic and best aerial mobility in the game with any faster frame data wouldn't be so fair. Now for people that are worried about dying at 40% off grab, why do alllow ZSS and DK then, but honestly you can just DI to end up behind Palutena in nair so that uair doesn't connect. People shouldn't be so quick to call something broken without finding a counter to it first. That paper says it's only asking for lightweight but after asking other people their thoughts, not Palutena mains, they thought lightweight would not be enough to make her a viable character, so 1 unified set is the way to go.
As for a single set, I've tried asking here, but it's going slow. Probably because of the holidays. I have asked AeroLink_the_SoulMaster what he finds the best set to be and he thinks it's 2322: Explosive Flame, Super Speed, Jump Glide, and Lightweight. I agree with that because EF covers the ledge very well and can kill, SS can set up for kills and recover, JG is good for mobility and recovery, and I don't think Lightweight needs any more explanation.
I'm also going through Palutena matches and counting the use of special moves of both characters in the match and comparing them. I'm doing this for default and custom matches. As expected Palutena has very little use of her specials in default compared to her opponent and it seems the better characters use their specials a lot more. I haven't gotten around to viewing custom matches yet, but when I do I expect an increased use of her specials and it should help to influence what set we should use. Although it's kind of hard to find custom matches other than Aerolink, but he wins with the set he is running.
One person told me, "But customs will change her intended play style," and all I have to do is look back to the trophy description: "She's very adaptable—you can customize her." Her intended play style is customs. For the "Why can't my character have a unified set of customs as well?" No other character was intentionally designed around custom moves. No other character has completely unique customs. Zelda and Sheik still have warping up Bs, but Palutena doesn't. Fox and Falco still have a reflector, but Palutena doesn't. Everyone with a counter still has a counter, but Palutena doesn't. "Oh but Palutena will be broken." Well you've probably already picked up Sheik so what difference does it make if you want to change your character again, or how about you learn to counter something before calling it broken. Denti was able to beat Aerolink's custom Palutena with what I'm pretty sure was default diddy. He might have had a custom banana or rockets but I don't remember (should probably go watch those sets again). Do you remember seeing a custom Palutena in top 8 of EVO, because I don't. Besides this is one set, so it's not like a Palutena player could be like, "Your gonna go that character. Well I'm gonna use these customs." It's just one easy to learn set that would make a character more viable. Now if you just don't want more character viability that's messed up and you're a terrible member of this community.
Once I get a better feel on what the Palutena players think her single set should be, I'm probably going to go to the rule set discussion and convince everyone there.
Spread the word. No point in not telling people what we want to happen. If we don't say anything how will anyone know the reasons behind what we want? This is a very strong grassroots community and if we can get enough locals to start it we could possibly have it considered for a national, which would make my day knowing this was a success. No need to just post it there, post it everywhere you can, but maybe after we decide on the set we want. I'm still voting for 2322 as the best set. Give credit where credit is due though.Yoo would it be okay if I copy this in this thread for reference? This was very well-thought out!
I agree that it definitely seems like her central design involves customization, and I'd be interested in seeing her allowed in weeklies to see how well she does. I think I'd start to miss her default set after a while, though. I'm so used to it.
I love playing custom palutena; I SD more often because of her plethora of movement options, but it feels so free and fun.Spread the word. No point in not telling people what we want to happen. If we don't say anything how will anyone know the reasons behind what we want? This is a very strong grassroots community and if we can get enough locals to start it we could possibly have it considered for a national, which would make my day knowing this was a success. No need to just post it there, post it everywhere you can, but maybe after we decide on the set we want. I'm still voting for 2322 as the best set. Give credit where credit is due though.
Sure you'd miss default Palutena some, but NO ONE is going to miss counter. I actually said I was going to wait for the next patch to see what it does to Palutena, but the other day I decided to go to training mode and play custom Palutena. I had more fun in the training room with custom Palutena than almost any match I've fought with her in default. It'll be sad to see some of the tricks default has to offer go away, but have you done super speed, jump, reverse explosive flame. IT'S AMAZING, and then you can shift momentum or not. I feel like a kid in a candy shop when I get to play custom Palutena, plus it just feels right. When you switch to custom Palutena you just know this is how it should be.
I'm sure you've played custom Palutena so I'm sure you've made the adjustment between sets at least once maybe twice. The switch to customs is more fun than the switch to default.
And that's why this was made. Just waiting on responses.I love playing custom palutena; I SD more often because of her plethora of movement options, but it feels so free and fun.
