Damage- 19%-26% (Sweetspot) 15%-21% (Sourspot)
Kill Potential- High
Use- Killing and Damaging
Combo Potential- None
Hitbox Active: 19-21
FAF: 53
Frames on Shield: -17/-15
Damage- 15%-21%
Kill Potential- High
Use- Killing and Damaging
Combo Potential- None
Hitbox Active: 21-22
FAF: 44
Frames on Shield: -6
The two main differences are that Fsmash kills earlier, while Dsmash only kills earlier with Bad DI. Dsmash unfortunately has a large DI spectrum that makes the differences between no DI and DI death percentages huge.
The Shieldstun numbers are slightly off, but still rather accurate. I am updating them soon with the smash calculator. Basically, Dsmash is incredibly safe on Shield, unpunishable by the looks of it, while Fsmash is punishable by a DA or Grab.
Also, Fsmash has a sweetspot while Dsmash doesn't, more consistent I guess.
And Dsmash can hit below the stage.
So basically, nope. Situational, depends on percent and positioning.
Reizilla