NintendoKnight
Smash Lord
- Joined
- Oct 26, 2013
- Messages
- 1,735
- NNID
- Nin-Knight
Since the game speed itself is actually faster, Ike automatically gets a bit of a boost. And with natural combos, he won't have to rely so heavily on punishes anymore. As for his quick draw, the ability to pass through opponents and not stop in front of them would be a major buff. And I'm not talking the Project M quick draw where you can choose not to attack so you can pass through them.I'm praying they make him slightly faster and he's not in free fall after quick draw so it's a recovery option.
I mean Ike hits them with quick draw, and still passes through. Just like the critical hits in his games. This way, someone can't just stop his recovery by putting their body in his path. If anything, it would be a sort of punishment for the edge-guarder trying to stop him in that fashion.
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