I agree that this can be a strong grassroots campaign, but I don't think we should consider going forward with it yet. That's what that other topic was for - I feel like Palutenas should collaborate more and know exactly what we want, and then present it to the larger community together.
Hmmm... I honestly think the player should be able to play Palutena however he/she wants. 2322/1322 are my favorite sets for Palutena, but I'm sure there are other sets that are preferred by other players. If I had to pick one, I would vote for 2322, but I believe Palutena would lose the versatility intended by her design in some matchups/stages, like Reflect or Warp for example (even though I myself will usually stick to one set, but that's me personally as a player).Spread the word. No point in not telling people what we want to happen. If we don't say anything how will anyone know the reasons behind what we want? This is a very strong grassroots community and if we can get enough locals to start it we could possibly have it considered for a national, which would make my day knowing this was a success. No need to just post it there, post it everywhere you can, but maybe after we decide on the set we want. I'm still voting for 2322 as the best set. Give credit where credit is due though.
Sure you'd miss default Palutena some, but NO ONE is going to miss counter. I actually said I was going to wait for the next patch to see what it does to Palutena, but the other day I decided to go to training mode and play custom Palutena. I had more fun in the training room with custom Palutena than almost any match I've fought with her in default. It'll be sad to see some of the tricks default has to offer go away, but have you done super speed, jump, reverse explosive flame. IT'S AMAZING, and then you can shift momentum or not. I feel like a kid in a candy shop when I get to play custom Palutena, plus it just feels right. When you switch to custom Palutena you just know this is how it should be.
I'm sure you've played custom Palutena so I'm sure you've made the adjustment between sets at least once maybe twice. The switch to customs is more fun than the switch to default.
There's a discord, and I believe there's a thread for it on smashboards :3No thanks. If I see Palutena discord group being made, then I would love to be in the group.
Is that for Kirby or Palutena discord? If Kirby, then I already join that group, but if you saw the Palutena one, then show me the link and I'll get there.There's a discord, and I believe there's a thread for it on smashboards :3
I just need help getting in the skype lolz
I was originally for 2322, but after talking with some other players and playing customs I realized I like default more. Except f*** counter and give me lightweight. I liked customs because honestly they felt easy and I had fun with them, but seemed very predictable after some time using them. I like the mind games that have to go into playing default Palutena much more than the kill confirms off customs (unless the person knows what to expect). Plus there is so much tech that would get ignored if customs were in play. Which is why I made a tech thread (sticky?). Just making it I realized the potential of the character and I think customs would make much of the tech almost useless or people would opt not to use them because they have slightly stronger (more predictable) options with customs. Of course a great player would utilize both, but her custom moves make you want to use them. Spacing is essential for Palutena and when the 2 other side b's are moves that travel the stage why worry about micro-spacing. I use swag walking for micro-spacing, but now that very useful tech will get looked over by super speed or angelic missile; a great player would learn to maximize use of both of course.Hmmm... I honestly think the player should be able to play Palutena however he/she wants. 2322/1322 are my favorite sets for Palutena, but I'm sure there are other sets that are preferred by other players. If I had to pick one, I would vote for 2322, but I believe Palutena would lose the versatility intended by her design in some matchups/stages, like Reflect or Warp for example (even though I myself will usually stick to one set, but that's me personally as a player).
Thanks! But yeah, tbh I find myself auto canceling more so on Wii U than I do 3DS. I have rumble turned on for my gamecube controller, so I can always tell whether or not I got the auto cancel. If it lands, I won't feel the rumble from the attack, but if it doesn't, I'll get the rumble, plus the landing lag.This is something I’ve been wondering for a long while now and I want to know what you all think. Kmpyj made a Palutena guide a few months ago (below). I watch a lot of Palutena videos and I look out for new ones (I’m not saying this to say I’m some amazing player by the way). Something I’ve never seen a Palutena player do is an auto-cancelled Dair to Smash attack. Why? I’ve listed the times where kmpyj does them. When I asked if they were true combos, he said yes.
-From 15:47 to 15:53, he demonstrates Palutena using auto-cancelled Dair to FSmash and auto-cancelled Dair to DSmash.
-At 16:32, he uses auto-cancelled Dair to USmash.
-At 16:01, he uses auto-cancelled Dair to UTilt to Uair.
I don’t do them because I only have the regular 3DS and it seems like it would be hard to do without a C-stick. Is there a reason why people don’t do them? My guess is that maybe it can be DI’d or maybe it’s risky going for an AC Dair. If kmpyj is wrong about those being true combos, I definitely don’t want to attack him or anything. I still like his videos.