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Miiverse Daily Pic Thread: 2nd Edition (Updated 9/19)

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Banjodorf

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My god, that's a HUGE (and much needed) buff to tethers, especially for Link and Samus.

Keep the good news coming, Sakurai, I'm loving it!
 

Ragel

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Something worth remembering is that it does seem that Zairs don't trump someone physically holding the ledge, as shown by that one shot of Yoshi holding the ledge while Link Z-airs (and given how long this update shows it to be, should hit the ledge)
I've compared the images and broken it down a bit for everybody to help distinguish the differences.

With the first image, we see 12 "links" (punny) to the hookshot's chain. I cannot tell if the tether is being denied by Yoshi, or if it simply hasn't gone its full length yet.

The second image show's roughly about 36 "links" to the hookshot. That's at least 3 times as many as the first screenshot, which shows the range is pretty large
To me it seems insanely long distance, maybe because I remember it being just out of reach oh so many times in Brawl :3. The first picture is too hard to determine if it's being straight denied, or if it's just a flashy screenshot of it coming out. As far as I'm aware the top picture is the first screenshot of the hookshot in air, which I first took it to be it's maximum range. Guess I was proven way wrong.

Also, I'm not sure if you count only one direction when it comes to counting the links on a chain. If you count it both ways, it comes to be 24 "links" for the first screenshot, and 72 "links" for the second (simply double it ^.^).
 

Protom

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buffs for the tethers. Which also means a buff for toon link (im preety sure he will have it...)
me likes
 

Superyoshiom

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I've compared the images and broken it down a bit for everybody to help distinguish the differences.

With the first image, we see 12 "links" (punny) to the hookshot's chain. I cannot tell if the tether is being denied by Yoshi, or if it simply hasn't gone its full length yet.

The second image show's roughly about 36 "links" to the hookshot. That's at least 3 times as many as the first screenshot, which shows the range is pretty large
To me it seems insanely long distance, maybe because I remember it being just out of reach oh so many times in Brawl :3. The first picture is too hard to determine if it's being straight denied, or if it's just a flashy screenshot of it coming out. As far as I'm aware the top picture is the first screenshot of the hookshot in air, which I first took it to be it's maximum range. Guess I was proven way wrong.

Also, I'm not sure if you count only one direction when it comes to counting the links on a chain. If you count it both ways, it comes to be 24 "links" for the first screenshot, and 72 "links" for the second (simply double it ^.^).
I'd like to point out in the first picture that Yoshi looks to have a pouch like a kangaroo.

Sometimes the clipping can be painful to see.
 

Mario & Sonic Guy

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Link's tether looks way too long. Not that I mind it.

More importantly, YAY, for new info.
To be fair, Link needed that buff more than Samus, considering how fast he tends to fall. Besides, we've seen how far the Longshot could travel in Ocarina of Time.
 

The Slayer

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Sorry but I just don't agree with that when thinking about how others would feel.

Just because someone is in a position where they can do whatever they want with no negative consequences doesn't mean they should.

More than likely, the negative response isn't going to be all that problematic. Regardless, he's not required to do this. He's doing this for fun like he did with Brawl. Trying to assume he has to put out new information every so often is only putting their impatience at fault here.
 

APC99

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Sweet! This'll do great things for my Toon Link game!

I just hope the Rope Snake and the (hopefully) Grappling Hook have extended range as well.

While we're at it, give Yoshi and Mega Man tethers. That'll be fun.
 

Pazzo.

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Link and Samus.... just hang'in. XD

See, what did I tell everyone? New content, right here.
 

link2702

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Link and Samus needed this upgrade, now it makes tether recoveries even better now. :D
samus not too much, as her recovery, including her tether, were fairly solid in brawl, seriously her grapple beam could latch on the ledge from a pretty long distance in brawl.


link on the other hand....his clawshot was worthless as a recovery option.

If they'd just fix his up special now....
 

MasterofMonster

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samus not too much, as her recovery, including her tether, were fairly solid in brawl, seriously her grapple beam could latch on the ledge from a pretty long distance in brawl.


link on the other hand....his clawshot was worthless as a recovery option.

If they'd just fix his up special now....
But his Up Special IS fixed. ^^ He goes much higher now. Bowser's Up Special is also much better.

What they do need to fix are Kratos' recovery. It sucks.
 
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link2702

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But his Up Special IS fixed. ^^ He goes much higher now. Bowser's Up Special is also much better.

What they do need to fix are Kratos' recovery. It sucks.
a small glimpse of it in the nintendo direct didn't look like it honestly went much higher than in brawl. So i'm still not so sure his up special was truly fixed.
 

MasterofMonster

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a small glimpse of it in the nintendo direct didn't look like it honestly went much higher than in brawl. So i'm still not so sure his up special was truly fixed.
Well, it does go higher. So, if 'fix' means 'get better', then at least it 'got fix'ed'. :p
So, good enough. And don't worry, Sakurai and his teams are very serious about balancing this time. If Link is still not a master at recovery, no need to worry, he will undoubtebly be very good at other things to even it out.
 

Fatmanonice

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It's nice to see some tether buffs for Link.
It's nice to see so many buffs for Link, period. Good to see that he and Samus actually have a decent shot of getting out of the "Ha Ha, Oh Wow" tier this time around. So, today was the start of Golden Week and we got the first genuinely new update in about two weeks; coincidence? I'm hoping today wasn't a fluke.
 

Radical Bones

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Did we decide what the 'strings' were coming off Samus?

It's nice to see so many buffs for Link, period. Good to see that he and Samus actually have a decent shot of getting out of the "Ha Ha, Oh Wow" tier this time around. So, today was the start of Golden Week and we got the first genuinely new update in about two weeks; coincidence? I'm hoping today wasn't a fluke.
I agree, Link needed it, and Samus does too. For two badasses, they're poorly represented as fighters in Smash Bros.
 

MasterofMonster

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Sakurai: "Oh, look at this BIG shadow on Pyrosphere! It's on a Rool! Now don't be Shulking, this game is turning out to be a gem. A Krystal, even! Can't wait for the game to release, it makes me quite Tingley! Oh, and btw, there's a Arceus in this game! And a Mew, Too! Oh, and once, I met a tuna named Palu. Ever seen Palu Tuna?"
 

BeatNinja

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Bless this company. Some Smash-related stuff in here too.


Edit: Tournaments and kiosks at Best Buy, yerghhhh.
 
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spader13

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Another post referencing the new edge mechanics? While we have a vague understanding of them, now I want even more to see a full match to get a better idea of how the trumping system has changed.

The pic was also great news for me with Samus and Link as my primary characters. Of course, I tend to forget to use the tether recover anyways, so there will be a bit of relearning involved!
 

DraginHikari

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Very interesting news all around today both in the PoTD and the E3 info.
 

Prototype

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Great PoTD. I love that we finally got something new and that it's info on changing mechanics. Link's recovery looks like it's being buffed a lot, which is great!

Very interesting news all around today both in the PoTD and the E3 info.
E3 info? o:
 

Brother AJ

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Has anyone thought about how this might possibly affect their grab game? That's some ridiculous ****! LOL! It'll probably be just the "regular length" when you try to grab on the ground, and while that's not very realistic I don't think there will be any other way to balance it out.

This is interesting, and it's going to give these characters a huge leg up in the new ledgehog game. Since grabbing the ledge second and forcing off the previous occupant seems to be the winning formula in this game, being able to delay the grab and tether at any point could be very strong, and with seemingly all the special move tethers being gone, that is going to make it quite the exclusive club (only four characters had "zair" tethers in Brawl, and so far none of the new fighters appear to have them). Combine this with his new meteor and with his natural strengths from the projectile game, and are we going to have a Link who is very strong off-stage instead of very weak like in every other smash game?
Well, as far as I know it isn't confirmed whether or not he'll maintain that meteor showed off in the Nov. 6th 2013 PotD. Sakurai said if it was deemed "too powerful" during play testing they would remove that as an attribute of his dair. Still, Link is looking real promising this time around, and it's about damn time too. I'm hopeful.

Said 2013 Pic is shown in his aerial attack section: http://smashbros-miiverse.com/characters/link
 
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Krysco

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New info! =D I might not be able to make use of it though =/ I use Young Link and Samus in Melee and Link and ZSS in P:M so I've got some hopes that I'll enjoy using the Links and Samus' in this game but if I don't then this mechanic won't apply to me. Either way the drought is over! Inb4fillerpictomorrow
 
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